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lots of streakcats...


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#1 Feetwet

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Posted 04 November 2012 - 09:38 AM

I did pretty well today making about 1 mil cbills towards my first mech, but the last three matches I got smoked by streakcats each time. 2 teamed up on me the last map. In a trial centurian that can't outrun them what should I do? I tried ducking in and out of buildings but they just stayed right with me or flew over the top? This may be the first time I have been frustrated.

Ahhh, qq off...

S

#2 Riffleman

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Posted 04 November 2012 - 09:40 AM

The answer to that is die horribly. OR simply power down and hope someone with lasers dosent come to kill you also. If you power down they literally cannot hurt you. Well i guess they could ram or death from above you.

#3 Sug

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Posted 04 November 2012 - 09:40 AM

If all they have is streaks you could just shutdown :) unless they patched it so you can lock on to shutdown mechs they won't be able to fire at you.

I think i know who you're talking about though. Every so often i run into the same two guys in paired streak cats. They can pretty much take out an uncoordinated pug team by themselves : /

#4 Dead3ye

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Posted 04 November 2012 - 09:42 AM

Because of the horrible net coding at the moment streaks are the only viable option against fast mechs.

#5 Lokust Davion

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Posted 04 November 2012 - 09:54 AM

View PostDead3ye, on 04 November 2012 - 09:42 AM, said:

Because of the horrible net coding at the moment streaks are the only viable option against fast mechs.


So very true..

#6 MagicHamsta

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Posted 04 November 2012 - 09:56 AM

As a centurion, your best options unfortunately rely on your teammates.

1) A single decent assault brawler can take down usually multiple streakcats. (Me just tell my own lights/meds to draw the cat towards me then use my superior alpha & armor to force them to die/run from me.)
In that case, either they continue to go for the lights & make predictable patterns for my own alpha or try to go for me & expose themselves to vengeful lights/meds. This also works because me Assault be made to brawl & has a tank modifier at the cost of the operation time limit.)
(.-.)
2) LRM boats can destroy bad streakcats/streaks playing in caustic. (Because a streakcat has to be ~270 meters or so to use the streaks & require their entire upper torso to be effective. Losing a single ear = halved damage output. Losing back/CT = dead.)
3) Send in laserbacks against them. A decent laser boat be effectively immune to screenshake & if lucky/skilled may core the streakcat's weakly armored rear.

Unfortunately streaks & LRM be the easy mode of MWO & the counter requires significantly more skill/teamwork than the strategy itself.
They really should make it easier to lose target lock. (And aye, me has played a streakcat in CB losing lock be very easy to avoid.)

#7 Stone Wall

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Posted 04 November 2012 - 10:01 AM

View PostDead3ye, on 04 November 2012 - 09:42 AM, said:

Because of the horrible net coding at the moment streaks are the only viable option against fast mechs.


I love my Streakcat but I have no problems hitting a Jenner with lasers on other builds. It takes practice unless the guy has 350+ ping.

#8 Roughneck45

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Posted 04 November 2012 - 10:02 AM

View PostDead3ye, on 04 November 2012 - 09:42 AM, said:

Because of the horrible net coding at the moment streaks are the only viable option against fast mechs.

Depends on your connection probably, and theirs as well.

I can hit lights with my AC20 and gauss no problem.

Streak cats are a pain, and are priority targets for sure. Shutting down can be funny if it is just them. Otherwise, wait for the streak accurracy nerf.

Edited by Roughneck45, 04 November 2012 - 10:02 AM.


#9 Stone Wall

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Posted 04 November 2012 - 10:03 AM

View PostRoughneck45, on 04 November 2012 - 10:02 AM, said:

Depends on your connection probably, and theirs as well.

I can hit lights with my AC20 and gauss no problem.

Streak cats are a pain, and are priority targets for sure. Shutting down can be funny if it is just them. Otherwise, wait for the streak accurracy nerf.


If this catches on, I will drop my armor/increase speed/drop a missle or two and add lasers.

It will basically be a Mad Cat D. :)

Edited by Stone Wall, 04 November 2012 - 10:04 AM.


