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Dev Blog 5 - Mech Warfare - Part I

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#101 MaddMaxx

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Posted 07 March 2012 - 12:04 PM

Thanks Dev. Looks great and Part 2 can only enhance this feeling of touc euphoria I currently enjoy. :P

#102 IceSerpent

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Posted 07 March 2012 - 12:06 PM

View PostPaul Inouye, on 07 March 2012 - 11:46 AM, said:

To the people worrying about joysticks... yes.. there will be support for them.


Yay! Thank you for confirmation.

#103 MechPilot

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Posted 07 March 2012 - 12:08 PM

YES! this this is what we been waiting for!

Now one last little detail to take care of.....actual gameplay vids! Finally a mech game thats not mechs superimposed on an fps skin. Real slow, and methodical controls.


however I wont be 100% satisfied until I see gameplay vids. Its the ONLY WAY!

#104 B1scuits

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Posted 07 March 2012 - 12:10 PM

Wow. Thank the gods its more of a sim and not an arcade game!

#105 osito

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Posted 07 March 2012 - 12:12 PM

I am so exited about this game now. Love the screenshot and how the mechs look. Right now i am not to worried about pin point accuracy. They may not have good accuracy. just cause that is were the target sight is doesn't mean that is were it will hit. Just ask anyone who shoots guns. Just cause my sights say i am in the bulls-eye doesn't mean me bullet will hit the bulls-eye. I will wait to see how they handle accuracy.

#106 CeeKay Boques

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Posted 07 March 2012 - 12:12 PM

Kudzu,

You're still missing the point.

Lets say it is a point and click Zynga game, but your phone never ever stops moving, it jiggles all over the place and you friend keeps punching you in the ear. How good are you at it?

Just stop bro, MWTactics may be what you want. Come over here and shoot some stuff in real time with us and don't be a nilly, we want ya!

#107 Stovebolt

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Posted 07 March 2012 - 12:13 PM

This deal keeps getting better all the time.

/reverse lando

#108 Dihm

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Posted 07 March 2012 - 12:14 PM

View PostTechnoviking, on 07 March 2012 - 12:12 PM, said:

Just stop bro, MWTactics may be what you want. Come over here and shoot some stuff in real time with us and don't be a nilly, we want ya!

I dunno, MW:Tactics is turn based, point and click, and may even be web-hosted. That's pretty Zynga point and click.

#109 Mezzanine

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Posted 07 March 2012 - 12:14 PM

Thanks, Kyle! The formatting looks great!

#110 CeeKay Boques

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Posted 07 March 2012 - 12:16 PM

View PostDihm, on 07 March 2012 - 12:14 PM, said:

I dunno, MW:Tactics is turn based, point and click, and may even be web-hosted. That's pretty Zynga point and click.


But at least it has RNG.

#111 Helmer

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Posted 07 March 2012 - 12:17 PM

Great info, thanks guys!

#112 Kudzu

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Posted 07 March 2012 - 12:19 PM

View PostTechnoviking, on 07 March 2012 - 12:12 PM, said:

Kudzu,

You're still missing the point.

Lets say it is a point and click Zynga game, but your phone never ever stops moving, it jiggles all over the place and you friend keeps punching you in the ear. How good are you at it?

Just stop bro, MWTactics may be what you want. Come over here and shoot some stuff in real time with us and don't be a nilly, we want ya!

Did you guys learn nothing from the previous MW titles? Pinpoint accuracy means this will be yet another braindead "alpha strike for the instant kill" game. Oh, you shutdown from heat? Doesn't matter, your target is dead and dead guys don't get to shoot back.

It won't be long before you see nothing but heavies and assaults (and even then it will be "which design has the best profile to loadout ratio") in every match. No thanks.

#113 Larry Headrick

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Posted 07 March 2012 - 12:20 PM

My inner child is jumping up and down in the back seat screaming. "Are we there yet?!?!"

#114 Adridos

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Posted 07 March 2012 - 12:22 PM

View PostDihm, on 07 March 2012 - 12:14 PM, said:

I dunno, MW:Tactics is turn based, point and click, and may even be web-hosted. That's pretty Zynga point and click.


They have special MW:T water. It would be nice to know if there is MW:O water as well. :P

Posted Image

#115 Garth Erlam

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Posted 07 March 2012 - 12:24 PM

Sorry you can't drink MWO Water, it's pin-point accurate and alpha strikes your thirst too hard.

#116 guardian wolf

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Posted 07 March 2012 - 12:24 PM

This is AWESOME!!! And yes to the actual screen shot.

#117 ArchSight

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Posted 07 March 2012 - 12:26 PM

Adult me says, "perfect."

My Inner kid says, "Oh Yeah!"

View PostKudzu, on 07 March 2012 - 12:19 PM, said:

Did you guys learn nothing from the previous MW titles? Pinpoint accuracy means this will be yet another braindead "alpha strike for the instant kill" game. Oh, you shutdown from heat? Doesn't matter, your target is dead and dead guys don't get to shoot back.

It won't be long before you see nothing but heavies and assaults (and even then it will be "which design has the best profile to loadout ratio") in every match. No thanks.


Nope, for some reason i have a good idea that chain firing will save the day against alpha strikers. It all depends if they have or have not knockback from getting hit by your weapons. knockback plus chain fire means alpha strikers and other chain fire people will have a tough time aiming at you.

Edited by ArchSight, 07 March 2012 - 12:36 PM.


#118 Alex Iglesias

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Posted 07 March 2012 - 12:26 PM

mwo water sounds like vodka

i'm down for that

#119 Adridos

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Posted 07 March 2012 - 12:27 PM

View PostGarth Erlam, on 07 March 2012 - 12:24 PM, said:

Sorry you can't drink MWO Water, it's pin-point accurate and alpha strikes your thirst too hard.


Pics or it did not happen. :P

P.S Nice to see Alex got his own account. Grats man. :D

EDIT: Oh, I have found them. ^_^

Posted Image

Edited by Adridos, 07 March 2012 - 12:32 PM.


#120 ScrewCityChris

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Posted 07 March 2012 - 12:27 PM

View PostGarth Erlam, on 07 March 2012 - 12:24 PM, said:

Sorry you can't drink MWO Water, it's pin-point accurate and alpha strikes your thirst too hard.


So does like.. regular water use a RNG? Maybe thats why I always spill some on my shirt when drinking. If only I had known sooner





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