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Camouflage?


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#1 Boymonkey

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Posted 10 March 2012 - 09:30 AM

Say if I buy a camouflage skin for my mech will it just be a cosmetic thing or will it actually help me hide? (Also different camo's for different terrain types, you must have the right one for a hide bonus etc)

#2 Bluey

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Posted 10 March 2012 - 09:32 AM

But mechs are most of the time too big to hide but a good ol camo is always fun for cosmetics.
It can be helpfull but some people love messing with it.

Like wearing Black urban camo on Snow white map
"COME AT ME BRO"

#3 GuntherK

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Posted 10 March 2012 - 09:37 AM

Invisible tanks on "World of Tanks" :P
Please, no cammo, thank you.

#4 Cake Bandit

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Posted 10 March 2012 - 09:40 AM

View PostBluey, on 10 March 2012 - 09:32 AM, said:

But mechs are most of the time too big to hide but a good ol camo is always fun for cosmetics.
It can be helpfull but some people love messing with it.

Like wearing Black urban camo on Snow white map
"COME AT ME BRO"


There's also the little matter of sensors to consider. That alone can make your camo choices not matter.

I love a good camouflage scheme as much as the next guy, but you're driving a multi-story death machine that periodically emits neon laser beams. Sometimes I want to stride around in a cherry red deathwagon. Other times it's a serious match and I'll err on the side of practicality.

I want both.

#5 Boymonkey

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Posted 10 March 2012 - 09:43 AM

No Iam not saying like WOT, Iam saying if I was a scout mech with my power off and I was in an urban map hid behind/in a load of rubble and the enemy fires a drone to look over the battlefield it would be harder to spot dues to my camo.
Like the modules they have shown us you can level them up to decrease your detection etc Iam asking will camo help also or is it just a skin.

#6 Wyzak

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Posted 10 March 2012 - 09:50 AM

sensors can show you there is a mech there, but you will need eyes-on to pick which body part you are aiming for. Camouflage can be useful if you have a paint scheme which makes it harder to pinpoint your cockpit or legs. Within reason - obviously skins have to be moderated by the devs and sold in a store so we don't have "chameleon" skins like in Quake 2

#7 Boymonkey

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Posted 10 March 2012 - 09:52 AM

Also just because mechs are massive is a mute point, some tanks in ww2 weighed 140 tons and still had camo.

#8 GuntherK

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Posted 10 March 2012 - 09:53 AM

View PostBoymonkey, on 10 March 2012 - 09:43 AM, said:

No Iam not saying like WOT, Iam saying if I was a scout mech with my power off and I was in an urban map hid behind/in a load of rubble and the enemy fires a drone to look over the battlefield it would be harder to spot dues to my camo.
Like the modules they have shown us you can level them up to decrease your detection etc Iam asking will camo help also or is it just a skin.


Yes, camouflage nets works like you sugest in "WoT", if you are a tank destroyer or wathever are hiding inside a bush with a cammo net you became invisible to "sensors". If it negates your detection by sensors it will work like the Star Trek cloak shield sistem they use in "WoT".

I believe the cammo or skin will have estetical value only.

#9 Orzorn

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Posted 10 March 2012 - 09:54 AM

View PostBoymonkey, on 10 March 2012 - 09:43 AM, said:

No Iam not saying like WOT, Iam saying if I was a scout mech with my power off and I was in an urban map hid behind/in a load of rubble and the enemy fires a drone to look over the battlefield it would be harder to spot dues to my camo.
Like the modules they have shown us you can level them up to decrease your detection etc Iam asking will camo help also or is it just a skin.

Well, if the camo is done right, I mean, sure, it'll help, but only in the visual sense. It might help you avoid being seen after you use your null signature system.

I think you're attempting to add some sort of stats or abilities to camo. Camo is visual, so any tricks it might allow are because of its aesthetic causing people to not notice the mech, not because it magically makes them invisible because of some background stats and dice rolls or something.

#10 GuntherK

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Posted 10 March 2012 - 09:57 AM

View PostBoymonkey, on 10 March 2012 - 09:52 AM, said:

Also just because mechs are massive is a mute point, some tanks in ww2 weighed 140 tons and still had camo.


There was no tank used in combat or produced that weighted that. No the MAUS was never produced, the King Tiger weighted less than half of 140 tons.
And i believe WW2 tanks didnt include infra red or magnetical scaners on their regular loadouts.

#11 HUEY350

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Posted 10 March 2012 - 09:59 AM

I don't see why it wouldn't work. If your playing on a desert map with mountains and you have like rock camo on, and you shut your Mech down near the mountain. you could probably blend in. Samething with a dark cave paint your Mech black and shut down and you would be hard to see.

