
HOWEVER, there will be average and below average pilots who Piranha will want to retain in the game. If they end up in only PvP matches and have a low kill/death ratio (KDR), they'll start getting discouraged and drifting away from the game to other, greener pastures. After all, why keep signing in if you just become cannon fodder the majority of the time? This may cost the game a significant portion of the playerbase over a relatively short time.
The solution...PvE. Players can run missions against NPC units, accomplish objectives, and gain valuable experience and resources. That way, when they DO go into a PvP battle, they can feel more comfortable and the loss won't hurt so much if they're basically used for target practice.
We don't want a bunch of Wilson's Hussars units running around. If we end up with that, the players won't be around very long.
Thoughts?
-Irish