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Hero mech? paid in c-bills or mc?


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#61 Pest

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Posted 21 October 2012 - 06:09 AM

View Postchristophermx4, on 19 October 2012 - 08:22 PM, said:

Atlases are NOT unstoppable. They're solid Mechs, but they go down like everything else. A lone Atlas will get cut to shreds by a talented Jenner pilot.


Amen Brother! (whimpering, applying antibiotic and bandages, popping pain pills :) )

#62 Pest

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Posted 21 October 2012 - 06:20 AM

View PostFenixStryk, on 19 October 2012 - 05:14 PM, said:

MC only Mechs are guaranteed to be a disaster, just as they are in every game that offers Pay-Only weapons, vehicles and items. If the company doesn't purposely make them suck, they're introducing artificial power creep and a price of entry to the game. It's not worth it.

If a standard CN9-A can't be outfitted with what the Yen is packing, it needs to be C-Bills accessible.


As a WoT player, I can verify that the Premium tanks are no more powerful or less vulnerable than any other tank in their class. The only advantage they have is increased credit (C-Bill) and experience point rewards. They are great money makers if you are good with them. They did severely nerf my favorite Chinese T-59 medium tank because it WAS too powerful and was causing much whimpering and whining from the more wussy of the FREE ONLY bigots.

I would much rather spend my money here than on the Russian WoT game.

#63 Ragor

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Posted 21 October 2012 - 06:25 AM

View PostMagik0012, on 19 October 2012 - 05:10 PM, said:

Personally, I hope it is MC only.. everything can't be available for C-bills or else this game will never succeed, no matter how awesome it is.. PGI / IGP have to make money somehow.. if they don't MWO will have a very short lifespan.


QFT + I don't want to see 'Hero' mechs all over the place in every battle.

#64 scgt1

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Posted 21 October 2012 - 06:29 AM

View PostMagik0012, on 19 October 2012 - 05:10 PM, said:

Personally, I hope it is MC only.. everything can't be available for C-bills or else this game will never succeed, no matter how awesome it is.. PGI / IGP have to make money somehow.. if they don't MWO will have a very short lifespan.

And to think your getting a nice list of Likes for your post.

Have you not seen what PGI has made from this game so far. Not to mention what they are getting on the downside from adverts all over the place? That of which will probably never be shared or reported. They have made plenty of money so far for the game to stay afloat for a while. Honestly I don't think any addition to the game should be MC only. What I think MC should be for is if you want that new item instantly vs having to work up to it with earning CB. There will be alot of people that choose to play via this option. Especially kids that play and have mommy and daddy keep putting up money for them just to shut them up. Look at any other game out. Its out there and in VAST quantities. It's the kiddy's that ruin multiplayer gaming with hacking and the like.

Other then that everything should be obtainable by just playing the game whether it be for grinding for days to get the said hero mech(s) if your low on CB or not let alone anything else in game. If people want more MC then yes that should be paid in cold hard cash or for say paying for Premium each month. Setting a tick on someones account (which more then likely will be all software driven when Open Beta starts if not already implemented now) doesn't cost in the long run and more then likely has already been paid for (to the designer(s) and programer(s))

So PGI is making money all the time so to make purchasing items in-game as a real cold hard cash only option is dumb and eventually (I feel) could be the death of it. They will always have the following revenue incoming to keep things afloat, pay staff, etc:
1.Adverts
2.People that want to pay money for MC (I feel the underage and just over bracket will fill the most of this tier)
3.People that want to pay for Premium each month.
4.Am I missing something?

The above alone (if I missed something also) will always be making the company revenue and money off the top end to call a profit for their blood sweat and tears.

