

Community Poll: PGI First to Fix in MWO
Started by Uncl Munkeh, Oct 27 2012 02:59 PM
11 replies to this topic
#1
Posted 27 October 2012 - 02:59 PM
I'm taking the 'PGI First to Fix in MWO' thread and doing a poll on it.
Apologies if I didn't raise your specific concern, so please add it in comments.
Apologies if I didn't raise your specific concern, so please add it in comments.
#2
Posted 27 October 2012 - 03:03 PM
I find the repair costs annoying, but the Netcode REALLY needs enhancing. I just hate that ghost lag armor that Light mechs have (don't get me wrong, I'm not an annoyed Assault mech warrior, I'm a Light mech warrior and I hate my advantage) so I'll vote Netcode.
Thanks for the poll mate!
Thanks for the poll mate!
#3
Posted 27 October 2012 - 03:09 PM
While the other issues are important, I can't ever experience them properly because my system can't even run the damned game with proper framerate. I don't have the newest computer, but I should at least be able to run it with nice frame rate on low settings!!!
#4
Posted 27 October 2012 - 03:42 PM
I think FPS issue dident have this prob till the patch before the last one actually had had no problems at all with the game and i play quite a bit. I have had most probs with game after the last patch now i get
1) fps drop at random (fix with game restart)
2) changes to mech do not save have to re log in and make changes
3) game gets stuck coming out of a match loading back to mech lab (fix with re-log)
4) buying a new mech dose not show in mech lab have to re-log then it shows up
all minor problems really and not affecting how much i like this game at all
1) fps drop at random (fix with game restart)
2) changes to mech do not save have to re log in and make changes
3) game gets stuck coming out of a match loading back to mech lab (fix with re-log)
4) buying a new mech dose not show in mech lab have to re-log then it shows up
all minor problems really and not affecting how much i like this game at all
#5
Posted 27 October 2012 - 03:56 PM
Sweet! I voted to fix FPS issues really. Only problem is the strangeness with the FPS having hiccups now. Overall though the FPS issues of dropping to 4fps have been solved, but the hiccups need fixing. Already have a thread on it and I submitted a ticket. Thanks for doing the poll!
#6
Posted 28 October 2012 - 12:31 AM
bump
#7
Posted 28 October 2012 - 12:59 AM
Netcode please

#8
Posted 28 October 2012 - 07:04 AM
It was hard to pick one thing. Strategically it i hard for me to understand the emphasis on lights or super fast Med like the cicada when the lag shield issues abound.
1. netcode/gamplay
2. restore collision knockdowns- just increase damage to your mech OR just make it faster to get back up so it doesn't become instant death. right now piloting skills are being lost BIG TIME if you have no collisions. Plus two mechs in a 100 mph head ought to have some in game effect....just feels dumb.
3. Lobby please- PUG don't want to play premades (usually) and vice versa.
4. fix little bugs like DHS
5. Might need to make economy easier but I understand if the DEVs want folks to spend money to get stuff. This is a for profit enterprise!
1. netcode/gamplay
2. restore collision knockdowns- just increase damage to your mech OR just make it faster to get back up so it doesn't become instant death. right now piloting skills are being lost BIG TIME if you have no collisions. Plus two mechs in a 100 mph head ought to have some in game effect....just feels dumb.
3. Lobby please- PUG don't want to play premades (usually) and vice versa.
4. fix little bugs like DHS
5. Might need to make economy easier but I understand if the DEVs want folks to spend money to get stuff. This is a for profit enterprise!
Edited by Sidhewyn, 28 October 2012 - 07:05 AM.
#10
Posted 28 October 2012 - 03:01 PM
Bump
#11
Posted 28 October 2012 - 07:24 PM
Netcode as in the video above needs to be TOP priority. I get that ballistics had minor issues, but for Lasers to have SUCH a problem is just bad.
#12
Posted 28 October 2012 - 07:40 PM
graphics for low end machines would be nice... you know... without having to manually mess around with game files.
main concern is grouping and cooperative play: if have to leave the game and use another program/lobby to find a group so that i can play the game with any measure of success, that seams counter intuitive.
main concern is grouping and cooperative play: if have to leave the game and use another program/lobby to find a group so that i can play the game with any measure of success, that seams counter intuitive.
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