BFalcon, on 31 October 2012 - 07:10 AM, said:
Actually, not entirely true - you can fit singles in places where doubles wouldn't fit, so might end up with more heatsinks than you'd otherwise end up with, unless the engine 'sinks are doubled, in which case it's a clear advantage. You see this more on the larger mechs, I think.
Larger mechs that need 30 to 40 SHS are about the only place you will still see SHS used. You just can't get to more than 20 DHS with any actual weapons. Even with a 400XL, leaving 9 slots in each torso, you could only fit at most about 10 DHS and that is if you only use 3 to 6 crits for weapons between arms and torso. With a typical assault energy loadout - say, 4 Large Lasers, you can only get may 6 or 8 DHS outside engine, where you could easily get to 40 or so SHS if you had tonnage to spare.
The cases where SHS are "better" are incredibly rare; but they are there.
BFalcon, on 31 October 2012 - 07:24 AM, said:
Agreed - we're saying if they didn't...
Assaults are notorious for running out of slots and often can't even spare the slots for FF or Endo... so the single HS are sometimes better IF the engine HS aren't also doubled. Just by doubling the engine HS, you're making this argument void.
Bluten: You're assuming you have enough slots to use Endo and FF - take note of this... and only a fool puts non-Gauss ammo in their legs... especially when falling damage is fixed.
If you need more than 20 SHS, and are low on crit slots, then SHS might work better. Again, the builds where SHS are better are rare.
Thontor, on 31 October 2012 - 06:22 AM, said:
The heat cap is raised 2x number of heat sinks... Read the DHS post in the Developer/Command Chair forum.
I wouldn't be against increasing SHS "health" either... In fact I think component "health" would be an interesting way to balance all items.
Yup.
Make AC/20 durable, 30+ hit points, while Gauss is fragile, 10 hit points. ER Large Laser - 10 HP; Large Laser? 20 HP. SHS - 20 HP. DHS? 10 HP.
It's a thought.