
I'm not going to talk about LRMs and the loss of fun in this game, others did that and it is no fun to play at the moment. I know, i know some LRM guys will say... it's beta, l2p, etc...
I'd like to talk about your internal testing procedures. I f they are anything similar to my expieriences with different companies I've worked for this has happened:
Tester: Boss ECM works fine and Artemis is ready, we've tested them for 2 days now.
LRMmechPilotBoss: Good news... good job.... but... not so sure about ECM, I think it's a little OP. We should delay it and "balance" it a little more.
Tester: Why it's working as intended and it's balanced, Artemis would be OP without it, should we delay it also?
LRMmechPilotBoss: No, i think Artemis is ok as it is, no need to delay it..
Tester: .....ok...... you're the boss....
Tester leaves.
LRMmechPilotBoss calls developer: Hi devel, testers are saying lasers need a nerf in the upcoming patch, LaserJennerPilotManager is not going to like it but it's essential for the balance of the game.
LRMmechPilotBoss grins, he really doesn't like LaserJennerPilotManager...
