Edited by D3ZZ, 17 October 2012 - 08:25 AM.
starting off with absolutly nothing is a joke
#21
Posted 17 October 2012 - 08:18 AM
#22
Posted 18 October 2012 - 11:16 AM
#23
Posted 18 October 2012 - 11:30 AM
nostra, on 18 October 2012 - 11:16 AM, said:
I almost fully agree. But I do not think that random would be a good choice. For example, I cannot seem to make heads or tails of the Jenner, but both Raven and Commando function fine with me piloting them.
I guess the best solution would be to give a new player 1.8 million credits or so - to go buy whatever they want and can afford, and customize the Mech a little.
Gridian
#24
Posted 18 October 2012 - 12:08 PM
CCC Dober, on 13 October 2012 - 10:30 AM, said:
Listen, do you want an "easy mode" for new players? Should they get Nerf mechs that never die? Mech warrior isn't easy and heat being a critical element of the game should be no exception. The first thing ANYONE needs to learn about MW is you have to manage heat. Otherwise it would be all lasers all the time.
#25
Posted 18 October 2012 - 02:25 PM
#26
Posted 06 November 2012 - 12:10 AM
All we had to play with was hoop and a stick! And we had to save our pennies for a better hoop ( come to think of it, the stick was free)
I get kills with trial mechs, probably because I learnt in closed beta that MWO is not OMG RAWR ROLF STOMP in the mech of your choosing, even if it is a maxed build. They all have weaknesses, and rambo's die quickly.
#27
Posted 06 November 2012 - 02:55 AM
Killkie, on 18 October 2012 - 12:08 PM, said:
And you completetly missed the point (I wonder why especially people with a banner under their avatar keep doing that...). This issue is not about giving them a mech that does not require heat management, but giving new players mechs which are a bit more forgiving on the heat side of things and have defined roles.
Overheating the trial mechs is super easy and new players might simply be frustrated if they overheat after two shots. And founders telling them "learn to play!" is surely not what is goint to keep this game going.
Especially with the game currently teaching them exactly nothing the starters experience is plain horrible. And I really don't know when and if this is going to change. It's not like the game has a good record on reaching set milestones in time.
Edited by fenderbender, 06 November 2012 - 02:56 AM.
#28
Posted 06 November 2012 - 03:24 AM
There are people that lack the mental capacity or will to assume/experience the position of new guys.
The same guys always yell, it's fine, it's beta, devs gonna sort it out, have faith yada yada.
But when you call them out on milestones and what has been done to improve this game, they suddenly ask you to be very forgiving. Game is still fun, right? Where is that forgiveness when it comes to new guys?
Hypocrites, the whole bunch of them. They only serve as bad examples and PGI would do very well to keep these lickspittles as far away from the development process as possible.
#29
Posted 06 November 2012 - 08:06 AM
Edited by Sevaradan, 06 November 2012 - 08:09 AM.
#30
Posted 06 November 2012 - 08:10 AM
Sevaradan, on 06 November 2012 - 08:06 AM, said:
In a day I could have several Champions in LoL and be well on my way up the XP tree. In WoT I could easily get to Tier 4 in a day. The beginning player experience in this game is horridly slow.
#31
Posted 06 November 2012 - 08:13 AM
#32
Posted 06 November 2012 - 08:14 AM
Improve the match-maker and the game experience for all levels of user will improve.
#33
Posted 06 November 2012 - 08:14 AM
Xeno Phalcon, on 13 October 2012 - 12:27 PM, said:
Guess they showed you.
#34
Posted 06 November 2012 - 09:00 AM
Eury, on 12 October 2012 - 01:03 PM, said:
game was good but starting off with absolutely nothing is a waste of time
You can get EVERYTHING all equipment, mechs etc.. right away (except exp) if you spend a few bucks paying the people who go to work everyday making this game for their time. These guys went to school to learn how to make games and now come to work to get paid for their efforts. You can either gringd away for free (for the life of me I have no idea why anyone would want to do this) or pay the guys for making the game and get fast access to all the goodies.
It's like going to Mcdonals and ordering water and then griping that you did not get a Coke, Fries and Big Mac for nothing. At least here you can spend some time playing and get a free coke, fry and Big Mac.
PGI is a non charity organization.
ThomasMarik, on 06 November 2012 - 08:13 AM, said:
I think they should get an infantry suit and a man held flamer.
Edited by Xeven, 06 November 2012 - 08:59 AM.
#35
Posted 06 November 2012 - 10:25 AM
21Gunner, on 16 October 2012 - 07:13 PM, said:
My garage is empty after Closed Beta and I ain't buying in, games been uninstalled.
Surely you could of made some basic no frills mechs available for credits earned not MC-Bills.
What an ignorant post.....
#36
Posted 06 November 2012 - 10:32 AM
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