Having just played a couple matches I noticed a bug or two after the update with ssrms. The one of lesser importance, as others have already noticed, is that they aren't giving credit for damage done in the score screen. After two rounds, one with no kills admittedly, but the other with a couple kills, the first registered 0 damage, the second 1 damage. Normally I wouldn't really care, but it also reflects in the payout, the first round I had 0 cbills from damage, the second just 10.
The one of more import to me is that the missiles are not locking properly. In both matches I ended up facing an Atlas face to face, both times under 30 meters, and both times I had missiles not just spreading out across the mech (which if intentional I have no issue with) but some completely miss and hit the ground/hill behind them. It's bad enough when they miss due to lag shield, but they should not be missing a stationary 100 ton mech 30 meters away.
It wasn't every time I fired, sometimes they would act like normal, other times they acted as if I had regular srms installed, even when I had a solid lock before, during, and after firing so it wasn't just lag allowing them to be fired after lock was lost.


Ssrm Bug
Started by SteelShadows, Nov 06 2012 03:41 PM
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