Afk
#1
Posted 31 October 2012 - 06:00 AM
Fix now.
Tired of having a DC and 2 afk players 50% of the time.
#2
Posted 31 October 2012 - 06:26 AM
#3
Posted 31 October 2012 - 06:29 AM
SleepWarz, on 31 October 2012 - 06:00 AM, said:
Fix now.
Tired of having a DC and 2 afk players 50% of the time.
you lucky lucky person only 50% of games like this earlier had 10 games in a row with only 1 match of a full team.
some ppl don't know how lucky they are...
#4
Posted 31 October 2012 - 06:33 AM
Ritter Cuda, on 31 October 2012 - 06:26 AM, said:
Please Understand, the devs have stated previously that this game will ALWAYS be in beta.
#5
Posted 31 October 2012 - 06:43 AM
#6
Posted 31 October 2012 - 06:50 AM
"Boot laggerz..."
#7
Posted 31 October 2012 - 06:56 AM
#9
Posted 02 November 2012 - 07:39 AM
Maybe even something like a vote/kick -15000cb punishment.
And don't say "cry more" or "game is in beta" or "join a clan". These are all avoiding the issue and beta is the time to get them fixed.
#10
Posted 02 November 2012 - 07:45 AM
Part is DC's.. I have quite a few more myself since the last patch
And yes the Dev's have fixes planned for the next patch
Joining a group and getting on Team Speak will alleviate much of this too.
[Guide] Playing with Friends, Groups, and Teams
#11
Posted 02 November 2012 - 07:49 AM
#12
Posted 02 November 2012 - 07:50 AM
Ritter Cuda, on 31 October 2012 - 06:26 AM, said:
This game will probably be in beta indefinetly. A good chunk of F2P models remain in a "open beta" state for their existence.
#13
Posted 02 November 2012 - 07:54 AM
#14
Posted 02 November 2012 - 07:54 AM
Dagnome, on 02 November 2012 - 07:50 AM, said:
This game will probably be in beta indefinetly. A good chunk of F2P models remain in a "open beta" state for their existence.
This isn't correct but if you mean that the game will always be getting work... yes. But they plan to drop the "open beta" tag when the game is more... erm... finished. Aka more Mechs, maps, modes, maybe 12vs12. Currently it's just a simple 1 PvP mode with half the Mechs, making it fully qualify for the "beta" tag on it. Later, they will drop that. I think the plan is to consider it a "launched" product when it features Community Warfare, in-game factions, and a cash shop.
#15
Posted 02 November 2012 - 07:57 AM
Bluten, on 02 November 2012 - 07:49 AM, said:
Hardstyle, on 02 November 2012 - 07:39 AM, said:
Maybe even something like a vote/kick -15000cb punishment.
And don't say "cry more" or "game is in beta" or "join a clan". These are all avoiding the issue and beta is the time to get them fixed.
I don't necessarily disagree with you. I too think it's a cop out to launch and just let the mech sit there until end of match. But try to remember also that this is a game and that real life steals priority back. I've launched only to immediately go AFK. It goes something like this. Launch, someone got injured. Launch, cat threw up. Launch, log rolls out of fire. Real life has priority and happens regardless of your gaming schedule in most instances. Although I will cede that the rates of AFK we're seeing are quite higher than it should be. I'd like to see it be the exception, not the rule. But until we get some more stability into the game try to be patient. If it looks like someone is botting or farming, report them. The devs have a vested interest in keeping the game fun and starting out disadvantaged is not. I have no doubt they have this on a list somewhere to correct.
Cheers,
Kurshuk
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users

						
				



						
				
						
				
						
				
						
				










								