#10 Extinction

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Posted 04 November 2012 - 10:05 AM

Streak cats are Needed!
Right now the Netcode sucks so hard, that its ultra hard to kill light mechs. You seem to hit them on your client.... but in reality they dont get damage.
Streak cats are the answer to the sucking code. I tend to hit the lights even if i see the missile hit a corner of a building.
Streaks are the response to bad ping and bad netcode.

And we need ALOT more streak Cats to deal with all the jenner laser boats. so pls make a streak cat urself!

#11 Joseph Mallan

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Posted 04 November 2012 - 10:05 AM

View PostFeetwet, on 04 November 2012 - 09:38 AM, said:

I did pretty well today making about 1 mil cbills towards my first mech, but the last three matches I got smoked by streakcats each time. 2 teamed up on me the last map. In a trial centurian that can't outrun them what should I do? I tried ducking in and out of buildings but they just stayed right with me or flew over the top? This may be the first time I have been frustrated.

Ahhh, qq off...

S

Draw the STREAKcats to the rest of the team if you can.

#12 Dead3ye

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Posted 04 November 2012 - 10:08 AM

View PostRoughneck45, on 04 November 2012 - 10:02 AM, said:

Depends on your connection probably, and theirs as well.

I can hit lights with my AC20 and gauss no problem.

Streak cats are a pain, and are priority targets for sure. Shutting down can be funny if it is just them. Otherwise, wait for the streak accurracy nerf.


Well considering i live in Australia and there is no hope for local servers, i will be forever laggy. As will many many others. When you hit something on your screen in the perfect spot it would be nice if that spot actually took damage.

#13 Sug

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Posted 04 November 2012 - 10:14 AM

Someone posted a vid on lag shooting lights a week or so ago. Should have saved the link : /

She led a commando circling her by like 15 meters with med lasers and got a kill. Even though on her screen she missed.

Took me like a day of practice to get the hang of it but it's definitely possible to consistently kill lights.

#14 Teralitha

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Posted 04 November 2012 - 10:16 AM

Streak missles are becoming quite popular again now that light mechs cannot be knocked over. And light pilots no longer needing to be skilled drivers... are playing as if they are invincible. And they kinda are because of the poor netcode, and guided missles are the only reliable weapon that can stop them.

#15 Sug

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Posted 04 November 2012 - 10:22 AM

View PostTeralitha, on 04 November 2012 - 10:16 AM, said:

And light pilots no longer needing to be skilled drivers... are playing as if they are invincible.


Piloting a light mech lost it's allure for me when they (temporarily) took out knockback. I liked the challenge of having to weave between enemy mechs and my teammates at 140kph : /

#16 Sarsin

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Posted 04 November 2012 - 10:50 AM

It's a metagame thing.

1. The netcode makes it damn near impossible to hit a light with anything else. Even when you pop them with a laser by leading, it seems to only do a fraction of the damage.
2. Streaks are current bugged to where they always hit center torso. If I remember right, they are supposed to spread like SRMs and hit whatever they come in contact with (e.g. if you're left torso/left arm is facing them, it should spread over your LT, LA, LL).

#17 Chronojam

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Posted 04 November 2012 - 10:57 AM

Right now, as people have said, they are needed for killing light mechs.

#18 Flyby215

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Posted 04 November 2012 - 11:29 AM

I kept being beat by Streakcats, so I opted to make one myself and see how good players face them down. It seems the best way to face them down is to make sure you stay in a group, whoever is targeted run back a bit, and let the others hit the cat from behind. The other good way to take them down is cockpit shots. Since the Catapult has a large forward cockpit, even while being hit with streaks some guys can pick my cockpit right out without damaging other parts of my mech. That's the price we pay for trying to use a support mech in the brawler role.

#19 Ricama

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Posted 04 November 2012 - 12:11 PM

Two custom built Heavies teamed up on your trial medium and you died. The fact that they were both streak cats is kinda secondary to that. Stick with your team as others have said and if they come at you without support you can play stupid shutdown games which you can't do against any other mech design.

While I don't run the 6 streak cat my favourite build for an A1 is 2xLRM 15 and 4 streaks because streaks are the only effective option an A1 has against lights (normal srm's, the only other weapon they can mound have a really hard time with it).

#20 Odins Fist

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Posted 04 November 2012 - 12:15 PM

They have been dubbed "SACKAPULTS"... That will be all...





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