So, what am I doing wrong? Less than 2 minutes in and 6 of my team is dead...this has happened 7 times in a row.
It is not even fair or fun. So who do I have to pay to get a team that doesnt shoot at the moon and tries to play a game together?
Just asking, because apparently there are teams out there...
Frustrated,
Fail Teams
Started by skeetr72, Nov 02 2012 07:33 PM
5 replies to this topic
#1
Posted 02 November 2012 - 07:33 PM
#2
Posted 02 November 2012 - 10:28 PM
#3
Posted 02 November 2012 - 11:07 PM
Also take command. Come up with some basic strategies for each map and tell your team through text chat what to do. You can also take command by opening the battlemap ( 'b' is default) and clicking the button in the top left. Then you can set waypoints by left-clicking on the map and choosing the appropriate symbol. It doesn't always work but it tends to. Just be sure to gently remind your team to (insert direction here). Good hunting.
#4
Posted 02 November 2012 - 11:08 PM
+1, playing in a pre-made that communicates is MUCH better that the "other" option.
#5
Posted 03 November 2012 - 03:50 AM
Absolutely. Also, as you play you will start to recognize the trial mech fits by their appearance (or callsign if you're really good) and can generally assume what role they'll play. With that, you can decide whether to sprint up the middle and have your team lay surpressive LRM fire or rush for the cap with maybe a heavy left behind to boggle the Jenners and Raven's that try to do the same.
Also, take a look at the Recruitment Forum. Your average Merc Group has a few games under their belt, some good advice and generally, know their stuff. They're an amazing resource to appreciate and exploit.
I lost 7 of my first 9 matches, but I joined with a -single Merc on a voice chat- and I've turned that around to 8/26 loss/match standing (that includes games where I got FPS glitched).
Also, take a look at the Recruitment Forum. Your average Merc Group has a few games under their belt, some good advice and generally, know their stuff. They're an amazing resource to appreciate and exploit.
I lost 7 of my first 9 matches, but I joined with a -single Merc on a voice chat- and I've turned that around to 8/26 loss/match standing (that includes games where I got FPS glitched).
Edited by Keramane, 03 November 2012 - 03:52 AM.
#6
Posted 03 November 2012 - 07:30 AM
two biggest advantages you can get. finding 8 people and letting everyone know what everyone else is dropping with before going in(so you know what they can potentially do equip wise), and being able to call targets for everyone to focus fire on instantly to everyone.
they can be total strangers before that occurs, all of them, and those two points alone along with a stick together and not rushing in tactic makes a tremendous difference.
all thats needed is calls of alpha/beta/charlie/delta/echo/foxtrot/gamma.
being able to call grid targets are in when out of targeting range(ie pure visual confirmation of heat signature/silouette) of number of targets and what grid helps people respond early and be ready as well.
lastly being able to call for help in a grid, or note a given letter target is a high threat target(echo's a gausscat for example), is also helpful.
stopping to type most of these out costs quite a bit of time or control. i've tried using dragon naturallyspeaking and windows speech to text, but trying to voice to text into ingame chat... well it just kind of doesn't work, though it'd be great for those that hate voice chat for some reason.
they can be total strangers before that occurs, all of them, and those two points alone along with a stick together and not rushing in tactic makes a tremendous difference.
all thats needed is calls of alpha/beta/charlie/delta/echo/foxtrot/gamma.
being able to call grid targets are in when out of targeting range(ie pure visual confirmation of heat signature/silouette) of number of targets and what grid helps people respond early and be ready as well.
lastly being able to call for help in a grid, or note a given letter target is a high threat target(echo's a gausscat for example), is also helpful.
stopping to type most of these out costs quite a bit of time or control. i've tried using dragon naturallyspeaking and windows speech to text, but trying to voice to text into ingame chat... well it just kind of doesn't work, though it'd be great for those that hate voice chat for some reason.
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