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MW vs. Biological Lifeforms, Nature and the Environment.


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#21 Orzorn

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Posted 14 March 2012 - 03:21 PM

View Poststabwest, on 14 March 2012 - 03:05 PM, said:

I do believe that all of those animals that the clans are named for were indeed brought from Terra and either mutated/adapted naturally, or genetically engineered by humans.

Sarna says "The Nova Cat, namesake of Clan Nova Cat, is described as a sleek, black-furred, ruthless predator. Its native world is Dagda." So, these animals are native to these worlds.

View PostAIecto, on 14 March 2012 - 03:08 PM, said:

So do you think the community would be epically annoyed if at some point down the road the devs said something like "Hey folks we're going to try something a little different... We're adding a planet to the game that has native wildlife and said wildlife is capable of ripping your mech apart piece by piece if you're not careful... Thing is we've got a great number of missions set up and waiting for you to engage down on this planet, with some rare items to be found. A team of mechs from House Kurita have already been stationed there, oh that's right I forgot to mention the archaeological research site. The mechs from House Kurita have located the ruins of an ancient alien civilisation, but more importantly ancient alien mechs!"

Yes, I think it would not just annoy, but outrage many fans. Aliens are neat. Alien mechs are neat. But aliens and alien mechs in Battletech? No. I personally prefer that humans are the bad guys. We are the cause of our own suffering.

#22 Graefin Zeppelin

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Posted 14 March 2012 - 03:23 PM

Actualy there Is an alien life form which threatens to pollute the Inner Sphere with her presence and her ugly and mindless green minions.

Posted Image

#23 stabwest

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Posted 14 March 2012 - 03:25 PM

View PostOrzorn, on 14 March 2012 - 03:21 PM, said:

Sarna says "The Nova Cat, namesake of Clan Nova Cat, is described as a sleek, black-furred, ruthless predator. Its native world is Dagda." So, these animals are native to these worlds.


Yes, I think it would not just annoy, but outrage many fans. Aliens are neat. Alien mechs are neat. But aliens and alien mechs in Battletech? No. I personally prefer that humans are the bad guys. We are the cause of our own suffering.


Native as in that's world that humans adapted it to live on or it naturally mutated from a terran panther species that was brought there over time.

#24 Helmer

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Posted 14 March 2012 - 03:27 PM

Alecto, welcome to the forums!

I'm loving the creativeness and sharing of your idea. And there's really nothing wrong with them at all.

However,

Battletech (and the Mechwarrior games they are based on) are an established IP with roughly 25 years of history. Individuals who follow it are looking forward to living out their mechwarrior dreams.
Now imagine you went to another long running IPs game, say Star TreK online, and suggested "Hey guys, I love Star Trek but can see where it might get a little dull. How about we add a Killer Clown race of spacefarers. It would liven the mood up considerably."
It's not a horrible idea, and the intentions are good.... it just kinda goes against what people are playing the game for. And Definitely are not part of the established canon.

That being said, yes, many of us would love to see other things added to combat.... things that are actually in the canon. No alien races, or space dinosaurs please. :D

Hope you stick around and enjoy the forums. Beware of Paul the Trololololing Dev Troll.

#25 Orzorn

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Posted 14 March 2012 - 03:35 PM

View Poststabwest, on 14 March 2012 - 03:25 PM, said:


Native as in that's world that humans adapted it to live on or it naturally mutated from a terran panther species that was brought there over time.

I see and have heard nor read no evidence of such things.

#26 Mastr

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Posted 14 March 2012 - 03:41 PM

Hate to break it to you but a huge part of the universe has been that it is a human driven story, no aliens.

#27 Kanil

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Posted 14 March 2012 - 03:48 PM

View PostGarth Erlam, on 14 March 2012 - 03:16 PM, said:


Damn, you figured out the next assault 'Mech reveal.

(I really hope I don't have to say I'm joking)

Quads! Yeah!!!

#28 AIecto

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Posted 14 March 2012 - 03:49 PM

View PostHelmer, on 14 March 2012 - 03:27 PM, said:

Alecto, welcome to the forums!

I'm loving the creativeness and sharing of your idea. And there's really nothing wrong with them at all.

However,

Battletech (and the Mechwarrior games they are based on) are an established IP with roughly 25 years of history. Individuals who follow it are looking forward to living out their mechwarrior dreams.
Now imagine you went to another long running IPs game, say Star TreK online, and suggested "Hey guys, I love Star Trek but can see where it might get a little dull. How about we add a Killer Clown race of spacefarers. It would liven the mood up considerably."
It's not a horrible idea, and the intentions are good.... it just kinda goes against what people are playing the game for. And Definitely are not part of the established canon.

That being said, yes, many of us would love to see other things added to combat.... things that are actually in the canon. No alien races, or space dinosaurs please. :)

Hope you stick around and enjoy the forums. Beware of Paul the Trololololing Dev Troll.


Hahah brilliant that gave a me a smile!

