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Looking For A Good 9M Build


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#1 Laniarty

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Posted 05 November 2012 - 08:24 PM

I'm loving running my Awesome 9M but I am having trouble finding a build that works with speed and firepower without overheating like a ************. Has anyone got something they've found that works?

#2 Hex Pallett

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Posted 05 November 2012 - 08:36 PM

I'm not entirely sure of the weight capacity but you could try an LRM boat build, like 3x LRM10 + 6x Medium Laser. Maybe even LRM15.

#3 Laniarty

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Posted 05 November 2012 - 11:20 PM

The LRM's come out 2 at a time from the launchers on this variant, so running 1xLRM10 would be viable but the other 2 Missile hardpoints are shared with 2 laser hardpoints in the centre torso. I've tried running 3xLLS 2xML and 2xSSRM and that seems to be my sweet spot, but I was interested if people have worked out anything else.

Edited by Laniarty, 05 November 2012 - 11:22 PM.


#4 Hex Pallett

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Posted 05 November 2012 - 11:57 PM

Played with the Excel Mechbay a while and came up with 2 rough builds:

- 3xLL + 3xSSRM2 + 1xMPL

- 4xML/MPL + 1xLRM10 + 1xLRM20

Heatsinks not considered, but both should work with proper tweaking. Have fun!

Edited by Helmstif, 06 November 2012 - 12:03 AM.


#5 Rageclikerr

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Posted 06 November 2012 - 12:58 AM

I run a build that I read here in the forum, but I changed it slightly.

LPL in RA
3xMPL
3xSSRM2
AMS

Endo-steel
320 standard engine (64.8KPH)

heat management is very good for long fights and not too slow

#6 Booran

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Posted 06 November 2012 - 05:59 AM

I tried 3xLPL and 2xSSRM2.
Not "good", but fun. Felt mostly weird though.

#7 Galland

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Posted 07 November 2012 - 07:31 PM

My build is basically an upgrade of the stock 8Q. All you need to do is get the 9M sell off the XL engine and get a 320 Standard. Upgrade the internal structure to Endo Steel. Remove all the weapons except the 3 ER PPCs. Place the Double Heat Sinks in the same locations as the ER PPCs and 2 in the engine. So what you have there is an Awesome with the speed of the 9M but without the weakness of the XL Engine. I took off half a ton of armor and put a token Small Laser in the head, but that's pretty much aesthetics. Your role in a match would be to hang back with the Catapults and fire your ER PPCs at 'Mechs in the distance. Keep the ER PPCs on chain fire, lead your target and just take your time between shots. The 20 Double Heat Sinks should bring the heat down pretty quickly. If you want, you can set up a group where you can trigger all 3 ER PPCs simultaneously if you think you have a good shot, but it's usually for desperate situations. The biggest problem I've seen is when you get surrounded by Jenners and Cicadas, so make sure you're with a buddy with lasers or Streak SRMs to scare them away.

#8 Shalune

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Posted 07 November 2012 - 07:39 PM

View PostHelmstif, on 05 November 2012 - 11:57 PM, said:

Played with the Excel Mechbay a while and came up with 2 rough builds:

- 3xLL + 3xSSRM2 + 1xMPL

- 4xML/MPL + 1xLRM10 + 1xLRM20

Heatsinks not considered, but both should work with proper tweaking. Have fun!

I like the sound of that first one. Sounds like what I'd want to run if I had a 9M. Also this post made me realize I think I called it an 8M earlier, oops.

#9 Mason Grimm

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Posted 07 November 2012 - 08:03 PM

There are two builds for the 9M here.... http://www.mechspecs....php?23-Awesome

#10 Omega1618

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Posted 09 November 2012 - 01:37 PM

I'll give you my current M9 build.

Speed is 71.8kph with a standard engine 355.

4 ML
1 SRM 6
1 SRM 4

22 DHS

432/494 armor.

I have the SRM6 in the middle, but if you move it to the arm and put the SRM4 in the middle, you have another slot to play around with.

The build has absolutely no heat problems, with an efficiency at 1.46.

#11 Jaded Jasper

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Posted 09 November 2012 - 03:00 PM

I went with 3xPPC and 3xStreak, plus a MPL.

#12 MustrumRidcully

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Posted 10 November 2012 - 06:20 AM

You could try to go with 3 regular PPCs instead of ER PPCs, and for close range use Medium Lasers. Or Streaks.

#13 Klaus

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Posted 10 November 2012 - 06:58 AM

So I loved this thing's hardpoints from the moment I saw it, but then I noticed you don't have enough room to put 2 lasers and 2 missile weapons in your center torso. But this is what I did.

Well first off throw the XL engine in the garbage and take a normal one from another awesome, then take 3 ER Large Lasers in place of those ER PPCs until they actually do the 'fizzle' effect. Next throw away the Small and Medium Pulse lasers and put a normal Medium laser in your head. Move the 2nd S SRM into your torso and put an LRM 10 in your left arm. Finally put in an AMS, 2 tons of S SRMs, 2 tons of AMS ammo, and 2 tons of LRMs.

So:
Standard 240 engine
ER Large Laser x3
Medium Laser x1
SSRM 2 x2
LRM 10 x1
AMS
Double heat sinks
-.5 tons of armor off your legs, and put the ammo in your center torso and legs.