I myself feel I have invested my fair share into the company to not have to pay for Premium content ever again but they make up how things work and don't work and I'm fine with that. It has been far too damn long since a REAL Mechwarrior title has been on the market. (Although I would have loved a SP counterpart to be made also it seems so damn many games these days are going MP and dropping the facts of goals for a nice clock that ticks down and just making things a numbers game.) I love MP games that allow players to complete the campaign with other players vs the go out and shoot anything that moves just to get a higher kill count/score approach.That speaks droves of Console play. Which has made far too much of a shove into the PC market. Personally ruining the Multiplayer market in my opinion. Have the DM TMDM ability but also have the COOP CAMP ability also which is so far and few between these days.

Breakdown of Legendary Founders cost:
$120 Legendary Founders Package
$39.99 Proper price for a game (Its not a going yearly title such as MOH/COD which keeps bringing idiots to pay $59.99 yearly)
$80.01 Remainder of the Founders cost that is used to support MWO. Might I remind you was also used to pay for salary's etc to even get the game to this point. I would think Lifetime Premium perks plus the extra bonus of the other founders benefits isn't too much to offer. Considering would PGI have been able to make this game or have it close to this point right now if it wasn't for outside/inside investors that they had prior to offering the Founders Packages. The Founders purchasers are the ones who have supported and made this game what it is and will be. To give those that have funded the creation of the game that will bring millions to them (Look at the numbers it already has)Full Lifetime Premium isn't too much to offer. I've seen this point argued and discussed numerous times on the forum here and there.

Sure its cool to have an extra mech bay (that of which can be purchased anyway) How about those special and spiffy paint jobs on those 4 mechs (for us Legendary's) What does paint do on the battlefield? Aren't we going to be able to have custom paint and decals anyway? Sure with those spiffy paint jobs that scream I'm a Founder (does it really? I like using the imaging most of the time I don't even see paint) you get 4 free Mech variants that you don't have to work and grind for or pay cold hard cash for. Sure the company looses money (per say) by giving those to you free and sure your $80 went to it) They can all be purchased one way or another (yea maybe not the same variants but whos to complain?)

To just give said amount of time and a couple items ingame for funding a game just seems weak to me.
Sure others will argue this point at a red brick wall. I think logically always have and always will. Money is money and I have alot of bills. Sure it sounds like I'm ********. I'm really not I'm factually speaking (something many people have a hard time with my fiancee` being one of those) Sure people will come back at this post; "well if your not happy with how they do it why did you buy in" or "you knew what your money was going to so why ***** about it" etc. Those are the people that don't think factual, look at the BIG picture, factor in what games really cost instore, etc.

Founders are supporters of something. That is what I invested my $80 in. I paid a fair market price of $39.99 for a new game and invested $80 dollars into the funding, distribution, planning, marketing, development, etc of a game. I don't think the kickback of LT Premium is too much to ask for along with the extra "PERKS" that come with the Founders purchase for those of us that have made this game so to speak.

You take my $80 and multiply it by 26K+ for the rest of the LF that have done the same as myself you will see a staggering number. Of course not as large as the 3 million something that was posted up on the forums but it's how a real retail game distribution would work and not a F2P title. Sure premium is said dollars a month. The Founders packages were available for a limited time those people that missed out or held out too long (I see posts to this day with people asking about it coming back) luck out on the LT Premium and have to fork it out each month if they want it. Many things work out this way. You get substantial bonus items if you get in early. If you miss deadlines you luck out. Plain and simple.

Just my thoughts on the subject. I for one invested what a game should cost and supported my fair share of the game. In the process of supporting my FAIR share in the game I won't be investing anymore into the game (Since I already paid a FAIR market game price) My MC will be saved once open Beta starts. It will be saved for things that CB doesn't pay for. (Which there shouldn't be alot since EVERY FOUNDER has paid a FAIR market price for this game) If I want something in the game I'm going to work for it earning CB and paying for it as it should be paid for. This shouldn't be a "Who ever has the cash to throw around get's the best first or just plain the best." Otherwise this game will have a never ending value. No game should be this way and anyone that has the cash to treat it as such needs to hit some serious hard times and learn what money is and how valuable it actually is.

