

Initial Software Pay for or Free DL?
#1
Posted 16 April 2012 - 08:04 PM
Ok, the question is this: The game is Free To Play. Cool, I dig it when done right. BUT BUT BUT I ask this: The software itself, the initial program we will see at launch, free to download from this site or is it a purchase for a disc at like EBGames for example? Again, seachfu is weak. Rej
#2
Posted 16 April 2012 - 08:12 PM
Free to Play, while seemingly being open to interpretation due to PLAYING the game being a very different thing than BUYING the game, actually means that the game is TOTALLY free to get onto your computer. Free to Play games are also TOTALLY FREE to actually get on and play. Of course, there are various catches here and there (like only being able to play X hours a week unless you purchase additional play time, or whatever), but the idea is the same.
I understand the confusion, however, what with pay-to-play games (MMOs like World of Warcraft, mainly) actually existing, and then we have technically-free-to-play games like Guild Wars (not free to purchase, however!). Then we have games that actually SAY they are free-to-play like Mechwarrior Online and League of Legends.
It can get pretty confusing.
#3
Posted 16 April 2012 - 08:22 PM
Orzorn, on 16 April 2012 - 08:12 PM, said:
Free to Play, while seemingly being open to interpretation due to PLAYING the game being a very different thing than BUYING the game, actually means that the game is TOTALLY free to get onto your computer. Free to Play games are also TOTALLY FREE to actually get on and play. Of course, there are various catches here and there (like only being able to play X hours a week unless you purchase additional play time, or whatever), but the idea is the same.
I understand the confusion, however, what with pay-to-play games (MMOs like World of Warcraft, mainly) actually existing, and then we have technically-free-to-play games like Guild Wars (not free to purchase, however!). Then we have games that actually SAY they are free-to-play like Mechwarrior Online and League of Legends.
It can get pretty confusing.
aww your just being nice saying "it can get pretty confusing." I used to play several Pay to Play namely FFXI, SWG, WoW and STO before it became F2P. My only prior experience of F2P was Guildwars but you had to buy the game. Hence my confusion. thanks for the clarity Orzorn
#4
Posted 16 April 2012 - 08:27 PM
Free-to-play means free to play in all respects, you have to be able to go from nothing to playing the game with no money spent.
#5
Posted 16 April 2012 - 08:33 PM
Orzorn, on 16 April 2012 - 08:12 PM, said:
Free to Play, while seemingly being open to interpretation due to PLAYING the game being a very different thing than BUYING the game, actually means that the game is TOTALLY free to get onto your computer. Free to Play games are also TOTALLY FREE to actually get on and play. Of course, there are various catches here and there (like only being able to play X hours a week unless you purchase additional play time, or whatever), but the idea is the same.
I understand the confusion, however, what with pay-to-play games (MMOs like World of Warcraft, mainly) actually existing, and then we have technically-free-to-play games like Guild Wars (not free to purchase, however!). Then we have games that actually SAY they are free-to-play like Mechwarrior Online and League of Legends.
It can get pretty confusing.
All I care about is an Unlimited play 50 bucks a year option or something like that because I don't want to have to feeding the system to play in the Middle of playing. Because there's nothing Like Interruption in game play Message saying (you need to buy more game play minutes) to feed the service what ever it'll cost in a Middle of a match.
#6
Posted 16 April 2012 - 08:35 PM
Mikro, on 16 April 2012 - 08:33 PM, said:
All I care about is an Unlimited play 50 bucks a year option or something like that because I don't want to have to feeding the system to play in the Middle of playing. Because there's nothing Like Interruption in game play Message saying (you need to buy more game play minutes) to feed the service what ever it'll cost in a Middle of a match.
Hmmmm. What would they do if that happened? Does you mech become a free turkey shoot target? Or do you become invunerable for that time period where you have to "please insert coin" to continue. (cue countdown)
#7
Posted 16 April 2012 - 08:38 PM
That being said I suspect there will probably be something like the WoT premium account that increases exp/c-bill/faction gains. I would expect a fixed cost "subscription" to be popular for the more hardcore players if it worked like a WoT premium account. Add in other purchase options like extra mech garage spaces, custom skins, unit logos and there could be a significant source of income.
I suspect if someone wants to play totally free they will be able to do it, but it would probably come at the cost of a much harder exp/c-biill/faction grind. I wouldn't ever expect a time limited system, that would just turn off some players. Letting some play totally free would of course mean a larger total playerbase and with that could come pressure to keep up with everyone who is using a premium sub or whatever system they end up using.
#8
Posted 16 April 2012 - 08:38 PM
Mikro, on 16 April 2012 - 08:33 PM, said:
I doubt there will be any playtime limitations for not paying (that seemed to be what your were implying).
You will likely need to grind more (so not paying might actually end up increasing your gaming time

Edited by Gigaton, 16 April 2012 - 08:40 PM.
#9
Posted 16 April 2012 - 08:40 PM
#10
Posted 16 April 2012 - 08:47 PM
#11
Posted 16 April 2012 - 08:52 PM
boxofaids, on 16 April 2012 - 08:27 PM, said:
Free-to-play means free to play in all respects, you have to be able to go from nothing to playing the game with no money spent.
