Kaanon, on 13 May 2012 - 12:27 PM, said:
I think we should have access to some mechs early on then over time with number of matches played, c-bills/kills acquired etc more should open up gradually. All mechs we have been shown to date should be accessible right away, otherwise it's cruelty to slavering animals.
Anything we can't access at launch should be things announced and delivered post-launch whether you pay with c-bills, or real money. It would make sense to have some mechs be universal and several specific to certain houses/factions but I don't know if that's in the best interest of the game in terms of playability. A salvage system might be nice for the victors, especially when the clans comes streaming in from the periphery. I know I'd like to get my hands on a Vulture or a Thor.
Anything we can't access at launch should be things announced and delivered post-launch whether you pay with c-bills, or real money. It would make sense to have some mechs be universal and several specific to certain houses/factions but I don't know if that's in the best interest of the game in terms of playability. A salvage system might be nice for the victors, especially when the clans comes streaming in from the periphery. I know I'd like to get my hands on a Vulture or a Thor.
Obviously they aren't considering a salvage system so far, but in regards to the clans I think they should include clan kill points or match points. You accumulate them and trade them in for clan gear that HAS ITEM DECAY. It will eventually break and be gone for good.