So when this game was announced of course I was ecstatic about it, being a mechwarrior/mecha fan I was thrilled to hear that there will finally be a new mechwarrior game.
What puts me off is "online".
Why?
Because, with any game out there, online means competitive, high barrier to entry and inconvenience in a lot of cases.
So I ask, please include bot matches, if not on launch then post-release.
Why are bot matches important?
Well look at other games that are multiplayer only/focused.Like League of legends has bot matches, they aren't the most dynamic and thrilling types of matches you can play, but they offer up some experience and points to buy new champions, WITHOUT the hassle of playing against other players who may simply stomp you into the dirt. It's also a great way to allow new players who 'are' into multiplayer to ease their way into the game instead of running head first into player who have been playing for months/years.
Chromehounds. This game had a single player component yes, but it was mostly an online game, similar to what MWO is doing, chromehounds had a persistent online world where you joined a squadron and then fought for a nation to control various territories all the while supporting your government and voting in new leaders. It also had bot matches, me and my friends made a squad and spent about 250-300 hours each playing chromehounds just against bots! Player matches were certainly more exciting and gave you more rewards but bot matches were low impact, relaxing ways to have fun with friends.
So please, include bot matches, make them matter but just decrease the amount of rewards you get for doing them versus playing against players. I don't think I'll play this game for very long if bot matches aren't a possibility.
Edited by bishop, 25 March 2012 - 12:42 PM.