Don't even get my started on games with a monthly fee such as wait for it...... WOW. To think of the fan base behind these games. Stupid people that have no concept of money. Talk about milking the consumers for all you can milk them for. It's something that works because people are dumb and don't think about money and the concept of it.

Again just my two cents. Let the flame war begin.

WOW (not the game) I typed a $H!T LOAD! eh oh well.

Edited by scgt1, 21 October 2012 - 06:32 AM.


#65 Endrick

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Posted 21 October 2012 - 06:31 AM

YLW is going to be pointless until they release hatchets and TSM at which point I'll be all like ZAP ZAP ZAP SMASH!!!

#66 TopDawg

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Posted 21 October 2012 - 06:36 AM

I haven't been able to find where the devs have released some of these details about Hero Mechs, but this is my take on it:

I don't think variants not obtainable through C-Bills should be allowed. Skins/paintjobs/etc should be MC only. Meta bonuses (like the Founder's Mech) should be MC only. But having a Mech with different hardpoints that is not available any way but through MC is a recipe for disaster and I sincerely hope they do not go that route. It doesn't matter if it's two missile for two energy (in this specific example); they just shouldn't do it.

Otherwise, I'm still pretty excited for this game in general and can't wait for the new content (and more Hero Mechs as the Centurion is not my cup of tea).

#67 Imagine Dragons

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Posted 21 October 2012 - 07:06 AM

Perhaps they should lock the weapons if they sell Heromechs for MC.

#68 BigJim

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Posted 21 October 2012 - 07:15 AM

View PostZyne, on 21 October 2012 - 05:21 AM, said:

Also i dont see how the hero mech having diffrent hard points is pay to win?

It can still only use the same weapons a F2P player can use, still has to manage the same heat and weight as a F2P player.


IDD.

Let's say Butterbee was introduced as a Hero Mech for MC only.
Butterbee has 4x SRM-6, so that's 4x Missile points, plus 4x Med lasers (as-per usual for a C-1).

Would that honestly be P2W?

I mean, think about the heat management, ammo concerns, etc.. of that setup - All it is, is a C-4 but with 2x extra energy hardpoints, and all the compromises and issues that such a loadout would force upon you..

Not overpowered, just - different - it's perfectly imaginable as being a standard mech in the game right now, and if one of us ran up against it, we'd be embarrassed about crying it's overpowered, because frankly it's not.

There would be no issue making such a mech MC-only, I mean, every game we run up against mechs we don't personally own, so what's the issue? If you don't want to spend MCs for it, don't buy it.

That's the point about the hero mechs having different variants; It's perfectly possible to make them MC only, to give them a unique harpoint setup, and also ensure they're not them P2W.

Variety is the spice of life and there is no rule that says everyone must have the same options all the time, as long as in overall team-balance, one side isn't more advantaged than the other.

#69 Alex Wolfe

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Posted 21 October 2012 - 07:28 AM

I'm fine with sidegrades for money, as long as they're not upgrades. A gaussK2 or 17 LRM boats on the other team crush me for free, I'm sure there will be perfectly available free cheese. Even if there is an MC-only YLW cheese, you're merely paying for a flavor.

I'm certain the forums will EXPLODE if either of those will prove to be the case, though, because that's what forums do :) .

#70 Bishop Steiner

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Posted 21 October 2012 - 07:46 AM

View PostRandodan, on 19 October 2012 - 08:17 PM, said:

Atlas: Online ... heh. Question regarding this: In the lore, are Atlases far and few between? Or are they the "main battle tank" of the Battletech universe?

All Assault Mechs are few and far between, and the Atlas is very rare, with specialty mechs like the Cyclops being the only ones rarer.

If I remember my old Battletech stuff correctly, Medium Mechs make up 60% or more. of the Armies of the Great Houses, Light coming next (due to being cheap, but not as common as mediums doe to their specialized nature) then Heavies and Assaults last, making between 5-10% of the Armies of the Successor States (with some, like House Liao having virtually NONE, save for what their Mercs bring, at this point in history.) I remember one of the old first edition books breaking down the classes by percentage, but will have to do some digging to find it.