Thanks for the warm welcome I certainly do understand that point you bring up, there was however at least one bad guy in Star Trek Voyager who dressed up as a killer clown, so maybe it's time for a new fun thread over at STO. ;)

I was actually also thinking about "alien dinosaurs" with battle armour and weaponry attached to them, heck if not a biological enemy to encounter, just put a mech like that in the cash shop and I'll buy it! lol

You're right though, shame on me storming in here without catching up on 25 years of established IP history, now where do you keep the history books around here? ;)

(joking aside)


Well if the bioforms combatants are out of the question, threads still viable for nature and environment discussion, though still nothing wrong with others getting a word in. A lot of people don't like the idea of change, especially so when the change effects a canon IP source, but it can happen and sometimes for the betterment of the franchise.

P.S. You wouldn't happen to know if Mech Warrior has any comic, books, cartoons or anything other than games out there would you? Send me a PM or message to profile if you can answers this, thanks. :D

#29 Orzorn

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Posted 14 March 2012 - 03:52 PM

View PostAIecto, on 14 March 2012 - 03:49 PM, said:

P.S. You wouldn't happen to know if Mech Warrior has any comic, books, cartoons or anything other than games out there would you? Send me a PM or message to profile if you can answers this, thanks. :D

http://en.wikipedia....ttleTech_novels

I suggest you start with Decision at Thunder Rift. Its apparently really awesome. I've never read any of the Battletech novels, but I hear they're generally very good.

#30 Krubarax

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Posted 14 March 2012 - 03:53 PM

View PostJack Gammel, on 14 March 2012 - 02:37 PM, said:

It would be pretty great if they could eventually integrate aerospace fighters...maybe even tanks. Elementals are really cool, but it takes a few of them to take out even a single mech.


Not if your name is Jake Kabrinski :D

#31 Sarah Dalrymple

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Posted 14 March 2012 - 03:57 PM

View PostAIecto, on 14 March 2012 - 03:49 PM, said:


Hahah brilliant that gave a me a smile!

Thanks for the warm welcome I certainly do understand that point you bring up, there was however at least one bad guy in Star Trek Voyager who dressed up as a killer clown, so maybe it's time for a new fun thread over at STO. :)

I was actually also thinking about "alien dinosaurs" with battle armour and weaponry attached to them, heck if not a biological enemy to encounter, just put a mech like that in the cash shop and I'll buy it! lol

You're right though, shame on me storming in here without catching up on 25 years of established IP history, now where do you keep the history books around here? ;)

(joking aside)


Well if the bioforms combatants are out of the question, threads still viable for nature and environment discussion, though still nothing wrong with others getting a word in. A lot of people don't like the idea of change, especially so when the change effects a canon IP source, but it can happen and sometimes for the betterment of the franchise.

P.S. You wouldn't happen to know if Mech Warrior has any comic, books, cartoons or anything other than games out there would you? Send me a PM or message to profile if you can answers this, thanks. :D



Oh there is tons of stuff out for BattleTech (the table-top game that MecWarrior is based on)! Start with the novels, but not the Dark Age crap. Read the Source Books for background of the houses, and the Technical Read Outs for the vehicles and mechs. After sinking in several hundred hours in reading and playing the original Mech game, you will understand where us old-timers are coming from.

#32 GrimJim

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Posted 14 March 2012 - 04:00 PM

View PostMastr, on 14 March 2012 - 03:41 PM, said:

Hate to break it to you but a huge part of the universe has been that it is a human driven story, no aliens.


As much as I'd like to agree, there was this:

http://www.sarna.net..._(Comic_series)

Yeah, Battletech Annual 1989.

FASA endorsed throw downs of DinoMechas vs. BattleMechs (OK, technically "BioMechs" not aliens but embarrassing none the less)

#33 GrimJim

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Posted 14 March 2012 - 04:07 PM

View PostAIecto, on 14 March 2012 - 03:49 PM, said:


I was actually also thinking about "alien dinosaurs" with battle armour and weaponry attached to them, heck if not a biological enemy to encounter, just put a mech like that in the cash shop and I'll buy it! lol


P.S. You wouldn't happen to know if Mech Warrior has any comic, books, cartoons or anything other than games out there would you? Send me a PM or message to profile if you can answers this, thanks. :D



The Blackthorne comics sound right up your alley. You might find them on eBay.

Personally the "Fallout" series is a lot more accurate and closer to the time period we're playing in. Still not great, but ask around someone will likely like you to where you can download them.

And of course for Unseen Mechs doing amazing action in VERY well done comics, read the Dougram Mangas. Watch Mobile Suit Gundam: The 08th Team anime for the total flavor if not the ******* 1990's music.

#34 Insidious Johnson

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Posted 14 March 2012 - 04:07 PM

and here I was all pumped up to scream "MY ATLAS STOMP ON YOUR PETA" but it didn't go that way...

