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Zeus Concept


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#21 infinite xaer0

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Posted 17 April 2012 - 09:16 PM

details + attempted shading:

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#22 Adridos

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Posted 18 April 2012 - 03:34 AM

A lot better, but what else should I expect from the more polished version? ;)

#23 infinite xaer0

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Posted 18 April 2012 - 06:28 AM

View PostAdridos, on 18 April 2012 - 03:34 AM, said:

A lot better, but what else should I expect from the more polished version? :D


well now... that depends on how much money you throw at me ;)

i'll prob do a simple background or something to give a better sense of scale, and add color as well. i'm also thinkin i might revisit the shading/shadowing, b/c i just kinda slapped something together without actually knowing how its done.. gonna have to find some tuts or something.

#24 Adridos

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Posted 18 April 2012 - 07:41 AM

Try pasting the mech over to the MW:O mech "picture", on which all the mechs (inclouding Garth's Urbie) are presented. After a bit of painting... ;)

#25 Monky

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Posted 19 April 2012 - 08:47 PM

The details make the cockpit seem a lot more practical, good idea on simply converting what was once ferro glass to actual armor. All in all a great piece of fan art!

#26 infinite xaer0

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Posted 19 April 2012 - 09:57 PM

thx for the feedback you guys :)

here's the latest pass:

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#27 Adridos

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Posted 20 April 2012 - 04:06 AM

Man, Steiner scout pilots will droll over this. It is Amazing how it turned out. Great job. :rolleyes:





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