#71 MajorLeeHung

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Posted 21 October 2012 - 04:26 PM

View PostXenomorphZZ, on 21 October 2012 - 07:06 AM, said:

Perhaps they should lock the weapons if they sell Heromechs for MC.


^^ This. Problem solved. Now all of you **** about it.

#72 Zervziel

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Posted 21 October 2012 - 05:48 PM

View PostBishop Steiner, on 19 October 2012 - 05:42 PM, said:

DROP THE PRICES?!?!?!

Are you nuts? If anything they need to increase them, and return the rpair bills to a much higher amount, at least on Star League tech like XL Engines.

It's already turning into "AtlasWarrior: Online". Make it any cheaper and easier and that is all we will have.
(It took me all of 3 days to buy a frikking Gaussapult on a F2P account. Geez!)



Someone by the name of Steiner is whining about having too many Atlases.....DOES NOT COMPUTE!!

#73 xX_Nero_Xx

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Posted 21 October 2012 - 05:56 PM

hero mechs should be like a premium mech that cost mc to get since all weapons are going to be open for every then hero mechs should be mc.
no it not pay to win since there is nothing special about the mechs other than hard points are little different fromt he normal mechs as in the hero highlander have came amount of room for weaponsmaybe little more armor or less depending on who the hero was.

since it cares the same weapons avaible and ammo nothing different other than it might have a balistic in a spot where a energy might be on the factory mech doesnt make it that much better just different.

#74 Deathz Jester

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Posted 21 October 2012 - 05:57 PM

Posted Image

#75 scgt1

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Posted 21 October 2012 - 06:04 PM

View PostIron Harlequin, on 21 October 2012 - 05:57 PM, said:

Posted Image

If this is about the post before you. Right there with you. WOW! Sadly he is not far from me. Goes to show how well Dallas spends their funds with education though.

#76 Deathz Jester

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Posted 21 October 2012 - 06:11 PM

View Postscgt1, on 21 October 2012 - 06:04 PM, said:

If this is about the post before you. Right there with you. WOW! Sadly he is not far from me. Goes to show how well Dallas spends their funds with education though.



It was more or less in regards to most of the thread.... lol

people making wild assumptions about how they think the game will work. I'm pretty sure if we wait til the 23rd we'll all find out.

#77 FinnMcKool

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Posted 21 October 2012 - 08:54 PM

I think it will be up for sale in C-Bills and MC , and also give extra xp or something like the founders , then after a short time it will be gone , so get it when you can.


(MC will be how most will get it if it is only for sale a short time)

#78 Draco Argentum

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Posted 21 October 2012 - 11:09 PM

View PostPest, on 21 October 2012 - 06:20 AM, said:

They did severely nerf my favorite Chinese T-59 medium tank because it WAS too powerful and was causing much whimpering and whining from the more wussy of the FREE ONLY bigots.

I would much rather spend my money here than on the Russian WoT game.


Did you see how many threads there were from T-59 owners complaining about that? Way to anger the paying customers. MC only tactical stuff is a PR timebomb that can be avoided by not putting it into the game in the first place.

#79 Adrienne Vorton

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Posted 22 October 2012 - 02:03 AM

View PostPest, on 21 October 2012 - 06:20 AM, said:


They did severely nerf my favorite Chinese T-59 medium tank because it WAS too powerful

yea it was... the t-59 made ME quit WoT... glad to hear they nerfed it...

#80 HammerForge

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Posted 22 October 2012 - 09:42 AM

Even if it is MC, with the basic tenets of BT in limiting with weight, armor, heat sinks, speed, ammo, etc. as long as it is a legit build, it almost has no chance of being over powered. I certainly can't see it being P2W based on that. Someone earlier mentioned a 2 gauss Atlas, we already know that the devs are likely to make some changes as the gauss is a bit over powered compared to other weapons, so one they nerf it to bring it in line, even that wouldn't be as overpowered as one would think.





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