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Lock boxes


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#1 akito

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Posted 18 April 2012 - 08:18 AM

I don't follow the forums religiously, So if this has already been discussed please excuse me and boot me at your leaser.

With the sudden increase in Lockboxes becoming popular in other F2P games will this be something to expect?

#2 Glory in the Highest

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Posted 18 April 2012 - 08:24 AM

View Postakito, on 18 April 2012 - 08:18 AM, said:

I don't follow the forums religiously, So if this has already been discussed please excuse me and boot me at your leaser.

With the sudden increase in Lockboxes becoming popular in other F2P games will this be something to expect?


"Laborer, unlock this box for me and I will curry favor for you with your superiors," I say and hand the box to the laborer.

"Aff, ovkhan..." the laborer unlocks the box hands it back.

"Kerensky's blood!" I exclaim as I open the box and peer inside it, "A Star League relic! I must sell this to the Goliath Scorpions at once."

#3 Insidious Johnson

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Posted 18 April 2012 - 09:04 AM

Lockboxes? What is that, something that falls from a dead monster or that place Al Gore wanted to put all our social security taxes? Common sense said no to both. No PvE here. No monsters (besides Paul) here. Move along citizen!

#4 Swiftfire

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Posted 18 April 2012 - 09:25 AM

No, NO, a thousand times NO!

I loathe lock boxes. I play Star Trek Online and I never pick these up. I refuse to pay to open these things.

For those who don't know a lock box is a dropped item from an encounter that requires you to purchase a key in order to get what is inside. The contents are NOT significantly better in quality to the free items to warrant it, IMO. MWO can drop as many of these as they want and I'll just ignore them.

Edited by Swiftfire, 18 April 2012 - 09:25 AM.


#5 RedHairDave

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Posted 18 April 2012 - 09:55 AM

holy crap no, a thousand no's and then one more if needed. that would be the dumbest thing i can imagine, they may as well just call us morons and then ask for money. its honest that way.

#6 EDMW CSN

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Posted 18 April 2012 - 10:02 AM

If you want to make SL tech available as random loot on the battlefield, at least make it an objective like a supply depot that is out of the way or something, but no lock boxes please.

#7 Tannhauser Gate

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Posted 18 April 2012 - 10:06 AM

View PostSwiftfire, on 18 April 2012 - 09:25 AM, said:

No, NO, a thousand times NO!

I loathe lock boxes. I play Star Trek Online and I never pick these up. I refuse to pay to open these things.

For those who don't know a lock box is a dropped item from an encounter that requires you to purchase a key in order to get what is inside. The contents are NOT significantly better in quality to the free items to warrant it, IMO. MWO can drop as many of these as they want and I'll just ignore them.


Eh.. This sounds like arcade style dropped loot after you do something like kill a mob or open a chest. "Letsee, 12 gold, 1 bird feather, four mangy pelts, and a lockbox." So, utter and completely incompatible with an MWO sim. I don't want to see anything like this or power ups, dropped loot, gold rings, or anything of that "instant prize" nature.

So, possibly like an item taken during a normal salvage list that cant be identified so you pay a fee to have it identified? No, still a cheap way to get a few bucks. I think PGI is above this.

#8 SirDenOfYork

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Posted 18 April 2012 - 10:06 AM

I totally agree,shoot them on sight, never open.... ;)

#9 metalwolf2900

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Posted 18 April 2012 - 10:09 AM

i agree with swiftfire, i also play sto (6 diff chars) and on all i will NEVER pick up them boxes, just a headacke and a space taker

say hell no to lock boxes!!

#10 Stormwolf

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Posted 18 April 2012 - 10:10 AM

View PostSwiftfire, on 18 April 2012 - 09:25 AM, said:

No, NO, a thousand times NO!

I loathe lock boxes. I play Star Trek Online and I never pick these up. I refuse to pay to open these things.

For those who don't know a lock box is a dropped item from an encounter that requires you to purchase a key in order to get what is inside. The contents are NOT significantly better in quality to the free items to warrant it, IMO. MWO can drop as many of these as they want and I'll just ignore them.


