RiceyFighter, on 01 November 2012 - 08:43 PM, said:
The C3 Catapult only has 1 ton of ammo for both Arrow IV. Only 5 shots and you are out of luck. Also 10 Heat per launcher that is equivalent of 2 LRM 15 heat.
The only build I would suspect C3 to be decent is 2 Arrow IV with Double Heat sinks. Strip out all the Medium lasers and jump jets for ammo.
Not to mention the hardpoint requirement. For the C3 to work you have to apply the special rule that allows you to split the crits between the arm and torso to even fit it in...
EDMW CSN, on 01 November 2012 - 08:50 PM, said:
Arrow IVs only strike a location and deal splash damage to the hexes around it.
But it's tricky, if the missiles are too slow, almost everything can wander out of the splash damage, thus making it useless.
Make the missile too fast and here come the whines.
A solution would be to make it fire directly upwards (yes, you heard me), which would give it a distinct advantage over LRMs - along with making it a more unique weapon - and fly at a speed of 200 (in comparison, LRMs fly at 100 and SRMs at 300).
Edited by Volthorne, 01 November 2012 - 09:28 PM.