#161
Posted 07 March 2012 - 01:18 PM
#162
Posted 07 March 2012 - 01:19 PM
#163
Posted 07 March 2012 - 01:21 PM
Screenshot looks great!
#164
Posted 07 March 2012 - 01:22 PM
#165
Posted 07 March 2012 - 01:28 PM
MWO (-----------------------------------------------------------------------------------------------------)
Work (-)
#166
Posted 07 March 2012 - 01:30 PM
And what mech cockpit are we looking at? The viewport is octagonally framed. Is this an Atlas looking at an Atlas?
Edited by Redburn, 07 March 2012 - 01:35 PM.
#167
Posted 07 March 2012 - 01:31 PM
#169
Posted 07 March 2012 - 01:38 PM
Redburn, on 07 March 2012 - 01:30 PM, said:
And what mech cockpit are we looking at? The viewport is octagonally framed. Is this an Atlas looking at an Atlas?
Definitely looks underground and appears to go deeper. Possible mining complex scenario?
And yea going by the armor readout it is an atlas cockpit facing an atlas.
Edited by Geaux Tiger, 07 March 2012 - 01:39 PM.
#170
Posted 07 March 2012 - 01:38 PM
Bluey, on 07 March 2012 - 01:14 PM, said:
hahahahahah Im already got used to that scheme ,Time to own people that had no idea
Lets see how Joystick users will handle themselves.
I will be handling my joystick...wait that sounded...well...wrong
#173
Posted 07 March 2012 - 01:42 PM
Qman, on 07 March 2012 - 01:38 PM, said:
I will be handling my joystick...wait that sounded...well...wrong
LOL brother dont worry Im sure you will,
but for 10 years PC gaming is like FPS FPS FPS Im glad they used scheme I suggested its easy and more people will come to play without a big problem.Not everyone is rich or happy with joystick.Im good with my keyboard ,ok with Joystick but hate console pads.
#174
Posted 07 March 2012 - 01:50 PM
Though fair to say, I've been a shade of impressed since the beginning.
love everything about it. love the convergence targeting, the reticules, the weapon groupings, joysticks. And it looks damn swanky to boot. Everything.
Though I Think you should have commissioned me to make a ten foot Atlas for your GDC booth...
#175
Posted 07 March 2012 - 01:55 PM
#176
Posted 07 March 2012 - 01:58 PM
#177
Posted 07 March 2012 - 01:59 PM
#178
Posted 07 March 2012 - 02:07 PM
Bluey, on 07 March 2012 - 01:14 PM, said:
hahahahahah Im already got used to that scheme ,Time to own people that had no idea *just kidding*
Lets see how Joystick users will handle themselves.
I thank the developers for considering it as a valid choice.Its easy to use just as I said and will make more people able to play it without extra gear.
Gotta love perception...
Thanks for suggesting the control scheme, now please suggest they give all the BETA testers T-shirts and MW:O 'coolant' (seriously who's calling it water? pfffttt!).
#179
Posted 07 March 2012 - 02:12 PM
yeahhhhhhhh
chris
#180
Posted 07 March 2012 - 02:14 PM
- In the original Mechwarrior games (or maybe I'm thinking of Starsiege or some other game) you used to be able to use either the numpad or regular number keys (I can't recall which) to set the throttle quickly (ex: push numpad7 for 70%). Is that going to be an option?
- Are we going to be able to use a mouse + mousewheel for firing / choosing weapon (groups)? The article made it sound like they keyboard was the only way to do that.
Edited by mrecentric, 07 March 2012 - 02:16 PM.
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