


Steam Release
#21
Posted 31 October 2011 - 10:30 PM

#22
Posted 31 October 2011 - 10:35 PM
#23
Posted 31 October 2011 - 10:43 PM
i dunno.
i'd definitely put it in there just for advertisement's sake though.
#24
Posted 01 November 2011 - 07:28 AM
Were Piranha to agree, Steam would no doubt host MWO, because they'd get a good amount of the revenue from it, but Piranha takes it in the rump unless the bandwidth and marketing provided by steam is worth more than a portion of the revenue, which might only happen if the game is a flop.
I'm no business expert, though. While my (admittedly feeble) understanding of the situation suggests that a proprietary torrent-style downloader would be the most cost-effective, I could very well be completely wrong. Especially with such a fickle beast as marketing.
#25
Posted 01 November 2011 - 07:34 AM
alistair marsden, on 31 October 2011 - 01:53 PM, said:
There are free-to-play MMOs available for download/registration/login through Steam that do not require you to use Steam. You can download the game, create an account for it, login, etc. without ever touching Steam, so Valve certainly allows the option.
As for Valve taking a cut ("Steam" is not a company), most devs report that Steam is one of the more fair options out there.
In any case, I doubt so many companies would work with them if both parties involved weren't getting some net gain out of the deal. If Piranha goes with Steam, we can probably guess that it was a sound business decision, and guessing is all we can really do.
Edited by wieland calhoun, 01 November 2011 - 07:38 AM.
#26
Posted 02 November 2011 - 06:06 AM
For me it will be convenient. In addition, integration with this digital distribution service has its advantages.
And I expect some information from the PGI & IGP on this topic.
#27
Posted 02 November 2011 - 06:29 AM
#28
Posted 02 November 2011 - 09:12 AM
#29
Posted 02 November 2011 - 09:14 AM

#31
Posted 02 November 2011 - 09:53 AM
#32
Posted 22 January 2013 - 09:55 AM
#33
Posted 22 February 2013 - 05:34 AM
#34
Posted 27 March 2013 - 07:08 AM
#35
Posted 27 March 2013 - 08:22 AM
#36
Posted 28 March 2013 - 09:56 PM
There are two reasons to utilize steam. The advertising given, and the fact that Steam provides electronic distribution.
There is a third - Steamworks... but that's industrial sabotage at its finest (you then become Steam exclusive). No developer with its own distribution and matchmaking service would utilize steamworks. Particularly if it has any dreams of selling outside of steam.
Since MWO has its own distribution service... partnering with Steam only makes sense in terms of advertising. Not only that - the Free to Play model doesn't stack well, at all, with a steam partnership. While games like WoT have an initial purchase fee - it is becoming far more popular to simply allow anyone to install and play the content for free with a content market.
There's a reason I absolutely refuse to purchase any version of Skyrim. It is steamlocked (and I'll be damned if I support a title on a console that is steamlocked on a computer). I, also, will never purchase Sword of the Stars II for that very same reason.
If PGI can figure out a way to list their game on the steam marketplace without an "entry fee" - then the more power to them.
But the moment I get told that Steam needs to be put on my computer, I'm gone.
#37
Posted 29 March 2013 - 01:32 AM
#38
Posted 31 March 2013 - 12:29 PM
There is literally no downside except a huge player boon from offering MW:O on Steam concurrently with directly from PGI. Steam is very cool about F2P non-exclusives thesedays and there's a bunch up there, including Planetside 2. It took a very solid numbers surge, too!
You would be SHOCKED how many people I talk to when I run across someone with BattleTech references in other games that haven't even heard of MW:O. Steam would a huge help, and again, if you vote for non-exclusive yes you're voting for something that will not harm you in anyway, but will help the game. Voting No simply closes off an influx of new players and nothing else, for you personally.
I'd even be alright with making it exclusive, honestly, but I think more options can only be a good thing and thus went with the non-exclusive yes vote.
Adridos, on 29 March 2013 - 01:32 AM, said:
Valve is famed for it's fairness on these issues. Remember, they have costs too - like bandwidth - that would be saved as cost here. The number of customers brought in are likely to greatly enhance the amount of MC purchased and help PGI greatly in the end.
I don't know why people like to think Valve/Steam are evil sometimes. They're honestly the best thing to happen to PC gaming in years and largely responsible for the revival of PC gaming in general. I hope to see IGP work a deal out with them to bring MW:O to Steam by the end of "beta" at the least.*
*I half suspect they might be waiting so as to make a good "first impression" a second time.
EDIT: PGI could learn a lot from Steam sales. If you lower prices a lot, people buy a lot. If you need money PGI, just run a decent MC sale. We'll buy, we swear.
Edited by Victor Morson, 31 March 2013 - 12:33 PM.
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