Greyfyl, on 05 November 2012 - 03:59 PM, said:
I stopped right there. It all depends upon what time fo the day you are playing - premades are RAMPANT in the evening hours.
Paul has every reason to hide that information at this point - in case you haven't noticed, open beta is not a huge success so far.
And here comes the defenders of PGI to tell me that it's beta........
You're a wealth of logic and reason there aren't you?
"Premade" is being thrown around way too much, and everyone is trying to use it as a derogatory word. Hate to break it to you, but it's actually what this whole game is about. This game, in it's beta state, is balanced on it. The game is described as a "tactical team-based". The retail launch is centered around the Community Warfare launch, and I can guarantee you it's for teams. If/when they apply a solaris mode, that will be the sole place that lone wolf players can go without worrying about teams fighting together. It's not the way this game was made.
Aside from it being the point of this game, there's not very many ways to identify a Unit in the game right now. That's right, unit players are what you guys are trying to complain about. No one is complaining about the PuG players that match up in Teamspeak and play together, everyone is complaining that there's some groups that works together and actually understands what the game is about.
Anyway, there are a few ways to identify if someone is in a unit. First, you could ask them. 99% of units out there will tell you they are premade. To say "admit to it" actually offends me,
because units aren't guilty of doing anything wrong. So if they don't tell you they're a unit because you chickened out on asking them, then you can always go find them on these forums. Their in-game name is the same as on the forums. Most units also keep a recruitment forum going, and their members post in there to keep it active. You've got to check everyone on the scoreboard to confirm it's a unit though.
Finally, if you can't find it there, keep a record of the players you fight (screenshot of end score is enough) and note a couple of easy to remember names. Then when you run into that player again, compare the scoreboards. At that point, you can at least conclude that the player groups up, and that they are at least organized PuG players, or they don't group up and are not part of a unit.
So unless you show me evidence that units are rampant at any time, I'm going to call you out on it. Prove it or prove that you're just trolling because you're disappointed this isn't another Xbox FPS where you feel like a BA because you shot that 10-year old in the face.
I believe that the most accurate post is Paul's, because he has data that others can't see. Krivvan did some research on this too, and found it to be 1/4 during the worst of times. Other statistics, such as Operation Steel which provided stats on the MWO community demographic (while old) showed that the entire Mercenary unit community was only 1/10 of the player base at best, and only 1/3 the size of players aligned to house factions. Taking that in context to the release of OB and only being a week in, either the numbers haven't changed, or they changed to make that fraction even smaller, due to the influx of non-affiliated players over the past week.
So prove me wrong, or start figuring out what you're doing wrong as a player in the game.
Edited by Guido, 05 November 2012 - 06:07 PM.