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Pre-Made Vs Pub


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#1 Crazywolf

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Posted 05 November 2012 - 07:30 PM

Pre-mades vs Pre-mades and Pub vs Pub... Imo that is a fair playing field..
Or at least 2-3 groups to join Pub not 7full groups...

I hope they fix this in the next coming patch or so.

#2 USMC Iceman

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Posted 05 November 2012 - 07:53 PM

The Real issue is that Mechwarrior Online is not using the basic tools that every PVP and MMO in the world has used to become successful.

A. Voice over the web. Like Teamspeak. Stop trying to re-invent the wheel and make your own system. Work on the game.

B. Promoting people to use Teamspeak ect. Many people and groups have paid good money to host these tools and will continued to even if Mechwarrior doesn't.

C. When people get into groups via TS or Vent ect they tend to play more together. They also have more fun. And then spend more money and time playing the game. Win Win.

D. Many People who play on Teamspeak ect feel that Mechwarrior is being subversive with the new four man drops ect. This just show the community that you don't care to even try and help new players find the player groups that use TS or such. This will kill the game in the long run. Instead you try and save players from an issue you have promoted threw error or bad advice.

E. Fix the lobby host system so you can build a groups and friends. This is KEY to success. With out this this great game will be short lived.

F. Use on of the main post in Mechwarrior main home page of the Mech lab to link new players to the Teamspeak info. The YouTub films are great but you need to stress how Communications in combat is what every winning group uses. And to try and solo this game with out it is not only frustrating but demoralizing. And when you search for Teamspeak links like this
http://mwomercs.com/...mspeak-servers/ don't even make the top 2. This is by error or some one working on this web page has no basic business IQ.

I only post this due to I do love BattleTech. And what your trying to do. I would love to see you all become very successful but sadly I see many Basic Business tools to help grow the community and improve a new players learning curve to this game. Instead I see rash changes to groups and and un-natural push from using proven Voice over the Web programs used by every major Guild in the world poo pooed on.

If you would like any free advice from some one who has build more than one business let me know. I know that at least 20% of the players in these kind of games could say the same.

PS Every Match should post the Teamspeak IP and Passwords or the Form link to were they can get more info to join groups. EVERY Match.

Good Luck. ;)

Edited by USMC Iceman, 05 November 2012 - 08:04 PM.


#3 Crazywolf

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Posted 05 November 2012 - 08:02 PM

I guess they might or probably improve this over-time as the game progress.. However i do like to play a game where i know 8v8 is not like 8 as a whole clan vs 8 Randoms... That does seem rather fair... nor would it be too much to ask?.

As for the communication Ts wise - Yes i would like to see that improved i.e Counter Strike where if you had a head set you can talk to your team ect.. ect.. you get the picture. Its just annoying to see I have to try and kill a whole clan rather than just randoms on a pub. That's my little argument.

As far as your suggestion's goes.. I do agree with most of them and hope it see it as the game improves patch by patch.
I Strongly Believe a SET team should vs a SET team. If so have a Clan or Premade Tab specially for just a premade.
Why not? There is a pub Tab - Why not a Clan/ Premade tab? Suggestion right there.

Edited by Crazywolf, 05 November 2012 - 08:03 PM.


#4 USMC Iceman

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Posted 05 November 2012 - 09:25 PM

I hear you Crazywolf. It's not the issue that random players are unwilling to join groups on TS its just that many people don't have the info they need to join groups. Only 30% of the people can find any info about Teamspeak groups. And out of those only 10% are able to find the link I gave you that is a MAJOR key to finding some of the best players and groups in this game.

#5 Belkor

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Posted 05 November 2012 - 09:50 PM

View PostUSMC Iceman, on 05 November 2012 - 07:53 PM, said:

The Real issue is that Mechwarrior Online is not using the basic tools that every PVP and MMO in the world has used to become successful.

A. Voice over the web. Like Teamspeak. Stop trying to re-invent the wheel and make your own system. Work on the game.

B. Promoting people to use Teamspeak ect. Many people and groups have paid good money to host these tools and will continued to even if Mechwarrior doesn't.

C. When people get into groups via TS or Vent ect they tend to play more together. They also have more fun. And then spend more money and time playing the game. Win Win.

D. Many People who play on Teamspeak ect feel that Mechwarrior is being subversive with the new four man drops ect. This just show the community that you don't care to even try and help new players find the player groups that use TS or such. This will kill the game in the long run. Instead you try and save players from an issue you have promoted threw error or bad advice.

E. Fix the lobby host system so you can build a groups and friends. This is KEY to success. With out this this great game will be short lived.

F. Use on of the main post in Mechwarrior main home page of the Mech lab to link new players to the Teamspeak info. The YouTub films are great but you need to stress how Communications in combat is what every winning group uses. And to try and solo this game with out it is not only frustrating but demoralizing. And when you search for Teamspeak links like this
http://mwomercs.com/...mspeak-servers/ don't even make the top 2. This is by error or some one working on this web page has no basic business IQ.

I only post this due to I do love BattleTech. And what your trying to do. I would love to see you all become very successful but sadly I see many Basic Business tools to help grow the community and improve a new players learning curve to this game. Instead I see rash changes to groups and and un-natural push from using proven Voice over the Web programs used by every major Guild in the world poo pooed on.

