try to make continous game without end where killed pilots is replaced by waiting pilots


tired of witing pilots put some kind of continous game
Started by farko1, Nov 05 2012 01:27 AM
7 replies to this topic
#1
Posted 05 November 2012 - 01:27 AM
#2
Posted 05 November 2012 - 06:01 AM

#3
Posted 05 November 2012 - 06:16 AM
i think hes meaning to have a almost "eternal war" mode where when you die you get replaced by a person looking for the game i guess?
#4
Posted 05 November 2012 - 06:28 AM
This sounds ridiculous to be honest. Mechwarrior is about careful strategy, and from what I've gathered from community warfare, taking over planets and territories. Would this not completely destroy that, where you can't take control of a territory because the enemy has an infinite number of units. This is not the kind of game that would benefit from an endless war, you get in a game, work as a team, and if the enemy was competant your mechs should already be hurting, let alone trying to fight yet another team.
#5
Posted 05 November 2012 - 06:36 AM
Guys, guys, guys, where is the respawn button?
#6
Posted 05 November 2012 - 06:46 AM
Wait for the "Dropship" Mutator to be added... believe that will allow players to bring up to 4 Mechs into a battle... 1 gets destroyed... drop in the next one... on down until your out of Mechs...
And from what I understand, sounds like the Dropship mode could be part of any game "mode" they introduce...
And from what I understand, sounds like the Dropship mode could be part of any game "mode" they introduce...
#7
Posted 06 November 2012 - 09:45 AM
Open world pvp worked in 3030 mux.
you were not playing a pvp match, but dropping in a drop ship on a planet
anyone could drop on the map once a dropship was full
every player would drop on the same map
a bunch of different objectives were are on the map
every so often an objective is held, the faction that owns it gets c-bills for holding it
daily repeatable missions that pay c-bills on each map - capture objectives, patrol waypoints, escort convoy, etc
Repair and rearm trucks.
Upgradabe walls and NPC controlled turrets around bases
If a player dies, they have to go back to the dropship.
mech zerg online, you know you want it.
you were not playing a pvp match, but dropping in a drop ship on a planet
anyone could drop on the map once a dropship was full
every player would drop on the same map
a bunch of different objectives were are on the map
every so often an objective is held, the faction that owns it gets c-bills for holding it
daily repeatable missions that pay c-bills on each map - capture objectives, patrol waypoints, escort convoy, etc
Repair and rearm trucks.
Upgradabe walls and NPC controlled turrets around bases
If a player dies, they have to go back to the dropship.
mech zerg online, you know you want it.
Edited by xhrit, 06 November 2012 - 09:45 AM.
#8
Posted 06 November 2012 - 09:47 AM
Is this some kind of forum game?
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