

Er Ppc Passing Through Enamy
#1
Posted 12 March 2013 - 08:18 AM
#2
Posted 12 March 2013 - 08:31 AM
Edited by SixStringSamurai, 12 March 2013 - 08:33 AM.
#3
Posted 12 March 2013 - 08:32 AM
Similar events when I fired on other battlemechs.
#4
Posted 12 March 2013 - 08:35 AM
Also, in testing grounds at least, LRMs fired at exactly 180m will disappear inside the target for 0 damage.
Edited by SixStringSamurai, 12 March 2013 - 08:42 AM.
#5
Posted 12 March 2013 - 09:51 AM
4 ER PPC shot at the head of an Atlas, facing me perfectly, did nothing...
#6
Posted 13 March 2013 - 10:05 AM
DEVS pleased look into this.
#7
Posted 13 March 2013 - 10:15 AM
#8
Posted 13 March 2013 - 11:20 AM
Phaesphoros, on 13 March 2013 - 10:15 AM, said:
I know that I did not have these problems until the latest patch. Standing still, circling or running strait on I see my PPC hit dead center and keep going. Before the patch my AC-2 2xER-PPC build was deadly since the patch my stats have been tanking. Leading the target is not the issue.
#9
Posted 14 March 2013 - 03:53 AM
On a related but not-identical note, PPCs are still affected by the issue where shots appear to have suffered severe convergence issues and cross paths 100m from you, but the actual shot still hits where your point of aim is. I'm assuming that this is related to the thread's topic, given that there seems to be a large disconnect between where the PPC fires and where the graphic is drawn to indicate the firing path.
#10
Posted 14 March 2013 - 04:52 AM
#11
Posted 14 March 2013 - 05:38 AM
#13
Posted 16 March 2013 - 03:36 AM
I was shooting at a stationery Cataphract in my 2ERPPC equipped C1-Cat across the southern bridge in River City. I stood still too and chain fired at least 15 shots at him,possibly more. I could see the ppc hit animation, but I could not see his damage readout(perhaps out of radar range?). When walked out, his CT was only yellow armor, and both legs yellow armor although I did not aim at those parts. I have no video to proof is since I did not realise it was happening until the mech came out barely scratched.
It is probable that I was just out of the ERPPC max range, but I have yet to test the distance between the bridge.
#14
Posted 16 March 2013 - 05:50 AM
#15
Posted 16 March 2013 - 07:03 AM
TheJs, on 16 March 2013 - 03:36 AM, said:
with BAP and extended range module you can lock enemies at 1200 meters, distance on river city it's around 1200-1400 from one capping point to another so we can estimate you was shooting the guy at those 1200meter with a 860 range weapon (1600 top range) so expect around 5 dmg points per impact as a guess on the enemy.
Yet i also found lately some odd things with impacts since last week.
i was able to land a 4x ppc shoot at 300m on a spider leg, and the ****** just didn't even lose the armor (and if i recall it's something in the thirties but NOT over 40 armor points)
also yesterday i managed to get 4x Ac-20 hits plus 2x med pulse lasers constant spam on a raven and only hit his side torsos and never went under yellow dmg after armor gone??? i swear a 2x well placed AC 20 hits send any light mech section into the bright red zone.
#16
Posted 16 March 2013 - 08:10 AM
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