Second, the addition of the King Crab would add an area denial weapon to the game. No one in their right mind would challenge this mech up close, especially with their dual Autocannon/20s. This mech adds unique tactics and strategies to the battlefield. To combat this mech, it requires smaller and faster mechs running around this lumbering giant slowing picking away its armor.
Third, the King Crab would add a mech that is less-humanoid in shape. In full confidence, the art team could definitely make the concept art look absolutely sickening!
Fourth, the King Crab is a very popular assault mech and hasn't been playable in any Mechwarrior game.
Edited by Maverick01, 05 October 2012 - 05:34 PM.






















