

2.25 mil *3 = 6.75mil down the drain
#1
Posted 03 November 2012 - 05:57 AM
3 atlases. going back to shs for 3 * 750k = 2.25mil
dhs at 1.4 means i've wasted 6.75mil
i could really use 6.75mil this early on in the game, that's a whole new mech chassis
since this is "for real" now, no more wipes, no more resets, i feel cheated
#2
Posted 03 November 2012 - 06:10 AM
#4
Posted 03 November 2012 - 06:24 AM
#5
Posted 03 November 2012 - 06:46 AM
#6
Posted 03 November 2012 - 06:51 AM
Firewuff, on 03 November 2012 - 06:46 AM, said:
They make the most sense on light mechs, which have very little free tonnage, but lots of free critical space.
#7
Posted 05 November 2012 - 01:22 PM
http://mwomercs.com/...echbay-program/
#8
Posted 05 November 2012 - 02:27 PM
#9
Posted 05 November 2012 - 03:32 PM
Firewuff, on 03 November 2012 - 06:46 AM, said:
See - http://www.sarna.net...ouble_heat_sink
Summary: Inner Sphere (what we play) double heat sinks take up 3 slots. Clan (what we don't play) take up 2 slots. Thought I'd point that out before somebody else picks up on it.
#10
Posted 05 November 2012 - 03:37 PM
#11
Posted 05 November 2012 - 08:42 PM
Widghet, on 05 November 2012 - 02:27 PM, said:
Well it's not like we can stop the mechanic from opening up our hood and removing 1/3 of our engine and call it fixed, can we?
#12
Posted 06 November 2012 - 09:08 AM
p00k, on 03 November 2012 - 05:57 AM, said:
3 atlases. going back to shs for 3 * 750k = 2.25mil
dhs at 1.4 means i've wasted 6.75mil
i could really use 6.75mil this early on in the game, that's a whole new mech chassis
since this is "for real" now, no more wipes, no more resets, i feel cheated
using DHS when the engines were not functioning and a known bug since day 1 on 3 mechs, then being upset about the fix. Priceless.
#13
Posted 06 November 2012 - 10:59 AM
madcatmike, on 05 November 2012 - 03:32 PM, said:
See - http://www.sarna.net...ouble_heat_sink
Summary: Inner Sphere (what we play) double heat sinks take up 3 slots. Clan (what we don't play) take up 2 slots. Thought I'd point that out before somebody else picks up on it.
They also dissipate 2 heat per cycle, not 1.4. Thought I'd point that out.
At 2 crit slots per heatsink, the MWO upgraded heat sinks would actually make some sense (lose 50% heatsink weight, but gain only 40% dissipation). Clan DHS could then simply be made more effective, retaining their size and weight.
#14
Posted 06 November 2012 - 01:58 PM
THAT is what needs to be fixed.
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