i voted heat build up, BUT with one important caveat, it absolutely MUST be an exponential build up like flamer heat so mechs with lots of heat sinks don't just get to run forever.
3
MASC: Heat or Lock-Up?
Started by Victor Morson, Mar 14 2012 03:37 PM
64 replies to this topic
#61
Posted 29 June 2013 - 09:51 PM
#62
Posted 30 June 2013 - 05:46 AM
The UAC5 chance based jamming mechanic is back enough as it is. Chance should not be a part of a competitive game. Instead I would rather see heat generated and leg damage over time while activated.
Edited by StalaggtIKE, 01 July 2013 - 06:37 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users