

Stealth armor
#1
Posted 18 March 2012 - 09:24 AM
#2
Posted 18 March 2012 - 09:33 AM
#3
Posted 18 March 2012 - 09:36 AM
#4
Posted 18 March 2012 - 09:41 AM
not for all mechs just scout class
#5
Posted 18 March 2012 - 10:01 AM
http://mwomercs.com/...h__1#entry39110
#6
Posted 18 March 2012 - 10:27 AM
Of course, there's probably some Canon getting in the way or whatever.
#7
Posted 18 March 2012 - 04:52 PM
Quote
#8
Posted 18 March 2012 - 06:28 PM
However, real stealth armour for 'Mechs was just a CC attempt to recreate the null sig system. Like all LosTech, there's thus at least the sliver of a chance a null sig could be wandering around somewhere in 3049 and make it into the game. I'm neutral on whether or not that should actually happen, of course.
#9
Posted 18 March 2012 - 06:37 PM
#10
Posted 18 March 2012 - 07:08 PM
cinco, on 18 March 2012 - 06:37 PM, said:
Part of the problem with that is that radar-absorbent material, by itself, would probably be useless against the types of sensor systems installed on BattleMechs.
Quote
A common misunderstanding is that RAM makes an object invisible to radar. A radar absorbent material can significantly reduce an object's radar cross-section in specific radar frequencies, but it does not result in "invisibility" on any frequency. Bad weather may contribute to deficiencies in stealth capability. A particularly disastrous example occurred during the Kosovo war, in which moisture on the surface of an F-117 Nighthawk allowed long-wavelength radar to track and shoot it down. RAM is only a part of achieving stealth.
While RAM might help against certain radar frequencies (depending on which RAM is used), no one RAM can assist against all of them, and any sort of multi-frequency radar would make it ineffective.
Effective stealth for a BattleMech would require reducing its radar signature (which involves the geometry of the BattleMech's design as much - if not more-so - as what it's made of), equipment to reduce its IR signature, adding shock-absorbing padding to the feet to reduce its seismic signature, building an additional(?) Faraday cage into the structure to reduce its magnetic signature, not running any active sensor systems (as the broadcasts would reveal one's position, and even lead ordinance back - see anti-radiation missiles and listen-kill missiles), and probably countering a few more sensor types (ultrasound, LIDAR, and so on).
And, on top of all that, and it isn't canonically introduced until 3063 by the Capellans...
#11
Posted 19 March 2012 - 07:16 AM
personally i like the idea of terrain cover and the mech shutdown (energy source) more then any crappy stealth armor
#13
Posted 19 March 2012 - 07:49 AM
But yeah, you're looking at quite a wait, canon-wise.
#14
Posted 19 March 2012 - 07:57 AM
Vertous, on 19 March 2012 - 07:38 AM, said:
If real-time advancement persists throughout MWO's lifetime (that is, assuming there are no time-skips) and the canon dates-of-appearance is adhered-to, then 3063 (when the Capellan Confederation creates Stealth Armor in their attempt to replicate the Star League era stealth systems) should correspond to 2026 in real-life.
So, assuming there are no time-skips and the canon dates-of-appearance is adhered-to, it's going to be a while...
#15
Posted 19 March 2012 - 01:11 PM
#16
Posted 19 March 2012 - 02:04 PM
TaraNoa, on 18 March 2012 - 04:52 PM, said:
Well
Geist Null, on 18 March 2012 - 09:36 AM, said:
THOR HAMMER, on 18 March 2012 - 09:41 AM, said:
not for all mechs just scout class
I cannot confirm it, but there have been rumors of lost technologies in the canon, that is canon, but you are right about an introduction, but that does not mean the ability was not there, or better than the heavy clunker in 3050. It is funny, I posted stealth armor in a fan fiction post a while ago, but did not name it, cause only those that knew about it would know it, and it is not canon, it is back in 3024. a rare unknown, as well as an Ostscout that also could not be.....LOL thanks for the Topic. LOVE IT

Edited by plodder, 19 March 2012 - 02:05 PM.
#18
Posted 21 March 2012 - 08:03 AM

Edited by TaraNoa, 21 March 2012 - 08:04 AM.
#19
Posted 22 March 2012 - 06:32 PM
#20
Posted 23 March 2012 - 12:40 AM
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