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JUST THE GOOD STUFF
#1
Posted 02 November 2012 - 08:37 AM
JUST SAY WHAT YOU LIKE ABOUT THE GAME RIGHT NOW AND NOTHING NEGATIVE FROM ANYONE IS ACCEPTED.WE DON'T CARE YOU DON'T AGREE JUST THE GOOD STUFF.
I really want to know if it's gonna fill as quick as the bad stuff.
#2
Posted 02 November 2012 - 08:42 AM
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It has batttlemechs shooting the crap of each other... whats there not to like. It only lacks urbanmech and maybe some zombies...
I realy needed my Battletech fix.
EDIT. We dont need invading space orks tough... the clanners can play that part just fine.
Edited by GuntherK, 02 November 2012 - 08:44 AM.
#3
Posted 02 November 2012 - 08:44 AM
GuntherK, on 02 November 2012 - 08:42 AM, said:
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It has batttlemechs shooting the crap of each other... whats there not to like. It only lacks urbanmech and maybe some zombies...
I realy needed my Battletech fix.
Zombie mechs would be nice.What they eat ? engines ? or maybe pilots since they basically are the brains of mechs.
Edited by Gabz, 02 November 2012 - 08:45 AM.
#4
Posted 02 November 2012 - 08:45 AM
On high-end systems the game is really pretty.
Multiple playstyles work effectively.
Mechs of different classes can all play in the same game together and all have effective roles to play. I can core out an assault mech in my light if they let me have their back for long.
#5
Posted 02 November 2012 - 08:47 AM
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#6
Posted 02 November 2012 - 08:52 AM
The mechlab works pretty well.
The pilotlab bonuses are now definitely worth investing in, encouraging people to get real mechs instead of trial.
C3 voip works pretty well.
The mechs look great. Except Cel-shaded Lo Wang. Even he looks alright *grumble*
#8
Posted 02 November 2012 - 09:03 AM
#9
Posted 02 November 2012 - 09:11 AM
Tarrasque, on 02 November 2012 - 08:55 AM, said:
What you're referring to is known as Evangelion
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Heard the name It's a manga right ?R u telling me there's zombie mech in that serie ?
Treems, on 02 November 2012 - 09:03 AM, said:
Well welcome to the game ! You can check the posts to see the next features there's already a lot of new mechs on the drawing table i heard and clan wars will be awesome.
#10
Posted 02 November 2012 - 09:11 AM
Actual combat / gameplay is solid and worlds of fun.
Controls are (to me) intuitive and unique, making MWO not just an "FPS with robots." Much more of a tactical game than a twitch game.
Graphics are stunning, if some of the environments are a bit washed out or uninspired. Weapon effects and sounds are great; though I think PPC's need some work in that regard.
#11
Posted 02 November 2012 - 09:15 AM
Kraven Kor, on 02 November 2012 - 09:11 AM, said:
Actual combat / gameplay is solid and worlds of fun.
Controls are (to me) intuitive and unique, making MWO not just an "FPS with robots." Much more of a tactical game than a twitch game.
Graphics are stunning, if some of the environments are a bit washed out or uninspired. Weapon effects and sounds are great; though I think PPC's need some work in that regard.
Yes Tactics and skills are definetly the key to this game you won't be successful only buy buying an atlas first day and it just makes it better.
#12
Posted 02 November 2012 - 09:18 AM
Gabz, on 02 November 2012 - 09:11 AM, said:
Heard the name It's a manga right ?R u telling me there's zombie mech in that serie ?
The mechs in Evangelion aren't mechs. Theyre "angels" ie space creatures fallen to earth that had their brainstem drilled out and a pilot cylinder inserted. After that they strapped armor on like Deathwing in WoW...brutally and directly into the flesh.
In the beginning of the series they ran with giant leader cables back to the base for power and computer assistance. After a while they started carrying power packs.
(end hijack)
#13
Posted 02 November 2012 - 09:24 AM
Vermaxx, on 02 November 2012 - 09:18 AM, said:
The mechs in Evangelion aren't mechs. Theyre "angels" ie space creatures fallen to earth that had their brainstem drilled out and a pilot cylinder inserted. After that they strapped armor on like Deathwing in WoW...brutally and directly into the flesh.
In the beginning of the series they ran with giant leader cables back to the base for power and computer assistance. After a while they started carrying power packs.
(end hijack)
you got me I'm downloading this !
#15
Posted 02 November 2012 - 09:40 AM
#16
Posted 02 November 2012 - 09:42 AM
"Zoom out you *****!" and "PPCs have no effect at short range, you bloody #%c*!"
Then, when I got better at the game, people were so supportive congratulating me on high kill counts during a match and saying things like "He plays like a crazy person, I like his style." Soon, I was bursting with pride and enjoying the way that such different people from all over the world could come together over their love of giant stompy robot-tanks. Seeing people thousands of miles away in parts of the world , that not so long ago were thought of here as mysterious and/or dangerous, going on about their love of clan Jade Falcon and such is kind of touching, in a geeky sort of way. *sniff*
#17
Posted 02 November 2012 - 09:47 AM
Awareness + Communication + Execution = Win.. period, people who say it was the LRMs fault, or blame the SSRMs are wrong.. it was the pilot and that is what makes these games so great.
Did I mention intense PvP combat?
I have high hopes that someday this game could be THE e-sport extraordinaire.. I will never ever forget those matches on Solaris VII, cougar beats daishi x2 on expert oh YAAAAA! and PGIs future goals for the game seem to be heading in that direction, especially when planets, resources and everything that comes w/ that power is on the line!
edit: to finish it off, if the game stays exactly the way it is now I'd still be tickled shitless by it and play it for a very long time.
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Edited by M4NTiC0R3X, 02 November 2012 - 09:55 AM.
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