Let's ignore range for a moment, but would you say that it's reasonable to have these two weapons together and treat them balanced?
Weapon A ) Fires every 3.33 seconds for 10 damage and 10 heat. It weighs 5 tons.
Weapon B ) fires every 3.33 seconds for 10 damage and 1 heat. It weighs 14 tons.
Under what assumption would you consider them balanced?
After 9 seconds, Weapon A will have produced 30 heat. It would cost you about 30 heat sinks to dissipate this fully. Let's say you don't need to compensate it fully - let's say you're happy with 50 %. That's 15 tons in heat sinks, for a total of 20 tons.
Weapon B will have produced 3 heat. That's about 3 heat sinks to fully dissipate. If you only go for 50 %, it's 1.5 tons, for a total of 15.5 or rather 16 tons, since oyu can't pack half heat sinks. Now it suddenly is, for the same DPS, 20 tons vs 16 tons.
But that's even assuming an unrealistic preposition - that you can get by with only equipping half the heat sinks all the time.
Let's say you're equipped actually 2 of these weapons, on a typical mech.
That's 40 tons for Weapon A (50 % rule), 30 tons for heat sinks. Let's subtract the 10 you "have" to take due to the engine rules, so it's 30 tons for Weapon A.
For Weapon B, you need to pack 31 tons, 3 for the heat sinks. So that's 31 tons vs 30 tons for the same DPS. Almost equal. But, we only equipped 50 % of the heat sinks necessary to compensate the heat, so how long until we overheat?
Well, Weapon B will never overheat - the engine heat sinks put us already over the required alue.
Weapon A will overheat - how fast? 30 heat sinks means a heat capacity of 60. We produce about 60 heat every 10 seconds and dissipate 30 in that time, so we're now at 30 heat net generation per 10 seconds. That means with weapon A, we will overheat in 20 seconds.
Does that sound balanced?
(Same DPS, 30 tons with Weapon A sustainable for 20 seconds, 31 tons infinitely sustainable)
What would happen if we took 3 weapons?
3 of Weapon A: 45 tons for heat sinks, 15 tons for weapons. 60 tons total, -10 engine Sinks, 50 total.
3 of Weapon B: 4.5 for heat sinks, 42 tons for weapons, 46.5 tons total, -10 engine sinks, 42 tons total.
Now Weapon B already has a weight advantage.
How long will Weapon A last? 45 heat sinks equal a capacity of 75. It produces 90 heat every 10 seconds and dissipate 45, so we're now at 45 net heat generation per 10 seconds. That means with Weapon A, we will over heat in ~17 seconds. That's suddenly 3 second less!
Weapon B hasn't changed, still not overheating.
Does this sound balanced?
(Same DPS, 50 tons for Weapon A, sustainble for 17 seconds, 42 tons for Weapon B, sustainable forever?)
But let's say we thing 42 tons for a weapon system is too much.
Instead, we add 2 of Weapon B and 1 of Weapon A. And don't add any more heat sinks. So now we're at
28 tons Weapon B, 5 tons Weapon A, no heat sinks, 33 tons.
We produce 33 heat per 10 seconds, and dissipate 10. That's 23 net generation, that's about 17 seconds before we shut down.
So now, by combining two of B and 1 of A, we have the same DPS and the same endurance as we had with 3 Weapons of Weapon or B...
Does this sound balanced?
(Same DPS, 50 tons for Weapon A, sustainble for 17 seconds; 42 tons for Weapon B, sustainable forever;33 tons for Weapon A + 2 x Weapon B, sustainable for 17 seconds)
Edited by MustrumRidcully, 20 November 2012 - 05:46 AM.