#1
Posted 31 October 2012 - 02:42 PM
I have a real hard time getting some money. The C-bill grind speed is way slower than before the patch and the repair cost seem to be way higher.
I am now playing the third evening with founders mech and premium and i have barrely made 3 - 3.5 million C-Bills. This is a real tough grind. Sometimes i even have a hard time making any significiant revenue in my founders medium mech due to repairs cost being extremely high. And i yet haven't installed any DHS or XL engines.
If the C-Bill earning are correct, i heavily suggest an significiant increase in income or a notable decrease in repair costs.
Currently i get the strange feeling premium is needed to make any revenue at all. I am pretty sure thats not working as intended. If it was, i think this is a serious issue with negative impact on long time motivation and the F2P experience.
#2
Posted 31 October 2012 - 02:51 PM
Foster Bondroff, on 31 October 2012 - 02:42 PM, said:
I have a real hard time getting some money. The C-bill grind speed is way slower than before the patch and the repair cost seem to be way higher.
I am now playing the third evening with founders mech and premium and i have barrely made 3 - 3.5 million C-Bills. This is a real tough grind. Sometimes i even have a hard time making any significiant revenue in my founders medium mech due to repairs cost being extremely high. And i yet haven't installed any DHS or XL engines.
If the C-Bill earning are correct, i heavily suggest an significiant increase in income or a notable decrease in repair costs.
Currently i get the strange feeling premium is needed to make any revenue at all. I am pretty sure thats not working as intended. If it was, i think this is a serious issue with negative impact on long time motivation and the F2P experience.
Are you kidding me? This game currently has one of the fastest grinds ever (and the most fun).
Repair costs are nothing. I'm still in shock of the 4-5million repair bills back when they made XLs super super expensive to fix. I always make money every match, even if its only a few thousand. Sure I have premium time and what not, but I'm pretty sure you can still make money every match if you play smart without premium.
No idea what long grind you're talking about. Why can't you just have fun as you play the game and not think about the grind?
#3
Posted 31 October 2012 - 02:52 PM
EDIT: That 6M does not count weapon loadout changes for either the Jenny or Fatlass. Just a 300XL and DHS for the Jenny.
Edited by StriplingWarrior, 31 October 2012 - 02:53 PM.
#4
Posted 31 October 2012 - 04:25 PM
Edited by StarColonelBicen, 31 October 2012 - 04:25 PM.
#5
Posted 31 October 2012 - 05:28 PM
StarColonelBicen, on 31 October 2012 - 04:25 PM, said:
You missed the open beta launch and the whole reset...
I don't have premium so I gain c-bills 25% slower than all of you.... and I think its daaaaamn slow.
#6
Posted 31 October 2012 - 05:38 PM
Forgot, obviously not a founder, also now premium time and no MC purchase.
Edited by GatorG, 31 October 2012 - 05:39 PM.
#7
Posted 31 October 2012 - 05:42 PM
If I'm running my hunchback 4SP I usually end up high on the scoreboard and often do most damage but my repair bill when completely destroyed is only 50000, so even without premium you still make a healthy profit on a loss. If I dump the 2 streaks I make more money but dont do as well, so I keep them on for now.
build is
standard 225 (200 is fine too, just some leftover tonnage)
medium pulse in head
2 medium lasers left arm, 2 right arm
2 streaks
ams
1 ton ams ammo and 1 ton streak ammo in CT
A lot of double heatsinks. (expensive to install but not expensive to repair)
Edited by Flapdrol, 31 October 2012 - 05:43 PM.
#8
Posted 31 October 2012 - 07:22 PM
I personally felt the repair cost hurts a lot and I'm still playing Jenner without DHS or XL engine.
for now if I want to gain some C-bills, I went back to trial mech.
Overall, for non-founders, either the repaircost too damn high or the C-bill reward per game is too damn low.
#9
Posted 01 November 2012 - 04:33 AM
And now if i just imagine losing 25% founders and 50% premium bonus i would have a hard time to even keep up runing one medium. I cannot believe this is intended, cause it would drive away any F2P folks after a few hours.
