

Role Warfare: Not A Scout
#1
Posted 22 March 2012 - 06:55 AM
#2
Posted 22 March 2012 - 06:58 AM

#3
Posted 22 March 2012 - 07:11 AM
As for light mechs..... They can be used as Skirmishers, but as a Scout, harassing the enemy is part of the job once the battle is joined. Darting in close while a heavy is engaging one of your heavies, and shooting them in the back or side, then darting away again. Light mech would also be used as snipers. Light on armour, but with a ER Gauss rifle, ER PPC or ER Large lasers. It could move fast, use jump jets to get up high, and engage active targeting for a quick sniper shot and moving away really quick. Gauss rifle round from 800 M away while your fighting something else, and looking around and not seeing anything would give you the creeps.
#4
Posted 22 March 2012 - 07:19 AM
#5
Posted 22 March 2012 - 07:21 AM
#6
Posted 22 March 2012 - 07:26 AM
#7
Posted 22 March 2012 - 07:28 AM
To be honest the usefulness of mediums and lights in the game is going to depend on what mechs we have and how the maps, objectives and matchmaking work.
#8
Posted 22 March 2012 - 07:40 AM
#9
Posted 22 March 2012 - 07:49 AM

#10
Posted 22 March 2012 - 08:22 AM
It's hard to feel effective when you're just trying to bait someone into following you, or doing somewhere between small and insignificant amounts of damage in the process of keeping them preoccupied.
Wolfpacking, on the other hand, holds a lot of promise in this game. It'd be quite fun for a lance of 25 ton mechs to take out an assault, one chunk at a time.
#11
Posted 22 March 2012 - 08:23 AM
Recon.. its the biggest challenge in the game, dare I say, most any game.. No question about it. Anyone can run an assault lance up the middle of the field.. Being a success at recon requires coordination, leadership, brains, agility, speed, and stealth (How stealthy you can be in 30 tons of "running" Ferro Armor at 100+KPH is a great question

Recon Lances... IMHO should operate like US Marine 1st Recon units, not individual ninjas... Indirect LRMS, direct fire Sniping, spotting, and supporting. In mixed lances 30-50 ton Mechs. I like Hunchbacks for Mediums.. Refit with a few AC/2s or 5s or if you can manage it a Guass, and a couple of ECM mechs like Ravens or Commandos with the right electronics packages - for close up and personal moments, lots of medium lasers... lots of them. Missiles.. Strictly LRMs.. for FSM if that's the way the CO wants to go.
#12
Posted 22 March 2012 - 08:32 AM

#13
Posted 22 March 2012 - 09:31 AM
Yes, scouts. Yes, skirmishes. Yes, harassers. And also a lure to an untimely, unforeseen death.
Didn't the Huns perfect the feigned retreat?
Id say be very afraid of the little guys, they are sneaky ********.

#14
Posted 22 March 2012 - 09:36 AM
#15
Posted 22 March 2012 - 09:44 AM

More specifically, I've asked about mechs that don't fit the "standard" role for the weight class, to include things like the Charger, a scout assault.
#16
Posted 22 March 2012 - 09:46 AM

#18
Posted 22 March 2012 - 09:55 AM

Much easier to command a battlefield and react to new situations if you can move faster than your opponents.
Bring on the rain!

=)
#19
Posted 22 March 2012 - 10:02 AM
Dihm, on 22 March 2012 - 09:50 AM, said:
Module options might be different, there might be weight or BV restrictions, maybe you can't afford a Dragon yet because you pimped out a Catapult last week.
#20
Posted 22 March 2012 - 10:11 AM
00dlez, on 22 March 2012 - 10:02 AM, said:
Module options might be different, there might be weight or BV restrictions, maybe you can't afford a Dragon yet because you pimped out a Catapult last week.
That's what I figure, I'd just like confirmation and more detail.

1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users