Pros: Can poke with ER lasers out of LRM range with thermal on or fire some LRMs while sniping with lasers. SSRMs scare lights away. Tons of ammo. Can fight as a stick.

Cons: LRM 10 kinda sucks and launches 2 missiles at a time. No close range BAM weapon like a gauss or ac/20.

#14 Cyk0

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Posted 10 November 2012 - 11:48 AM

I have an idea for a build that would like to hear your thoughts about. Its focused on survivability and maintaining firepower when damaged. Therefore the mech switches down to a regular engine (300 perhaps) and all the 5 torso slots are fited with mpl's. Finaly the arms carries a lrm and a ppc to give it some use at longer ranges.

*edit* Do you think such a build would work? The long range wepons is more there to disturb the enemies and to give some use for the heat sinks when the mpls are out of range. The thing that wories me the most is the fact that the awsome torso might be to slow to make the primary armamennt effective. It might also be hard to keep it cool in melee... What do you guys think?

Edited by Cyk0, 10 November 2012 - 11:57 AM.


#15 Lefty Lucy

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Posted 10 November 2012 - 11:50 AM

View PostKlaus, on 10 November 2012 - 06:58 AM, said:

So I loved this thing's hardpoints from the moment I saw it, but then I noticed you don't have enough room to put 2 lasers and 2 missile weapons in your center torso. But this is what I did.

Well first off throw the XL engine in the garbage and take a normal one from another awesome, then take 3 ER Large Lasers in place of those ER PPCs until they actually do the 'fizzle' effect. Next throw away the Small and Medium Pulse lasers and put a normal Medium laser in your head. Move the 2nd S SRM into your torso and put an LRM 10 in your left arm. Finally put in an AMS, 2 tons of S SRMs, 2 tons of AMS ammo, and 2 tons of LRMs.

So:
Standard 240 engine
ER Large Laser x3
Medium Laser x1
SSRM 2 x2
LRM 10 x1
AMS
Double heat sinks
-.5 tons of armor off your legs, and put the ammo in your center torso and legs.

Pros: Can poke with ER lasers out of LRM range with thermal on or fire some LRMs while sniping with lasers. SSRMs scare lights away. Tons of ammo. Can fight as a stick.

Cons: LRM 10 kinda sucks and launches 2 missiles at a time. No close range BAM weapon like a gauss or ac/20.



Since this build could be done with a much cheaper AWS... why try to use the 9M for it?

#16 The Amazing Atomic Spaniel

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Posted 10 November 2012 - 01:03 PM

I've been playing with three Awesome variants so I can level up. I avoided the 3ERPPC one because of the cost and heat and went for the base model instead (8Q?). It does OK with 4LL and AMS. But I've had the best results by far in the last few days post-patch with a 4SRM6+Artemis + 1LL 8R version. It's short range but the four SRM6s are very effective and make a nice bang when they hit some smug Atlas driver square in the face.

I did try some builds with one or two long range weapons on top of the SRMs. One variant ( 8V?) can take 3LL and 2SRM6+Artemis. Not as effective as I had hoped because it's too hot for brawling but doesn't have a killer long-range punch either. Probably better to concentrate all the weapons into either short, medium or long ranges.

I really like the Awesome because it's a real underdog mech and it's satisfying to get any results with it at all. It gets classed as an assault mech, but in reality it's actually much less effective than a Catapult. The biggest weaknesses I've found are the painfully slow torso slew speed and turn speed. It makes it very vulnerable indeed to light mechs because you just can't get guns on them fast enough once they get behind you. They don't even need much of a lag shield because they can just walk around you faster than you can turn. The only effective remedy is to stay as close as you can to your own team's medium mechs and hope they will cover you. Of course, in PUG games they will probably just bugg€r off and leave you at the mercy of laser-armed Jenners :) .

Edited by RocketDog, 10 November 2012 - 01:08 PM.


#17 Laniarty

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Posted 11 November 2012 - 04:49 AM

So I've been playing around with the build since I posted this originally, and I have found something I like.

380XL engine

1 ER PPC
4 MPLS
2 SSRM
1 ton SSRM ammo

1 AMS
1 ton AMS ammo

I can start a match playing sniper and letting the brawlers soften up some targets, then when the main battles engaged I can join in on the fringe of the brawl or flank around with the speed of this thing and play havoc with the LRM boats. Stand up fights see me get hurt quickly though because of the sheer size of the Awesome's torso, and I don't want to get into those engagements with an XL engine.

Easily the most fun mech I've piloted so far.

#18 Elizander

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Posted 11 November 2012 - 10:47 AM

I'll be sure to grab one of these or the 8Q once I finish off my Atlas. I certainly want to make one of the 3x PPC (or ER) versions work effectively.

#19 Klaus

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Posted 11 November 2012 - 12:22 PM

View PostLefty Lucy, on 10 November 2012 - 11:50 AM, said:



Since this build could be done with a much cheaper AWS... why try to use the 9M for it?


Because you can fight as a stick (hard points in center torso), the 9M already has double heat sinks, and I personally needed the XL 320 for something else lol.

But honestly, until they give PPCs the 'fizzle' effect I don't think there is any reason to really even use an awesome other than laser boat brawling.

#20 v4skunk

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Posted 11 November 2012 - 01:15 PM

I am using ERPPC in left arm, SRM6 in right arm and 3 LL in L/C/R torso.





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