#12 Cake Bandit

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Posted 10 March 2012 - 10:05 AM

View PostWyzak, on 10 March 2012 - 09:50 AM, said:

sensors can show you there is a mech there, but you will need eyes-on to pick which body part you are aiming for. Camouflage can be useful if you have a paint scheme which makes it harder to pinpoint your cockpit or legs. Within reason - obviously skins have to be moderated by the devs and sold in a store so we don't have "chameleon" skins like in Quake 2


I'd be interested in seeing what the community would actually cook up without developer intervention. The way the environments are set to look a good rendering of the newfangled digicamo stuff would work really well. As one of the guys who enjoys the more ridiculous paintjobs that have happened down in the recolor thread, I'd love to see some racecar branded mechs stomping about on Solaris.

Posted Image

#13 Bluey

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Posted 10 March 2012 - 10:06 AM

Biggest Tank ever created was T-28, it was an American super heavy tank and it was 2 story tall
Which a mech 3 or 4 times taller.I dont think camo would do any better.

#14 GuntherK

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Posted 10 March 2012 - 10:06 AM

View PostHUEY350, on 10 March 2012 - 09:59 AM, said:

I don't see why it wouldn't work. If your playing on a desert map with mountains and you have like rock camo on, and you shut your Mech down near the mountain. you could probably blend in. Samething with a dark cave paint your Mech black and shut down and you would be hard to see.


That would be fine, thats what paint is used for in the military, has long has it doesnt interfere with the mech scanners i am good with that. I am certain that the devs will make a mech with a shut down reactor harder to detect, it would make sense.

#15 HUEY350

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Posted 10 March 2012 - 10:09 AM

View PostBluey, on 10 March 2012 - 10:06 AM, said:

Biggest Tank ever created was T-28, it was an American super heavy tank and it was 2 story tall
Which a mech 3 or 4 times taller.I dont think camo would do any better.

the T-28 was Russian plus the heaviest tank was the German Panzer VIII Maus
http://en.wikipedia....anzer_VIII_Maus

#16 Boymonkey

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Posted 10 March 2012 - 10:11 AM

View PostBluey, on 10 March 2012 - 10:06 AM, said:

Biggest Tank ever created was T-28, it was an American super heavy tank and it was 2 story tall
Which a mech 3 or 4 times taller.I dont think camo would do any better.


Wrong
http://www.provehicl...ary-tanks-ever/ just have a look at the ones not made lol makes a mech look a bit small :P


Panzer VIII Maus

188 ton only 2 made.

I just want to see one of the greatest inventions in warfare count for something, Yes maybe only visual but I would like to see it (So my Jenner can play hide and seek :) )

Edited by Boymonkey, 10 March 2012 - 10:13 AM.


#17 Nick Makiaveli

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Posted 10 March 2012 - 10:17 AM

View PostGuntherK, on 10 March 2012 - 09:57 AM, said:


There was no tank used in combat or produced that weighted that. No the MAUS was never produced, the King Tiger weighted less than half of 140 tons.
And i believe WW2 tanks didnt include infra red or magnetical scaners on their regular loadouts.


To be fair a working prototype was built, so it was never mass produced but it did weigh in around 185+ tons.

**edit** Should've read further before commenting...

Edited by Nick Makiaveli, 10 March 2012 - 10:18 AM.


#18 GuntherK

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Posted 10 March 2012 - 10:28 AM

View PostHUEY350, on 10 March 2012 - 10:09 AM, said:

the T-28 was Russian plus the heaviest tank was the German Panzer VIII Maus
http://en.wikipedia....anzer_VIII_Maus


He is talking about the american T28 not the russian medium tank with the ridiculous independent mg turrets, a huge tank destroyer that was never used in combat. It weighted around 90 tons.
http://en.wikipedia....uper_Heavy_Tank American T28
http://en.wikipedia.org/wiki/T-28 Russian T28

But yes, the MAUS was the biggest piece of junk ever assembled with combat use intended.

Edited by GuntherK, 10 March 2012 - 10:28 AM.


#19 Atlai

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Posted 10 March 2012 - 10:30 AM

BRIGHT PINK CAMOUFLAGE!



Theyll never see me coming : )

#20 Zervziel

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Posted 10 March 2012 - 10:35 AM

View PostBoymonkey, on 10 March 2012 - 09:30 AM, said:

Say if I buy a camouflage skin for my mech will it just be a cosmetic thing or will it actually help me hide? (Also different camo's for different terrain types, you must have the right one for a hide bonus etc)


It's cosmetic. How is simple camouflage going to make your 3-story tall 20+ ton war machine traveling upwards of 90KPH going to make you harder to spot? And that's if you're in a light mech, the class with the best chance of hiding. Heavies and Assaults have no way of hiding and for mediums, hiding really depends on getting behind something.

So no, camo probably won't help you until Stealth armor or Null Void tech becomes available which I highly doubt.





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