It could work... Mech size is unimportant..
Rather than "Jailbreak (Good Song! AC/DC)" its like a "breach" mission, with a few little exceptions.
Breach is dropped behind enemy lines your lance must survive from point A (map corner) complete a strike near point B (near opposite corner) and then reach "C" to escape. This must be done in X time.
The target is soft so the strike doesn't require orbiting a point for ran hour shooting a rock.
The game is about evasion and interception, awesome for lights and mediums.
The trick is the defenders have numbers but have to defend a large area.
The strike point is known to both groups, the entry and exit points are not (random).
Good elements heavy fog/rain/sandstorm (dare I say solar flare.. Kills radar and sensors)
Good terrain, City/Heavy woods/ Rolling hills/Mountains/Canyons
Note.. you'd need a big ole map.
Edited by Vexgrave Lars, 14 April 2012 - 02:58 AM.