Hawk Pryde, on 14 March 2012 - 04:25 PM, said:
Everything in the Clans is based on Trials. Its a complicated thing to think Innersphere characters converting to Clan characters but I guess there is no way around that the way this game is being set up. It would be easier if this was a pay to play game just charge a little more to be a clan player.
Now because they are going to want to fill toumans, initial trial of positions should be against computer opponents not players. First kill Warrior, Second kill Star Captain, Third kill Star Commander. The Star Commanders can enter an additional ToP for Star Colonel and the Star Colonels can ToP for Khan and Sakhan. Like the lore these people can only stay in position as long as they defeat all rivals. Challenges for rank advancement can only take place during certain times in the game. Ranks along with specialty skill trainings can unlock certain configurations for mechs assigned to them.
Each trinary could be issued a certain number of the various mechs available to outfit their pilots and the Trinary commanders will assign those mechs to their troops accordingly. Mech pilots can use what ever configurations their specialties allow.
Life in the clans is hard. Only the best pilots command and survive. I do agree that is you take the road of clans as stated at say level 26 and you are killed then you should restart back in the Innersphere as level 20 and have to work yourself back up.
Well said, however keep in mind that for above average performances, there are field promotions. You accomplish a great feat, you get bumped up. It does happen.