I also hate them in STO.

Lock boxes are a form of gambling as far as I am concerned, you pay real cash for for keys and are never certain about what you will get.

#11 Dihm

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Posted 18 April 2012 - 10:10 AM

Did anyone else immediately think of the SNL skit of the 2000 Presidential Debate and "Al Gore's" one word to describe his candidacy, "Lockbox"?

#12 Pale Rider 010

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Posted 18 April 2012 - 10:16 AM

I personally will never pay to open a box when I don't know what it contains, and I don't imagine a lot of people would given that they are supposed to be able to buy important equipment (read: Anything not purely cosmetic) with c-bills. I would flip a table if I discoverted I just spend two dollars to open a box of small lasers.

That said, I actually hope they make it into the game in a MINOR role. I am concerned the game won't be sufficiently monetized and will die off before it's time. I don't want to see that happen. So go ahead and include some lockboxes, as long as it means the game keeps running for a long time, with lots of new content.

#13 Karyudo ds

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Posted 18 April 2012 - 10:50 AM

View Postakito, on 18 April 2012 - 08:18 AM, said:

With the sudden increase in Lockboxes becoming popular in other F2P games will this be something to expect?


Well I've never heard of them before... Tribes has none. Don't even see why this game would have pay-to-open boxes anyway. It's a mech combat game not a dungeon crawler. Unless there was salvage, but always having to pay for it is sort of annoying. That's like rebuying (renting) all your gear in Blacklight all the time, it just gets old.

#14 Zylo

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Posted 18 April 2012 - 11:24 AM

View Postakito, on 18 April 2012 - 08:18 AM, said:

I don't follow the forums religiously, So if this has already been discussed please excuse me and boot me at your leaser.

With the sudden increase in Lockboxes becoming popular in other F2P games will this be something to expect?


I really hope not, VG cats did a comic on this sort of thing a while back. I'd hate to see the game ruined with this sort of system since there are other ways to get some players to pay like boosts to exp/faction/c-bills similar to the WoT premium account as 1 possible example.

#15 Motionless

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Posted 18 April 2012 - 11:37 AM

View PostZylo, on 18 April 2012 - 11:24 AM, said:


I really hope not, VG cats did a comic on this sort of thing a while back. I'd hate to see the game ruined with this sort of system since there are other ways to get some players to pay like boosts to exp/faction/c-bills similar to the WoT premium account as 1 possible example.

TF2 is actually a great system. Because it ends up being a short amount of time to get pretty much anything you would want that would effect play (like weapons) but is still making a lot of money for valve. It is one of the farthest things away from a pay-to-win systems there is around for a completely free game. You don't need to use crates to get what you need, but they can help (you don't even need to open them, just trade them away for stuff.) If you want to get all the items fast, I'm pretty sure you could get every weapon in the game for about 5 bucks (requires some trading.)

Part of the cartoon expresses frustration with a key that's only 1 use but they didn't know. You could simply read the key description or how it works online before paying money for it to find that out, no sympathy there.

Edited by Motionless, 18 April 2012 - 11:37 AM.


#16 Cable Makbure

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Posted 18 April 2012 - 12:47 PM

I can't say 'no' enough to this idea. Yeah, Star Trek Online does this (because of Perfect World Entertainment, I'm guessing) and it was one of the worst received ideas that made it into the live version. STO sucked before this lousy idea and lockboxes just aggravated it. Basically, the idea is to get people to spend real money to open them up. No. I'm going to leave them or destroy them from inventory, if they make it in; I hope they don't.

#17 Stormwolf

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Posted 18 April 2012 - 01:04 PM

View PostCable Makbure, on 18 April 2012 - 12:47 PM, said:

I can't say 'no' enough to this idea. Yeah, Star Trek Online does this (because of Perfect World Entertainment, I'm guessing) and it was one of the worst received ideas that made it into the live version. STO sucked before this lousy idea and lockboxes just aggravated it. Basically, the idea is to get people to spend real money to open them up. No. I'm going to leave them or destroy them from inventory, if they make it in; I hope they don't.


Sell them at the exchange, some people will actually buy them.





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