Now if i remeber correctly its a targeting system for missles or I may have it confused with something different.
I think it is that, based on the videos i have seen, and much more than just a targeting system, but a whole team based target painting and firesupport system. If you notice in the videos that are released, the catipult is fireing at targets that are behind walls and not in line of sight. Also, in the atlas video, hes fighting a catipult varrient and shooting missils at a distant target while hes aiming at the closer mech.
I am not in beta and this is all just a guess, but i bet there has to do with something like smaller ships having a beagle prob or something, and, for the lack of a better word, paint a target. Making it possible for others to shoot and kill it from a far. Such as missles. Thats why they go up and then come down on most of the lrms or even the srms. Just at shorter range. Although, I think there involves some skill to this cause they dont alwasy hit and they dont always seem to track perfectly.
I for one am interested to see what they have at E3.
Edited by Max Dragon, 02 June 2012 - 01:09 AM.