DireWolf307, on 08 June 2012 - 10:42 AM, said:
Besides, hitting legs and cockpits is harder than you think. Fire up a game of MW3 or MW4 or MW:LL (since those are the only ones that work on modern computers) and go around only trying to take out legs. It is definitely not as easy as it may seem. If PGI has mechanics and balancing down, legging will not be the end-all be-all it seems. Besides, in TT/Lore, legging didn't destroy a mech, just turned it in to a disadvantaged turret.
Disagree.
With a good joystick, programmable keyboard and patience when firing weapons a hell of a lot of fire power can be delivered to a targets legs in short time.
I can shoot a mechs legs when it is jumping through the air and by the time it lands a leg is gone while never standing still myself. I think torso twist on the joystick is probably what makes it easy. In my opinion it is easy to predict that this will be the first area of business when the game is released. I would bet money that this forum will have threads of players complaining that when under fire by many, their legs are taking out too quickly because there are teams well co-ordinated to do so.
Say it is a problem, what is the solution?


















