Pokey Assaults
#21
Posted 31 March 2012 - 03:30 AM
#22
Posted 31 March 2012 - 08:35 AM
Mason West, on 30 March 2012 - 05:37 PM, said:
Hahaha, damned straight! lol All I know is that if I end up fighting a Lyran unit, I'll be using mediums or lights, and lost of indirect fire support from some Catapults! LOL
GDL Irishwarrior, on 30 March 2012 - 06:25 PM, said:
Hell yeah! I've always loved the Cyclops. Also, for heavies, I love the Cerberus!
#23
Posted 31 March 2012 - 08:47 AM
GDL Irishwarrior, on 30 March 2012 - 06:25 PM, said:
Atlas - Slow, heavily-armed and -armored. Ideal for brawling, but it can deal decent damage at any range.
Awesome - Slow, heavily-armed and -armored direct fire support 'Mech
So, things like the Stalker, Zeus or Banshee would be largely redundant - our current assault 'Mechs can do the same things, and in some cases do them better. The weight class needs something new. I figure more maneuverability and/or a specialization in command would be perfect.
Personally, I support the Cyclops as the next new assault (because it has both extra speed and a command specialization not yet seen in ANY of our 'Mechs), and the Victor after that (because of the maneuverability granted by its jump jets). If those are put in, I figure anything's up for grabs afterwards; we just need to have something unique before we start adding assaults that do the same things as what we already have.
Well, just because some mechs seem redundant, doesn't mean we shouldn't include them as well. For one thing people need something to work towards, no one's going to start out with a top of the line mech right off the bat. I imagine the starting assault mech to probably be the Banshee or Stalker.
#24
Posted 31 March 2012 - 10:33 AM
#25
Posted 31 March 2012 - 10:41 AM
#26
Posted 31 March 2012 - 11:11 AM
osito, on 31 March 2012 - 10:41 AM, said:
I couldn't agree more! No way am I piloting a medium that can't outrun the average heavy/ assault! I'm leaning towards the Dragon, so far. While that fits for my faction, it's definitely not one of my favorite mechs.
#27
Posted 31 March 2012 - 01:15 PM
(╯°O°)╯FUS RO DAH! ==== ┻━┻
Edited by Watchit, 31 March 2012 - 01:15 PM.
#28
Posted 31 March 2012 - 01:42 PM
It's all going to depend on how well they can balance speed vs chance to get hit
#29
Posted 31 March 2012 - 05:27 PM
As for adding more assaults. I would think that the next assault mech will be the last one we see till the game starts. Since the are planning on a starting line of 12 mechs and we have 4 weight classes that means only 3 mechs per weight class. Unless they plan to have an imblance between the weight classes such as only two starting light mechs and 4 meds or heavies, etc.
There are plenty of assault mechs with half way decent speed to choose from in this era though they tend to only be slight upgunned/uparmored from heavies.
#30
Posted 02 April 2012 - 08:37 AM
#31
Posted 02 April 2012 - 08:55 AM
You move slow
No matter..
I Blow Off Your Leg
'Cause that's MEAN
#32
Posted 02 April 2012 - 08:56 AM
As far as why take a medium over the Dragon, the Devs have said that mediums, do to their lower tonnage, will have a much easier time turning and manuevering. So, a mech that's just as fast as the Dragon but lighter would be "quicker" on its feet.
Edited by Dihm, 02 April 2012 - 08:57 AM.
#33
Posted 02 May 2012 - 10:35 AM
Dihm, on 02 April 2012 - 08:56 AM, said:
Hmm... I think my OP and several after point out there were more assaults moving 4/6 than 3/5 in 3025. Certainly a larger variety in maneuverability than what we've seen so far.
#34
Posted 02 May 2012 - 11:37 AM
Is it considered a necro when it's the OP?
#35
Posted 02 May 2012 - 11:46 AM
#36
Posted 04 May 2012 - 01:35 AM
#37
Posted 04 May 2012 - 01:54 AM
#38
Posted 04 May 2012 - 04:14 AM
When you see a Hunchback whose variants have it moving at 65K, and a Mech like the Atlas which is 2x the weight only moving 17% slower at 54K, it either makes the Hunch look abnormally slow, but even if you made a variant that did 5/8 86K, knowing that when clan tech comes and you can have a HEAVY move at that speed (and still have an amazing armament) must have really come as a shock to pilots when they first saw it.
#40
Posted 04 May 2012 - 06:07 AM
What I mean by this is as you level and utilize certain modules your Assault will handle better and so on. But you should expect to feel like a giant monster. I mean you're piloting 80+ tons of hulking war machine. I don't expect something that heavy to handle like a pretty butterfly
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