Since last update of graphicengine (i.e. advanced particleeffects of LRM) the client is crashing more than ever.
Since open beta alot more things are less stable. Looks like problems with accountserver, database, serverconnection. Loading userinterface and friendlist takes sometimes ages, sometimes mechs or friendlist are not loaded, mechconfigs are not saved, serverconnection lost often.
Nearly each second match one of the 16 players is not spawning correctly or loose serverconnection in the match.
And im better not talking about bugged DHS, bad matchmaking, the many useless dummies
in mechlab, how annoying it is to play the same poor 4 maps ever and ever...
After all, gameexperience is .......


2 replies to this topic
#1
Posted 31 October 2012 - 03:28 AM
#2
Posted 31 October 2012 - 03:45 AM
So what you're telling us is a game in open beta isn't perfect yet?
#3
Posted 31 October 2012 - 07:10 AM
Nah it's perfectly okay to charge money for a crashing mess that bears the proud logo of Mechwarrior. Open beta or bust
/sarcasm
/sarcasm
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