#10
Posted 01 November 2012 - 04:55 AM
Flapdrol, on 31 October 2012 - 05:42 PM, said:
.....
This is very true.
It is also play style.
If I am running an atlas build that I have dubbed "MrMoneyBags" which is long range, and no special equipment, I often live through the games with little damage and get a good level of kills in. With founders and premium time this means an average of around 250k per game for me.
When I jump in a hunchback with an ac20 and med laser set up, and go in with the front wave group, I die a lot more and often only get 80-120k per match profit with founders and premium time.
On the other hand, for a friend of mine, on a non premium account, using YLW base build the average is around 120-150 just due to different pilot that is a little better at close range combat.
Furthermore, if I use endo and FF (haven't used xl much since openbeta due to cost in repair / purchase) my profit per match is cut roughly in half with either of my builds overall due to cost of death.
In summery, if you want to make money, don't use more than one of: endo/ff/xl; get kills / cap; and don't die
#11
Posted 01 November 2012 - 06:36 PM
So if I'm pretending I die less than I do, I might say 120k/60k avg. I'm not sure if it's broken, but the grind sucks for the new guy because half the game is outfitting your mech. I wonder if the carrot might be a bit too far away to keep guys who can only play an hour or two a week coming back...
Also, I posted this so I could get back to the old profile page. For some reason, I want to see my .40 kdr.
Edit: OK, that isn't how that works.^^ Meh. Seems my actual average is ~41k per match?? Ugh...
Edited by Indeed, 01 November 2012 - 06:40 PM.
#12
Posted 02 November 2012 - 02:47 AM
My two cents....
It took me fourty plus matches in closed beta to earn enough to buy my first mech. And it was a Commando.
While playing trial mechs, you were earning 50k for a defeat and 75k for a win. Plus a few damage credits and a kill here or there, I did not have to worry about repair and rearm costs..
When I started with my Commando, All of a sudden I was earning 100K per win and 75k per defeat.
And my beautiful little mech was only setting me back a maximum of 25K to repair.
Guaranteed minimums of 50k earned per match. The second this was happening, I filled out my mech with the tech I wanted and have not looked back. I still have this original commando. It's not used often but hey, since I've got three pewters on my desk, I'm loving the fact I can have one in game...
About a week ago, I invested in MCs just to outfit an atlas.... and I'll be damned if my repair bills for that mech were absolutely horrendous. I lost c-bills on that mech... never again.
If your costs outweigh your gains, it doesn't make sense. but like most people have said, play smart and play cheap, you'll be affording a decent mech you can upkeep in no time.
And posting a response like this to your thread has allowed me to spread a positive POV that some newbs will read and emulate...
#13
Posted 04 November 2012 - 08:47 AM
With loss and death in tech 2 mech you should at least be able to repair and not lose C-bills.
Otherwise, servers will be flooded with tech 2 cowards, and losing C-bills will turn F2P people away fast.
In order to succeed PGI needs a lot of F2P players, which will gradually become P2P players.
I'm still F2P but I intend to buy MC and spend it on Mech bays, because I love my mechs
#14
Posted 04 November 2012 - 09:54 AM
#15
Posted 04 November 2012 - 11:03 AM
In any case, if you want to make c-bills fast, use a trial mech. With few exceptions, a loss with a trial mech pays more than a win with an owned mech. The trials aren't that bad either. The trial awsome and dragon are fairly decent if you're careful with heat and conserve ammo.
#16
Posted 04 November 2012 - 11:11 AM
#17
Posted 04 November 2012 - 11:48 AM
Flapdrol, on 31 October 2012 - 05:42 PM, said:
If I'm running my hunchback 4SP I usually end up high on the scoreboard and often do most damage but my repair bill when completely destroyed is only 50000, so even without premium you still make a healthy profit on a loss. If I dump the 2 streaks I make more money but dont do as well, so I keep them on for now.
Strange, in my 4SP the repair bill is usually around the 85-90k after a heavy beating. More than I make from losing.
#18
Posted 04 November 2012 - 02:29 PM
#19
Posted 04 November 2012 - 02:38 PM
#20
Posted 04 November 2012 - 04:56 PM
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