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Make open beta better and suck less faster


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#1 rythex

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Posted 31 October 2012 - 08:21 PM

1) add a deathmatch mode in, I don't care, lower the Cbill rewards or anything. Limit trial mechs to other mechs. No grouping.

2) start queue'ing premades to other premades. Your staged plan is horrible. Let the awesome "MercCorps" wait a few minutes for the server to pair them to another premade so they actually have to work for their win.

Do not let ungrouped players fight against grouped players it's not fun at all jumping into a trial mech and getting absolutely destroyed. Let a team of random pug players play vs random pug players and explore being bad together.
I've honestly never been this frustrated before and I've played Everquest and League of Legends.
It's like getting stuck in a Tier1 WOT tank vs Tier9 tanks. It's lame.. terribly lame.

All 5 games tonight were losses, and it's not "Oh that was a close one" loss, it was literally 0 to 8 every game.

SInce closed beta I've never gotten chewed down so quickly as I am now, I don't know if your matchmaking is bugged or whatever algorithim is creating games and assigning teams...

I'll be honest, I tried to load this game up with a fresh mind tonight and I got graped non stop, it's not fun..

Don't make this a niche game for some mouth breathers and scare away casual players.. since niche games in a niche market don't do well.

That is all.

Edited by Chris K, 31 October 2012 - 09:28 PM.


#2 geek

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Posted 31 October 2012 - 08:56 PM

I have beaten premades in closed beta PUGing. Just use the ingame map commnand, and team chat.

Open beta brought tons of people who can't move their mech effectively yet let alone hit targets. It will get better.

That said, I still would prefer grouping against other groups, losing to another group is more informative then PUG stomping.

Edited by geek, 31 October 2012 - 09:00 PM.


#3 Tekerton

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Posted 31 October 2012 - 09:28 PM

5 whole matches, eh? Were you by chance playing solo? If so, you are not giving yourself the best avenue for maximizing your capabilities, effectiveness, and potential for fun. It is highly advisable to join up on the unofficial team speak server and group with other players who can round out your experience and teach you about the beta client with the goal of understanding where the project will lead down the road toward becoming a game.

http://mwomercs.com/...e-chat-servers/





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