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Film Grain Removal


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#41 TheCerv

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Posted 04 November 2012 - 10:07 AM

After finishing the first Battletech book last night (Decision at Thunder Ridge) I understand why the film grain is there in the first place.

As a safetly measure for the pilot of a 'mech, there are no actual windows. what the pilot sees is a screen projection intended to emulate the appearance of windows. Think about it. There is no glass capable of withstanding a gauss or autocannon shell or for that matter, any armament on an enemy 'mech. So the film grain, I would assume, is for the immersion of piloting a battlemech.

Same thing with the new polarizing effect when hit in the cockpit area with lasers, or when looking at a 'mech that's glowing super bright close by.

Personally, I like it.

However, I do understand the frustration of those having problems because of it. By using this modification, how has it effected your game? Performance? FPS increase? Generally speaking, you just like it better without the grainy effect?

#42 Bryan Ekman

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Posted 04 November 2012 - 10:14 AM

View PostTheCerv, on 04 November 2012 - 10:07 AM, said:

After finishing the first Battletech book last night (Decision at Thunder Ridge) I understand why the film grain is there in the first place.

As a safetly measure for the pilot of a 'mech, there are no actual windows. what the pilot sees is a screen projection intended to emulate the appearance of windows. Think about it. There is no glass capable of withstanding a gauss or autocannon shell or for that matter, any armament on an enemy 'mech. So the film grain, I would assume, is for the immersion of piloting a battlemech.

Same thing with the new polarizing effect when hit in the cockpit area with lasers, or when looking at a 'mech that's glowing super bright close by.

Personally, I like it.

However, I do understand the frustration of those having problems because of it. By using this modification, how has it effected your game? Performance? FPS increase? Generally speaking, you just like it better without the grainy effect?


Woot. Awesome post.

#43 Kauhava

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Posted 04 November 2012 - 10:17 AM

View PostTheCerv, on 04 November 2012 - 10:07 AM, said:

So the film grain, I would assume, is for the immersion of piloting a battlemech.


Nope, just some ****** filter. Loads of games are doing this nowadays. Nothing to do with immersion, just laziness.


View PostBryan Ekman, on 04 November 2012 - 10:14 AM, said:

Woot. Awesome post.


Jesus christ.

#44 UraniumOverdose

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Posted 04 November 2012 - 10:18 AM

View PostTheCerv, on 04 November 2012 - 10:07 AM, said:

After finishing the first Battletech book last night (Decision at Thunder Ridge) I understand why the film grain is there in the first place.

As a safetly measure for the pilot of a 'mech, there are no actual windows. what the pilot sees is a screen projection intended to emulate the appearance of windows. Think about it. There is no glass capable of withstanding a gauss or autocannon shell or for that matter, any armament on an enemy 'mech. So the film grain, I would assume, is for the immersion of piloting a battlemech.

Same thing with the new polarizing effect when hit in the cockpit area with lasers, or when looking at a 'mech that's glowing super bright close by.

Personally, I like it.

However, I do understand the frustration of those having problems because of it. By using this modification, how has it effected your game? Performance? FPS increase? Generally speaking, you just like it better without the grainy effect?



I do NOT care about canon. I care about performance. Not being able to turn off certain effects limits my ability to play at a decent framerate. It's ridiculous that my computer is only 2 years old, yet I can't get FPS higher than 30 on the lowest graphics setting.

#45 Clay Pigeon

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Posted 04 November 2012 - 10:20 AM

Novels aren't canon. Sourcebooks are.

#46 Nubins

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Posted 04 November 2012 - 10:23 AM

I personally feel the filmgrain was an odd choice. My first impression when i fired up the game was.. eugh.. what is that? The game didnt look crisp or mdoern .. it looked strange. I've gotten used to it now, but I think the filmgrain needs to be reviewed, you seem to be intentionally making your game look ugly for what are quetionnable reasons.

#47 De La Fresniere

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Posted 04 November 2012 - 10:24 AM

I'm highly hesitant to try 3rd party modifications, but...

Is the "grain" that thing that makes it like every map is filled with smoke? Because that's actually my biggest issue with the game at the moment. If I go outside or look at high-def videos of outdoor scenes, everything's crystal-clear, but in MWO it's like someone poured a whole swamp into my eyes and it's quite unpleasant.

#48 Walk

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Posted 04 November 2012 - 10:26 AM

View PostDe La Fresniere, on 04 November 2012 - 10:24 AM, said:

I'm highly hesitant to try 3rd party modifications, but...

