

Lock boxes
#1
Posted 18 April 2012 - 08:18 AM
With the sudden increase in Lockboxes becoming popular in other F2P games will this be something to expect?
#2
Posted 18 April 2012 - 08:24 AM
akito, on 18 April 2012 - 08:18 AM, said:
With the sudden increase in Lockboxes becoming popular in other F2P games will this be something to expect?
"Laborer, unlock this box for me and I will curry favor for you with your superiors," I say and hand the box to the laborer.
"Aff, ovkhan..." the laborer unlocks the box hands it back.
"Kerensky's blood!" I exclaim as I open the box and peer inside it, "A Star League relic! I must sell this to the Goliath Scorpions at once."
#3
Posted 18 April 2012 - 09:04 AM
#4
Posted 18 April 2012 - 09:25 AM
I loathe lock boxes. I play Star Trek Online and I never pick these up. I refuse to pay to open these things.
For those who don't know a lock box is a dropped item from an encounter that requires you to purchase a key in order to get what is inside. The contents are NOT significantly better in quality to the free items to warrant it, IMO. MWO can drop as many of these as they want and I'll just ignore them.
Edited by Swiftfire, 18 April 2012 - 09:25 AM.
#5
Posted 18 April 2012 - 09:55 AM
#6
Posted 18 April 2012 - 10:02 AM
#7
Posted 18 April 2012 - 10:06 AM
Swiftfire, on 18 April 2012 - 09:25 AM, said:
I loathe lock boxes. I play Star Trek Online and I never pick these up. I refuse to pay to open these things.
For those who don't know a lock box is a dropped item from an encounter that requires you to purchase a key in order to get what is inside. The contents are NOT significantly better in quality to the free items to warrant it, IMO. MWO can drop as many of these as they want and I'll just ignore them.
Eh.. This sounds like arcade style dropped loot after you do something like kill a mob or open a chest. "Letsee, 12 gold, 1 bird feather, four mangy pelts, and a lockbox." So, utter and completely incompatible with an MWO sim. I don't want to see anything like this or power ups, dropped loot, gold rings, or anything of that "instant prize" nature.
So, possibly like an item taken during a normal salvage list that cant be identified so you pay a fee to have it identified? No, still a cheap way to get a few bucks. I think PGI is above this.
#8
Posted 18 April 2012 - 10:06 AM

#9
Posted 18 April 2012 - 10:09 AM
say hell no to lock boxes!!
#10
Posted 18 April 2012 - 10:10 AM
Swiftfire, on 18 April 2012 - 09:25 AM, said:
I loathe lock boxes. I play Star Trek Online and I never pick these up. I refuse to pay to open these things.
For those who don't know a lock box is a dropped item from an encounter that requires you to purchase a key in order to get what is inside. The contents are NOT significantly better in quality to the free items to warrant it, IMO. MWO can drop as many of these as they want and I'll just ignore them.
I also hate them in STO.
Lock boxes are a form of gambling as far as I am concerned, you pay real cash for for keys and are never certain about what you will get.
#11
Posted 18 April 2012 - 10:10 AM
#12
Posted 18 April 2012 - 10:16 AM
That said, I actually hope they make it into the game in a MINOR role. I am concerned the game won't be sufficiently monetized and will die off before it's time. I don't want to see that happen. So go ahead and include some lockboxes, as long as it means the game keeps running for a long time, with lots of new content.
#13
Posted 18 April 2012 - 10:50 AM
akito, on 18 April 2012 - 08:18 AM, said:
Well I've never heard of them before... Tribes has none. Don't even see why this game would have pay-to-open boxes anyway. It's a mech combat game not a dungeon crawler. Unless there was salvage, but always having to pay for it is sort of annoying. That's like rebuying (renting) all your gear in Blacklight all the time, it just gets old.
#14
Posted 18 April 2012 - 11:24 AM
akito, on 18 April 2012 - 08:18 AM, said:
With the sudden increase in Lockboxes becoming popular in other F2P games will this be something to expect?
I really hope not, VG cats did a comic on this sort of thing a while back. I'd hate to see the game ruined with this sort of system since there are other ways to get some players to pay like boosts to exp/faction/c-bills similar to the WoT premium account as 1 possible example.
#15
Posted 18 April 2012 - 11:37 AM
Zylo, on 18 April 2012 - 11:24 AM, said:
I really hope not, VG cats did a comic on this sort of thing a while back. I'd hate to see the game ruined with this sort of system since there are other ways to get some players to pay like boosts to exp/faction/c-bills similar to the WoT premium account as 1 possible example.
TF2 is actually a great system. Because it ends up being a short amount of time to get pretty much anything you would want that would effect play (like weapons) but is still making a lot of money for valve. It is one of the farthest things away from a pay-to-win systems there is around for a completely free game. You don't need to use crates to get what you need, but they can help (you don't even need to open them, just trade them away for stuff.) If you want to get all the items fast, I'm pretty sure you could get every weapon in the game for about 5 bucks (requires some trading.)
Part of the cartoon expresses frustration with a key that's only 1 use but they didn't know. You could simply read the key description or how it works online before paying money for it to find that out, no sympathy there.
Edited by Motionless, 18 April 2012 - 11:37 AM.
#16
Posted 18 April 2012 - 12:47 PM
#17
Posted 18 April 2012 - 01:04 PM
Cable Makbure, on 18 April 2012 - 12:47 PM, said:
Sell them at the exchange, some people will actually buy them.
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