here is some facts from the Rule Book (per say)
 
	Description
 
Short-Range Missiles (
SRM) pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The 
SRM-6 fires six such missiles at a time.
 
	Description
 
First introduced in 
2400 by the 
Terran Hegemony, 
Long Range Missiles are designed to engage the enemy at great distances at the expense of damage dealt. Adapted towards the profusion of 
electronic jamming on the battlefield and the effectiveness of 
current armor designs, these missiles are capable of indirect fire and disperse over a smaller area than 
Short Range Missiles. 
Inner Sphere LRM launchers achieve this range by firing at a ballistic launch angle, making them less accurate at close range. 
Clan LRM launchers do not suffer from this effect, in addition to being smaller and more compact, thanks to their technological advantage. LRMs are highly upgradable, able to fire 
a variety of warheads and benefit from devices such as 
Artemis IV FCS.
[1]
	Description
 
 
 
Streak Missile Launcher technology was developed and applied to the 
SRM-2 by the 
Terran Hegemony in 
2647. It was not until around 
2820 that the 
Clans applied the technology to larger launchers. Streak technology ensures that all missile tubes acquire a target lock before its missiles fire. This improvement upon standard Short-Range Missiles conserves ammunition and eliminates unnecessary heat buildup. The 
Streak SRM-6 is the largest and heaviest of the Streak launchers.
My suggestion would be to buy and install an Artemis IV FCS if you plan and using a lot of Missile based chassis.
					
					
					
							Edited by MaddMaxx, 10 April 2012 - 06:00 AM.