Free to Play, if you interpret it in English, instead of internet speak that we're so used to, means exactly what it says: Free to play. The game is free to play. The name itself (Free to play) implies nothing about purchasing the game.
So Guild Wars is, in the grammatically sense of Free to Play, free to play...because it is.
#12
Posted 16 April 2012 - 08:56 PM
Rejarial Galatan, on 16 April 2012 - 08:04 PM, said:
Ok, the question is this: The game is Free To Play. Cool, I dig it when done right. BUT BUT BUT I ask this: The software itself, the initial program we will see at launch, free to download from this site or is it a purchase for a disc at like EBGames for example? Again, seachfu is weak. Rej
you have no searchfu at all, mwo is a free to play title. FREE TOO PLAY, google it!
Mikro, on 16 April 2012 - 08:33 PM, said:
All I care about is an Unlimited play 50 bucks a year option or something like that because I don't want to have to feeding the system to play in the Middle of playing. Because there's nothing Like Interruption in game play Message saying (you need to buy more game play minutes) to feed the service what ever it'll cost in a Middle of a match.
no game has done this in the usa in over a decade now (other then mmo subscriptions running out without monthly renewal). back in the day they had mech games that cost dollars per hour to play, but they didnt cut you off, they just tallied up and billed you $$
Orzorn, on 16 April 2012 - 08:12 PM, said:
Free to Play, while seemingly being open to interpretation due to PLAYING the game being a very different thing than BUYING the game, actually means that the game is TOTALLY free to get onto your computer. Free to Play games are also TOTALLY FREE to actually get on and play. Of course, there are various catches here and there (like only being able to play X hours a week unless you purchase additional play time, or whatever), but the idea is the same.
I understand the confusion, however, what with pay-to-play games (MMOs like World of Warcraft, mainly) actually existing, and then we have technically-free-to-play games like Guild Wars (not free to purchase, however!). Then we have games that actually SAY they are free-to-play like Mechwarrior Online and League of Legends.
It can get pretty confusing.
nothing played in the usa limits you to X hours unless you pay as far as i know, possibly some asian games do this in asia, its a good pay model over there where they are trying to get people off the computer and out working instead.
#13
Posted 16 April 2012 - 08:59 PM
LordDeathStrike, on 16 April 2012 - 08:56 PM, said:
LDS easy, easy please. My understanding of FREE TO PLAY was based off my experience of GUILD WARS. Buy game, pay no fee to play after purchase. I am still relatively NEW to F2P. Considering my history of playing Final Fantasy 11, Star Wars Galaxies, World of Warcraft and BEFORE it went Free To Play Star Trek Online. So, there was a fuzzy area for me. It was a legit question from me
Edited by Rejarial Galatan, 16 April 2012 - 08:59 PM.
#14
Posted 16 April 2012 - 09:04 PM
LordDeathStrike, on 16 April 2012 - 08:56 PM, said:
Two words: Spiral Knights. A semi-successful F2P title made by Sega that limits you to 10 floors (or a couple missions) of your choice per day. Unless ofc, you rack up in-game currency to buy more "energy" or shell out the dough.
Edited by Volthorne, 16 April 2012 - 09:04 PM.
#15
Posted 16 April 2012 - 09:07 PM
Volthorne, on 16 April 2012 - 09:04 PM, said:
God I hope something like this does not happen to MW:O! I hate the idea of wanting to take say a saturday night for example, start my sessions just after dinner at like 8pm and being forced to end my sessions at 10pm because they say I cant progress more tonight. I wanna be able to say log in friday night at 9pm and run till the sun goes down Sunday evening and not be stopped by the game but because my body screams outloud saying: SLEEP!
#16
Posted 16 April 2012 - 09:50 PM
Combat Arms
Mabinogi
Maplestory
Dungeon Fighter Online
Rumble Fighter Online
Look at those. I have a feeling MWO will be similar to them with a true free to play model with an extra IRL cash shop section to buy extras for.
Edited by Vulpesveritas, 16 April 2012 - 09:50 PM.
#17
Posted 17 April 2012 - 03:38 AM
Volthorne, on 16 April 2012 - 09:04 PM, said:
never heard of it, sounds like a ****** game/concept to put in a game. the mw:o devs are mech fanbois, i doubt theyld screw us like that without dinner and a movie first.
Vulpesveritas, on 16 April 2012 - 09:50 PM, said:
Combat Arms
Mabinogi
Maplestory
Dungeon Fighter Online
Rumble Fighter Online
Look at those. I have a feeling MWO will be similar to them with a true free to play model with an extra IRL cash shop section to buy extras for.
the info the devs have given us on the pay model so far is that its a free game, with a shop for cosmetics and other crap like character(mech?) slots for your garage and maybe xp enhancers to level faster with (hey you can grind for free or pay 5 bucks to get there 50% faster, no ones saying which to do, but ****, 5$ is a pittance if you have a job!) type crap. as long as they dont see crap that alters game play in combat that you cant get for free then its no big deal at all (wot golden ammo, i hear you **** the game all up)
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