If you would like any free advice from some one who has build more than one business let me know. I know that at least 20% of the players in these kind of games could say the same.

PS Every Match should post the Teamspeak IP and Passwords or the Form link to were they can get more info to join groups. EVERY Match.

Good Luck. ;)


For pubs, I strongly disagree that voice alone would balance the 8v8 premade vs pubs. Premades have the significant advantage of cherry picking some of the more experienced/skilled players in addition to being better equipped. The way the current matchmaker is - only balances for the amount of lights/mediums/heavies/assaults to be the same.

You repeatedly said the lack of voice would kill MWO yet there are many successful games out there without voice for pub battles like World of Tanks and League of Legends. If they do develop voice for MWO pub battles, I would certainly hope they also give an option to disable it entirely because I don't want to listen to griefers, trolls, and etc.

View PostUSMC Iceman, on 05 November 2012 - 09:25 PM, said:

I hear you Crazywolf. It's not the issue that random players are unwilling to join groups on TS its just that many people don't have the info they need to join groups. Only 30% of the people can find any info about Teamspeak groups. And out of those only 10% are able to find the link I gave you that is a MAJOR key to finding some of the best players and groups in this game.


As one of those random players who would be unwilling to go on a pub voice system, do you have a source for those numbers? Not everyone wants to join in on voice. After a long day at work, I enjoy a quiet session of gaming.

Edited by Belkor, 05 November 2012 - 09:52 PM.


#6 USMC Iceman

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Posted 06 November 2012 - 08:28 AM

Funny I beta Tested World of tanks. And Getting on Teamspeak was one of the 1st things all the " good " players did. As for the rest of what you said.... I can't help you. Nor do I want to wast my time trying.

Edited by USMC Iceman, 06 November 2012 - 08:29 AM.


#7 Stickjock

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Posted 06 November 2012 - 08:37 AM

Into the Lab

Quote

Next Patch - November 6th
  • Phase 1 Matchmaking. Max pre-made group size is now set to 4.


Matchmaking

Quote

Phase 1: November 6th

Pre-made groups will be limited to a max of 4 players when playing in random public forums. This is a quick fix to ease the PUG vs PRE issues. We do not consider this a final, nor complete fix to matchmaking.

Phase 2: November 20th

Pre-Made groups will be able to match against other pre-made groups.
  • Min group size: 4 players
  • Max group size: 8 players
  • Class Matching: No
  • Uneven Teams: Yes
Phase 3: December TBD


Full implementation of our modified ELO matchmaking solution. Details forthcoming.


/thread...

#8 Phatel

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Posted 06 November 2012 - 08:51 AM

Life isn't fair, please patch. I am unable to find a clan on any of the forums, please patch. I have a lonewolf, suicidal playstyle that doesn't mesh well with a group game, please make viable. I have teamspeak but due to me being an extraordinarily busy person with many important things to do I am unable to take time out of my life and join it, Please patch. I died, this needs to be fixed in a patch. While I have many hours to complain on websites and create new threads I am unable to read any existing or use the search function to join a conversation in progress, this is working fine leave it alone.

Let me state here and now, it's not premade vs pug that is the problem. It's just the excuse people are using to justify poor play and death. This patch will not solve anything for those getting roflstomped, they will just move on to ***** about LRM, Gaussapaults, Atlai, Jenners, Random thing they feel needs to be fixed to make them push a button and win.

#9 The Basilisk

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Posted 06 November 2012 - 08:58 AM

I don't feel the lack of implementation of a chat or VoIP System is the real Problem.
I'm playing with my Clan mates and in PuG groups 50:50 .
The real problem is a general lack of willingness to let aside the own triggerhappyness or urge to singlehandly blow up things.
There is a general lack of the willingness to cooperate.
And cooperation means more than simply the willingness to usher orders or to recieve orders.
It means you have to search forums for comunication software, a Clan, a Group or even the inofficial MWO TS server.
Yea breaking news: You actualy have to invest a minimum of thought and time to lay a modest fundament for eventual success.
Most people want TO BE entertained. They are passive.
Lets face it they want Mechwarrior but not a Multiplayer. No fault in that.
But this simply isn't a singleplayer and never will be one.

To be honest I was quite saddened when I heared MWO won't have a singleplayer campaign and not even some bots to train with. Absolute no PvE. I was quite sceptical.
But....here I am. And it's ok. Not great but ok.
Maybe it will get better when the game goes realy life and features like planetary assaults, or other community warfare things get implemented.

Edit: What was once stated very eloquently by one of the head devs of Dragonage 2
"..Button....Awsome...connect...People want to push a button, something Awsome happends and thats what pople connects to the game...."
Yea and thats the fault (DA2 was the biggest kick to the nuts ever happend to a fanbase).
You simply can't make it RIGHT for ALL people only mediocre for everyone.
PvP and instant satisfication or even in satisfication in med terms are contrarys.
The satisfication in PvP for the better part of PvP friends is in the constant challange and improvement of ones skills.

Edited by The Basilisk, 06 November 2012 - 09:10 AM.






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