Is the "grain" that thing that makes it like every map is filled with smoke? Because that's actually my biggest issue with the game at the moment. If I go outside or look at high-def videos of outdoor scenes, everything's crystal-clear, but in MWO it's like someone poured a whole swamp into my eyes and it's quite unpleasant.


I'm kind of unsure myself. I would really like for someone to post before/after pics

#49 ferranis

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Posted 04 November 2012 - 10:27 AM

View PostBryan Ekman, on 04 November 2012 - 10:14 AM, said:

Woot. Awesome post.


:)

#50 TheCerv

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Posted 04 November 2012 - 10:28 AM

View PostUraniumOverdose, on 04 November 2012 - 10:18 AM, said:



I do NOT care about canon. I care about performance. Not being able to turn off certain effects limits my ability to play at a decent framerate. It's ridiculous that my computer is only 2 years old, yet I can't get FPS higher than 30 on the lowest graphics setting.



I get this. I'm struggling with FPS also. And my system is above the recommended specs. Theoretically I should be able to run this game on very high settings without problems. Which is why I asked how the mod effects gameplay. Does it increase frame rates?

I personally like the effects. That being said, I would be willing to try this mod if it helped game performance. At least until some better optimization is implemented so I could turn my grainy screen back on.

#51 Adridos

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Posted 04 November 2012 - 10:28 AM

View PostTheCerv, on 04 November 2012 - 10:07 AM, said:

As a safetly measure for the pilot of a 'mech, there are no actual windows. what the pilot sees is a screen projection intended to emulate the appearance of windows. Think about it. There is no glass capable of withstanding a gauss or autocannon shell or for that matter, any armament on an enemy 'mech. So the film grain, I would assume, is for the immersion of piloting a battlemech.


It is transparent armor, not projected image.

And as a matter of fact, why would it affect the interior of mech when we're at it? :)

#52 TheCerv

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Posted 04 November 2012 - 10:30 AM

View PostWalk, on 04 November 2012 - 10:26 AM, said:


I'm kind of unsure myself. I would really like for someone to post before/after pics


I would also like to see these

#53 vifoxe

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Posted 04 November 2012 - 10:33 AM

View PostClay Pigeon, on 04 November 2012 - 10:20 AM, said:

Novels aren't canon. Sourcebooks are.


dude, this franchise is so muddled I don't think anyone knows what's canon anymore

#54 Tebbo

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Posted 04 November 2012 - 10:33 AM

Since when do they not have a cockpit with some sort of actual clear material?

There is official art where you can see through and into the cockpit...

Battletech IS sci fi...

Here...from right on these forums.

http://www.mektek.ne...973_5_54659.jpg

Edited by Tebbo, 04 November 2012 - 10:34 AM.


#55 Joe3142

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Posted 04 November 2012 - 10:33 AM

I sent out a support ticket to PGI support, and they said that it was ok to use this file (This was a few weeks ago). I am confused :/

#56 Adridos

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Posted 04 November 2012 - 10:35 AM

View Postvifoxe, on 04 November 2012 - 10:33 AM, said:

dude, this franchise is so muddled I don't think anyone knows what's canon anymore


Pretty much, yeah. :)

But there are general rules that say novels can be made more amazing to some degree at the expense of canon, but sourcebooks are the alpha and omega when it comes to deciding what is true. Of course, the newer ones trumph the old ones and so on...

#57 Sandpit

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Posted 04 November 2012 - 10:36 AM

Novels are canon

With that said I really think the filters used diminish the game. I've grown used to it but it should really be an option to turn it off. Let players who want the immersion effect keep it and those that want a clearer screen turn it off. It's all about options.

#58 Frosted

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Posted 04 November 2012 - 10:38 AM

View PostTheCerv, on 04 November 2012 - 10:07 AM, said:

After finishing the first Battletech book last night...


What are you talking about look at most mech the have glass on the cockpit... Even if it was a video feed don't they have HD camera in the year 3000 something?

#59 Kaboodle

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Posted 04 November 2012 - 10:38 AM

View PostJoe3142, on 04 November 2012 - 10:33 AM, said:

I sent out a support ticket to PGI support, and they said that it was ok to use this file (This was a few weeks ago). I am confused :/


>>Implying a "Creative Director" would actually know anything about service and support issues.

#60 Morang

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Posted 04 November 2012 - 10:39 AM

View PostJoe3142, on 04 November 2012 - 10:33 AM, said:

I sent out a support ticket to PGI support, and they said that it was ok to use this file (This was a few weeks ago). I am confused :/

Dude, this company is so muddled I doubt any employee knows what others are doing anymore.





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