#35 Strum Wealh

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Posted 14 March 2012 - 05:07 PM

Actually, the planets of the BT universe have a number of native, non-Terra-descended life forms:
  • Branth - large (wingspan: 24 meters) poison-spitting, wyrm/wyvern-like creatures native to the FWL world of Lopez, kept as pets and show-animals (and mentioned in the 02/13/2012 ISN post)
  • Denkaika - large (length: 4.5 meters) squid-like creatures native to the Combine world of Matsuida, known for using electric discharges (much like any of Terra's 348 species of electric fish) rather than suckers to immobilize prey (and cause cardiac failure in humans)
  • Lesallian Mailsloth - large (length: 3 meters) sloth-like creatures native to the Capellan world of Lesallesprized for their meat ("considered a delicacy by many gourmets in the Inner Sphere")
  • Nessie - large (length: 10 meters) plesiosauroidae-like creatures native to the FedSuns world of Lackland (and a transplant species to Northwind)
  • Nolan - large (height: 3 meters) bipedal humanoid/"demonic" ("four arms ending in giant claws and a mouth full of poison-dripping fangs", "almost-impenetrable thick hide... constantly adapting to the surroundings [think cuttlefish... or Predator]", "nolans seldom hunt alone") creature native to the Lyran world of Engadine
  • Randall's Rose - large (diameter: 12 meters; height: 2.3 meters) flypaper-trap type carnivorous plants native to the FedSuns world of Argyle
  • Sunset Chimp - small (height: 60 cm) humanoid/chimp-like creatures native to the Combine world of Thessalonika (yes, that Thessalonika... misspelled "Thessalonica", if it helps people get it... :D), noted for being intelligent (on par with lower Terran primates) and kept as pets
  • Surat - small (wingspan: 35 cm) bat-like creatures originally native to the Clan world of Glory, often kept as pets and the source of the Clan epithat
  • Tabiranth - large (length: 2.6 meters) cat-like creatures originally native to the FWL world of Jardine, kept as pets and used as hunting mounts
  • T-Rex II - large (length: 12.5 meters) tyrannosauridae-like creatures native to the Periphery world of Hunter's Paradise, highly prized as a game animal
Moreover, several of the Clan totem animals (Burrock, Ghost Bear, Goliath Scorpion, Ice Hellion, Mongoose, Nova Cat, Sea Fox, Snow Raven, and Steel Viper) are native to the Clan homeworlds.

All of the above (and more) are listed in the CBT Companion on pages 134-149 (and a number are listed on Sarna.net).

So, it stands to reason that there could be creatures large enough, tough enough, and aggressive enough to think that they could take on a BattleMech that is encroaching in its territory... :)

#36 TimberJon

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Posted 14 March 2012 - 05:22 PM

In all that, nobody suggested to this guy that he should catch up by playing the previous titles. Go snag a copy of MechWarrior 3 on ebay or something. Seriously, all I read was "I skipped all the previous titles".

You can also load up and strap into a 'Mech and play MechWarrior 4: Mercenaries by visiting www.mektek.net

And you can get Mech Commander Gold, and Mech Commander 2 free by searching the web for it.

#37 Gigaton

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Posted 14 March 2012 - 05:32 PM

I'd scan and post the 'mech vs. dino pic, but can't find the book at the moment.

#38 Shalmyan Moonsong

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Posted 14 March 2012 - 05:54 PM

Not even all that, pick up the first book of the warrior trilogy.... Warrior: En Garde, by Michael A. Stackpole, a few books were written before then, Thunder Rift was mentioned, but the warrior series was the start of the "CORE" storyline, and even when that series came out the prime authors od battletech would meet yearly at a Con (Called the annual Battletech summit, according to Stackpole). Where FASA and the main writers on Battletech would plan out the story for the next year or two, and then the books would be written, and updates for the tabletop game would be released based off the story.

Batletech was always a great miniature combat game, FASA let the writers of the story control content, and made new mini's and books based off that content, and that made it a living breathing world with a life of it's own and history, a history that in the minds of most fans is set in stone, and one thing that is going to **** the fans off more then anything, is making it something that is not battletech, to appease the masses.

#39 FireNova

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Posted 14 March 2012 - 06:04 PM

View PostAIecto, on 14 March 2012 - 02:09 PM, said:




...alien dinosaurs, armoured and lethal...











:D

EDIT: Alien Dinosaurs in BattleTech....hmmmmm.....I guess that could be something the Dark Ages could have as well....
...lol jk. Sounds pretty cool though.

Edited by FireNova, 14 March 2012 - 06:06 PM.


#40 Kip Wilson

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Posted 14 March 2012 - 06:12 PM

As Sturm previously posted Hunter's Paradise is a planet on Steiner Periphery that has native fauna that is a threat even to some BattleMechs. No one has really written about such an adventure about BattleMechs vs. dinosaurs but some fanfic on the subject would not be out of the realm of plausibility. With that being said, its only one very small piece of a large universe and really Battletech was based on a humancentric principle.

IMO aliens in other universes tend to be very two dimentional. Every Klingon in Star Trek wears armor, owns a batleth(sp) and sings opera about kayles(sp). Really, where are the Klingon peace activists and hippies? An entire culture simply cant be so homogenized as most alien races are depicted in most universes.

There is so much more depth to the Battletech universe than any other universe ive seen that it simply doesnt need to conjure up things like intelligent aliens to fight against. Humans are plenty good at fighting each other.

http://www.sarna.net...er%27s_Paradise





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