UAC5 still unusable?
#1
Posted 02 November 2012 - 01:28 AM
If so, what do you suggest to use on my new Wang as primary weapon (dont want to go zombie)?
dont like ac20 since it's extreme short-range.
#2
Posted 02 November 2012 - 02:32 AM
#3
Posted 02 November 2012 - 02:40 AM
Pr any other macro program for that matter.
#4
Posted 02 November 2012 - 02:52 AM
#5
Posted 02 November 2012 - 02:55 AM
Frosty Thundertrod, on 02 November 2012 - 02:52 AM, said:
I think the challenge may be to not accidentaly double shoot the UAC. You would have to watch the cooldown bar precisely to avoid it.
#6
Posted 02 November 2012 - 04:36 AM
Kmieciu, on 02 November 2012 - 02:40 AM, said:
Pr any other macro program for that matter.
The macro's to unjam the UAC5 have been deemed an unfair advantage via an outside source to give you an edge over other people using a UAC5. The devs are aware of this issue and HAAAATE the jamming crap, assure yourself it will be re-done.
Using that macro is essentially cheating but I see your frustration, I'm a huge fan of the UAC5, but look at it this way...
Strap a regular AC/5 with a Gauss Rifle (like on an atlas, plus you save 1 slot+1 ton on the AC/5) and it works out really well because your shots go: BOTH, AC5, BOTH, AC5, BOTH, AC5. It's essentially an AC/20 at 600m range. Plus you get 30 shots with 1 ton of ammo for the AC5 vs the 25 you get with UAC5.
In regards to the jamming, it only happens when you double tap it and it doesn't happen too often, but it is getting re-done.
Edited by Voodoo 6, 02 November 2012 - 04:36 AM.
#7
Posted 02 November 2012 - 04:56 AM
#8
Posted 02 November 2012 - 09:11 AM
Edited by Orkimedes, 02 November 2012 - 09:11 AM.
#9
Posted 02 November 2012 - 09:21 AM
#10
Posted 02 November 2012 - 09:29 AM
#11
Posted 02 November 2012 - 10:47 AM
Anyway if you want to give up on it: dual AC2 is fun for the Yen. A single Gauss works easier than AC20. AC10 is a solid choice too really. To be honest all the ballistics are legit atm except machine guns. AC5 is underwhelming though, when you have so few backup weapons being a YLW, so that's why I think you should go with UAC5 anyway. Start getting faster with that unjamming and don't just doublefire all the time too.
Edited by Kunaizel, 02 November 2012 - 10:49 AM.
#12
Posted 03 November 2012 - 01:14 AM
Edited by Nomorga, 03 November 2012 - 01:15 AM.
#13
Posted 03 November 2012 - 09:59 AM
Nomorga, on 03 November 2012 - 01:14 AM, said:
Railguns? Are you talking about the Rotary Autocannon? They have the Jamming in MW4 Mercs...
#14
Posted 03 November 2012 - 10:34 AM
now the machine gun is classed as useless, but it helps with aiming seeing it fires a few secs before the AC10
(with out group chain firing) so nearly every shot hits now
and heat management is good as well.
Edited by Demoned, 03 November 2012 - 10:40 AM.
#15
Posted 03 November 2012 - 08:10 PM
I like to run 2 of them on my Atlas. While they may lack the oomph of an AC/20 and require 4 extra tons, they've got nearly twice the dps, a larger optimal range, and create more rocking with the shorter cycle time. Also though that double-tap can cause a lock up, it's nice to have that option when your target is nearly cored rather than waiting a full cycle.
Edit: Manually I can unjam the pair within 2s which isn't terribly unbearable.
Edited by ZodiacX, 03 November 2012 - 08:14 PM.
#16
Posted 03 November 2012 - 09:58 PM
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