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Half-Serious Poll #6 - The Clans!


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Poll: Half-Serious Poll #6 (37 member(s) have cast votes)

How do you want the Clans to be implemented?

  1. The Clans should only be deadly computerized enemies. Nothing more. (9 votes [9.00%] - View)

    Percentage of vote: 9.00%

  2. Salvage! I want to be able to capture a Clan Mech ASAP! (15 votes [15.00%] - View)

    Percentage of vote: 15.00%

  3. Player's should be allowed to start as clanners! (8 votes [8.00%] - View)

    Percentage of vote: 8.00%

  4. Player's should earn the right to play clanners over time. (14 votes [14.00%] - View)

    Percentage of vote: 14.00%

  5. Clanners = Dead Meat! (3 votes [3.00%] - View)

    Percentage of vote: 3.00%

  6. Forget them, I'm a Laio/Marik faction person! (3 votes [3.00%] - View)

    Percentage of vote: 3.00%

  7. We should be able to upgrade my Inner Sphere mechs with Clan Tech eventually. (17 votes [17.00%] - View)

    Percentage of vote: 17.00%

  8. Everybody should be Clanners! Inner Sphere sux! (1 votes [1.00%] - View)

    Percentage of vote: 1.00%

  9. Clanners? What are the clans? (3 votes [3.00%] - View)

    Percentage of vote: 3.00%

  10. Only Clans invading should be represented. (16 votes [16.00%] - View)

    Percentage of vote: 16.00%

  11. All Clans (Invading/Non-invading) should be represented. (8 votes [8.00%] - View)

    Percentage of vote: 8.00%

  12. Can't we just skip to the Jihad or Dark Age? (3 votes [3.00%] - View)

    Percentage of vote: 3.00%

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#1 Felix Dante

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Posted 29 March 2012 - 10:59 AM

We know we will be facing the Clans somewhere within a year or so of the start of MWO. :unsure:

What is your opinon on how they should be implemented?

Will they be PvP like the rest, or will they be programed bots?

Should we get salvage, or should we be denied access to Clan mechs/technology for as as long as possible?

Speak out and vote!

=)

*NOTE: I am assuming the devs already have an idea of what they are going to do, so this is just for fun and for getting an idea of how the people playing might expect the Clans to be implemented. Nothing more.

Edited by Felix Dante, 29 March 2012 - 11:07 AM.


#2 Trevnor

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Posted 29 March 2012 - 11:03 AM

Uhh.... What?

#3 CoffiNail

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Posted 29 March 2012 - 11:04 AM

View PostLt Trevnor, on 29 March 2012 - 11:03 AM, said:

Uhh.... What?


#4 Felix Dante

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Posted 29 March 2012 - 11:08 AM

Sorry, i had a computer skill hick-up.

My bad. Poll is now up.

#5 Naughtyboy

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Posted 29 March 2012 - 12:16 PM

well..i Voted for poeple should be able to start as Clanners when they get implemented that is...after that i think the invading Clans is the only ones that should be availeble...and so on down the timeline.

#6 Kenyon Burguess

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Posted 29 March 2012 - 12:22 PM

NPC's

unless all clan technology uses the same stats as IS. its impossible to balance such lopsided numbers in a MMO

#7 Cold3y3s

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Posted 29 March 2012 - 12:27 PM

Salvage ASAP, I want my Shadowcat Prime.
Be interesting to see how they implement salvage in the game and what you can get, wondering about clans as well...

#8 geck0 icaza

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Posted 29 March 2012 - 12:32 PM

kind of had some good convos on the subject here http://mwomercs.com/...962#entry162962 if anyones interested. But I think OP is right. The devs will more than likely have a way of implementing them well before they come out.

View PostGeist Null, on 29 March 2012 - 12:22 PM, said:

NPC's

unless all clan technology uses the same stats as IS. its impossible to balance such lopsided numbers in a MMO


This was also discussed here.

#9 Jonas

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Posted 29 March 2012 - 12:48 PM

I voted for being to upgrade my MECH with clan tech sometime ( salvage / black market / then open market ) I also think that we should be able to capture clan Mechs as well. As for playing them at first I say bots then allow us to make a clanner alt. They are the best of the best ( at least man for average man )

#10 Felix Dante

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Posted 29 March 2012 - 12:53 PM

View PostGeist Null, on 29 March 2012 - 12:22 PM, said:

NPC's

unless all clan technology uses the same stats as IS. its impossible to balance such lopsided numbers in a MMO


I always felt that a Clan Binary versus a IS Company (10 vs.12) could often blance a Clan Vs. IS fight...Not always of course.

Skill level makes big difference. :unsure:

#11 Felix Dante

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Posted 30 March 2012 - 08:31 AM

Interesting spread of votes so far...

We definately have a broad spectrum of opinions here.
^_^

Looks like it will be difficult for the devlopers to get the Clans "just-right' for MWO in my opinion.
Players will either be thrilled with how they are handled or just hate it I think. :P

Either way... :D

Edited by Felix Dante, 30 March 2012 - 08:31 AM.






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