1st: the LRMs as everyone is saying are now unbalanced. they do more damage (at least it feel that way) and games are dominated by LRMs which takes away many tactics and a lot of the fun from the matches.
2nd: The flight path of the LRMs was reverted back to a similar pattern that it was in closed beta, which makes cover (unless it is an overhang) pointless. you can stay snuggled up against a cliff that should protect you from the LRMs and you will still get completely picked apart and destroyed by them.
3rd: im not sure why you took it out, but the lack of feedback when you get hit by missiles is dissappointing. I enjoyed been rattled aroudn when you got hit even if it was painful, it added to the immersion and the feeling that you were there in the cockpit been knocked around.
As i said we love this game and only hope that the product continues to get better and better as we all LOVE the universe and the lore, as well as been able to run around in big stompy mechs
We also appreciate how hard, and how much work you put in and goes into, each and every patch, and hope that these few insights will help you make the game a more fun and enjoyable place for everyone
please everyone who signs this and wishes to post in this topic please be constructive as we do appreciate the work they are doing on the game and want to make this a feel good thread not a hate and rage thread.
Edited by Zomboyd, 07 November 2012 - 04:48 AM.