Authenticity Of Role-Playing Clanners
#1
Posted 12 December 2012 - 08:26 PM
That being said, it seems a bit out-of-place to see people calling out trials and challenges in MWO all-chat in a purely IS setting with purely IS 'mechs in a setting in which they know it will not be honored, and I have seen it happen fairly frequently, as well as players using almost exclusively Clanner jargon when speaking in the game.
I'm interested to get the perspective of several different Clan players on what their thoughts are on the authenticity of doing this (and recognize there aren't any better options ATM)--really, I'm just interested as to whether or not there are "purist" Clanners that won't be doing any sort of Clan activity in MWO until the invasion.
#2
Posted 12 December 2012 - 09:24 PM
As for the honor system, myself and, I would imagine, others simply feel like it makes the game a greater test of individual pilot skill. Two pilots, mano y mano. Nothing deciding the victor except skill and a dash of luck. Plus, I would like to think that part of the fun in the mechwarrior community is the hard fought battle. The challenge.
There is none when you have someone being focus fired upon by four mechs. The reverse of which, it is no fun at all to be pounded into by half the enemy team. Zellbrigen, unfortunately, gets tossed out the window due to necessity in MWO most of the time, but I accept all challenges for single combat and, even, have walked out in front of friendly fire to shield an enemy battlemech whose pilot shut down and capitulated surrender in chat. No honor in killing a defeated foe, after all.
#3
Posted 14 December 2012 - 09:46 AM
Personally, surat, I prefer my battles to be at least 2 on 1 against so that I may stay in top form for when the Clans finally come to free the Inner Sphere from its corrupt decadence.
#4
Posted 18 December 2012 - 12:43 PM
This is very similar to my ingame problem, brought on by the fact that I at all times roleplay as an 18th century dandy (1726 to be exact) of English citizenship, though of German-Dutch descent. My particular character is part of an early steampunk society of elite technical savants and is the inventor of the first functional time-travel device. However, due to the fact that the occurrence of heavy-water isotopes in the future (read: 'present' in Mechwarrior) is lower due to decay, he fights to amass the wealth necessary to conduct the search for the necessary quantity amount of heavy water.
Due to his superior dueling skill and understanding of the true natures of honorable society of course, he is at a considerable advantage in the uncouth and low-honor environment of the planetes celestius ptolemaies (the correct name for the inner sphere).
Of course in-game this means I am often presented with the challenge of having to deal with the average no-honor planetes celestius ptolemaies player. Unlike your challenge, however, I do not have the occasional unfair advantage of being "backed up" by other "clanner" role-players. Seeing as my charactertm is completely unique.
#5
Posted 18 December 2012 - 02:07 PM
#6
Posted 19 December 2012 - 09:49 AM
So I think for a lot of clanners it is just fun to still present themselves as such in the open beta, to signify what sort of role they play.
I know for Clan Jade Falcon, once the community warfare rolls out we will transistion into the pirate-for-the-clan unit the Red Corsairs- but we will still be using clanspeak. Basically we will RP being really bad pirates, because clanners do not understand the concept of actual piracy (salvage, etc).
#7
Posted 19 December 2012 - 01:31 PM
#8
Posted 19 December 2012 - 06:09 PM
Pariah Devalis, on 19 December 2012 - 01:31 PM, said:
I know.
"What are we supposed to do now the freebirths are dead, Star Commander? We are supposed to loot something, quiaff?"
"Aff, Cadet. Tactical reports indicate Inner Sphere pirates are obsessed with the collection of booty."
*shocked look* "Does that mean what...what I think it means, sir?"
*grim* "I am afraid so, Cadet."
Edited by Cato Phoenix, 19 December 2012 - 06:10 PM.
#9
Posted 19 December 2012 - 07:06 PM
In-game, if I can get an actual 1on1 with somebody, and have it be honored by other players, then it's a lot of fun. On the other hand, if it doesn't get honored, I'm not going to flip out in chat, or rage on the forums.
I find RP works best with structure, organization, and game tactics.
I find RP works the least with language, personality, and out of game character. I don't want a teammate who ends up getting himself killed with the chat box open because he found a contraction to fix before resuming to play.
#10
Posted 19 December 2012 - 09:20 PM
Cato Phoenix, on 19 December 2012 - 06:09 PM, said:
I know.
"What are we supposed to do now the freebirths are dead, Star Commander? We are supposed to loot something, quiaff?"
"Aff, Cadet. Tactical reports indicate Inner Sphere pirates are obsessed with the collection of booty."
*shocked look* "Does that mean what...what I think it means, sir?"
*grim* "I am afraid so, Cadet."
OK, you win MWO RP. Forever.
#11
Posted 31 December 2012 - 08:07 AM
and steampunk kids are just goth kids who discovered copper, brass and brown after Twilight and faux vampire culture came out
#12
Posted 31 December 2012 - 08:48 AM
Cato Phoenix, on 19 December 2012 - 09:49 AM, said:
The Clans do salvage. Waste not, quiaff? And pirates, belonging to the lowest caste in Clan society, do not have honour; Zellbringen does not apply when hunting them. A dictum observing pirate outfit will be an interesting anti-thesis except to orthodox Clanners hunting them.
#13
Posted 10 January 2013 - 03:39 PM
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