


Zeus Concept
Started by infinite xaer0, Apr 12 2012 09:19 AM
26 replies to this topic
#21
Posted 17 April 2012 - 09:16 PM
details + attempted shading:

#22
Posted 18 April 2012 - 03:34 AM
A lot better, but what else should I expect from the more polished version?

#23
Posted 18 April 2012 - 06:28 AM
Adridos, on 18 April 2012 - 03:34 AM, said:
A lot better, but what else should I expect from the more polished version? 

well now... that depends on how much money you throw at me

i'll prob do a simple background or something to give a better sense of scale, and add color as well. i'm also thinkin i might revisit the shading/shadowing, b/c i just kinda slapped something together without actually knowing how its done.. gonna have to find some tuts or something.
#24
Posted 18 April 2012 - 07:41 AM
Try pasting the mech over to the MW:O mech "picture", on which all the mechs (inclouding Garth's Urbie) are presented. After a bit of painting...

#25
Posted 19 April 2012 - 08:47 PM
The details make the cockpit seem a lot more practical, good idea on simply converting what was once ferro glass to actual armor. All in all a great piece of fan art!
#26
Posted 19 April 2012 - 09:57 PM
thx for the feedback you guys 
here's the latest pass:

here's the latest pass:

#27
Posted 20 April 2012 - 04:06 AM
Man, Steiner scout pilots will droll over this. It is Amazing how it turned out. Great job.

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