Jump to content

My observations so far


3 replies to this topic

#1 Goit

    Member

  • PipPipPip
  • FP Veteran - Beta 1
  • 70 posts

Posted 03 November 2012 - 02:58 AM

A few improvements?

1. Targeting: Lack of the ability to see what my team mates are targeting or my group that i'm playing with. Or what the leader in my group has selected as target for the group via HUD not "i'm targeting B on the left" then have to cycle through a couple of targets Specially when out of sight. A nearest target button, a next target button and a way to target friendlies to see their loadouts. Yes voice coms help combat a lot but that's not available in game and these features would be especially helpful in PUGs

2. Team/group/HUD: i want to see the location of all my team mates on my HUD with little triangles round the edge of screen with distances. a little overlay with names avatars and mechs - even if its a little extended part of the HUD and you have to press a key to look down to see what mech everyone is in and names/health. My own percentage health.

3. Map: Remove the giant chevron things - which i can only assume where to make it easier to see the position of everyone, it has the opposite effect. Just names would be easier above a little marker. Better yet assigned letters A-H on the map for team mechs corresponding with the overlay from 2.

4. Grouping: Should be streamlined. Group leader should be to just click ready to launch the group or auto launch when everyone is 'Ready'. Create a group automatically by inviting a friend. The match should start counting down from 10/15 as soon as the first player joins. It doesn't make any sense that you have to wait for everyone to join, then wait 10 seconds of which you can do nothing in them.

GFX: Fix depth of field in post processing, focus never changes when looking into distance constantly blurred at like 500m annoying especially for sniping- i've had to turn post processing off but lost shiny effects.

Little niggles: Full speed key. In cockpit damage cracked screen etc sparks,flashing lights, smoke - immersion. Fix random crashes always seem to be missile firing related, black screen, memory leak, lag match making (always someone in a commando with 250 ping!)

So far loving the game feel like it could be so much more user friendly and immersive .Looking forward to new game types and features yet to be added!

Edited by Goit, 03 November 2012 - 03:04 AM.


#2 Shrieber

    Rookie

  • 1 posts

Posted 03 November 2012 - 03:50 AM

I would love to see the cockpit damage systems like targeting etc in game but that is fluff, they need to fix the seriously bad lag match matchmaking system for europeans as a priority

#3 Goit

    Member

  • PipPipPip
  • FP Veteran - Beta 1
  • 70 posts

Posted 03 November 2012 - 04:39 AM

Oh, you can press 'Q' which is a little help for deciding PUG tactics, still have to look round the battlefield at allies though...

#4 Redshift2k5

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPip
  • Stone Cold
  • Stone Cold
  • 11,975 posts
  • LocationNewfoundland

Posted 03 November 2012 - 06:04 AM

If you press Q you will see a lot of information about your teammates and which mechs they are targetting.

Memory leaks, random crashes, lag, and screen dimming are all being looked into.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users