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Bryan has a point about DHS


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#21 Alik Kerensky

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Posted 04 November 2012 - 12:48 AM

View PostEvilCow, on 04 November 2012 - 12:28 AM, said:

While I agree that DHS should not reach the TT x2 efficiency I also feel that 1.4 is too low as starting point, the risk is to make them useful only for light mechs and those are already way too effective (Jenner pilot here...).

I would start with x1.5 or 1.6 then collect statistics.


Ditto (also a Jenner Pilot)... right now DHS only seem useful on Lights, Streak Cats, and some non XL Engine models that you can fit enough of them to actually matter... IMHO. :)

Edited by Alik Kerensky, 04 November 2012 - 12:50 AM.


#22 Draco Argentum

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Posted 04 November 2012 - 01:24 AM

As a primary light pilot, sure keep giving me stuff that only benefits me. Its a bad idea for the game as a whole though.

#23 AussieGiant

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Posted 04 November 2012 - 01:43 AM

Sometimes I wonder how we can get some worked up about things.

DHS man!! This is serious serious stuff...I'm not joking, really really important. I know it will be address in a week but really...this is something I'm going to allocate a lot of my brain activity to for the next...well the next few minutes.

Edited by AussieGiant, 04 November 2012 - 01:44 AM.


#24 Deeztar

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Posted 04 November 2012 - 01:48 AM

Quote

As a primary light pilot, sure keep giving me stuff that only benefits me. Its a bad idea for the game as a whole though.


I want them first fix aim and hit detection problems, and don't care if DHS buff light mech, when thay can shoot with 6 SL (4ML) permanent.

Now is hard to hit light mech case i dont know where true his hit box. I saw mech, i hited mech, but damage didn't register, case he not realy here.
For example: light goes shutdown, but after 4-5 seconds he warped out. 4-5 seconeds is 4000-5000 milliseconds, my ping is only around 100 and not 1000-2000.

This is main problem in game why LRM and SSRM better than other weapons.

DHS only buff light and mediums, case they have a lot of slots and low weight. With Assault we have no changes.

#25 CocoaJin

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Posted 04 November 2012 - 02:27 AM

View PostKonflict, on 03 November 2012 - 09:00 PM, said:

I did post my build on that one thread, thanks for the link tho. It does prove a point that they need a test server for us so we don't waste $'s on features that are not working, until they work right.


:) Yeah, sounds like they need a Beta server... :) hey, wait a minute :P ....





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